Player Matchup

Charybdis
Charybdis
Im2Petty4U
Charybdis
Level 121
God Stats
10W - 8L
1,365 SR
Queue Stats
371W - 399L
1,416 Elo+
Party 1
Bellona
Bellona
SHUTUPWoMAN4742
Bellona
Level 97
God Stats
4W - 5L
1,318 SR
Queue Stats
50W - 54L
1,495 Elo+
Solo
Atlas
Atlas
UNCLEBOUNCEDATAS
Atlas
Level 159
God Stats
22W - 24L
1,487 SR
Queue Stats
590W - 574L
1,418 Elo+
Solo
Fenrir
Fenrir
kshizlay
Fenrir
Level 83
God Stats
5W - 5L
1,409 SR
Queue Stats
28W - 35L
1,354 Elo+
Party 1
Sol
Sol
smithboy572000
Sol
Level 88
God Stats
2W - 3L
1,427 SR
Queue Stats
41W - 60L
1,353 Elo+
Party 1
Team Averages
Level 110
1,401 SR
1,407 Elo+

VS

Team Averages
Level 98
1,513 SR
1,465 Elo+
Neith
Neith
Franciscob77
Neith
Level 128
God Stats
80W - 59L
1,427 SR
Queue Stats
209W - 203L
1,470 Elo+
Solo
Fenrir
Fenrir
Shade MIS
Fenrir
Level 83
God Stats
8W - 6L
1,492 SR
Queue Stats
78W - 74L
1,468 Elo+
Solo
Horus
Horus
Sogoo2beGodly
Horus
Level 76
God Stats
40W - 50L
1,434 SR
Queue Stats
636W - 689L
1,382 Elo+
Solo
Danzaburou
Danzaburou
v Ferg lz
Danzaburou
Level 67
God Stats
21W - 25L
1,579 SR
Queue Stats
115W - 121L
1,537 Elo+
Solo
Nu Wa
Nu Wa
xBlaatina
Nu Wa
Level 134
God Stats
11W - 5L
1,632 SR
Queue Stats
294W - 290L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Im2Petty4U
Charybdis
13
7 / 3 / 0
8,019
668
7,395
9,304
2,656
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 0 / 0
7,714
643
6,274
6,009
5,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
4 / 1 / 5
6,937
578
6,075
9,030
6,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
kshizlay
Fenrir
11
3 / 2 / 6
6,832
569
5,065
8,129
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 1 / 6
7,183
599
4,694
5,151
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,980
582
4,107
6,313
2,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Fenrir
Shade MIS
Fenrir
10
3 / 6 / 1
6,347
529
3,125
10,295
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 1
5,448
454
1,246
9,032
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
v Ferg lz
Danzaburou
10
2 / 6 / 1
6,649
554
3,472
8,084
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
xBlaatina
Nu Wa
11
1 / 3 / 2
6,429
536
7,097
6,408
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
19
Kills
7
7
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Charybdis
Im2Petty4U
Charybdis
7
3
0
2.33
W
3
0
0
3
L
Fenrir
Shade MIS
Fenrir
3
6
1
0.58
L
0
3
1
0.17
W
4
1
5
6.5
W
Fenrir
kshizlay
Fenrir
3
2
6
3
W
2
1
6
5
L
Danzaburou
v Ferg lz
Danzaburou
2
6
1
0.42
L
Nu Wa
xBlaatina
Nu Wa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,503
Damage
19,047
37,623
Taken
40,132
18,153
Mitigated
14,804
15,062
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,107
514
0
1,810
6,313
2,280
0
0
6,313
0
41,867
W
Charybdis
Im2Petty4U
Charybdis
7,395
3,108
0
4,636
9,304
2,656
0
3,729
5,575
0
54,946
W
6,274
1,042
0
3,321
6,009
5,544
0
432
5,577
0
45,913
L
Fenrir
Shade MIS
Fenrir
3,125
921
0
574
10,295
3,319
0
633
9,662
0
31,455
L
1,246
555
692
2,951
9,032
4,831
0
4,361
4,671
0
7,660
W
6,075
1,490
0
2,128
9,030
6,448
0
898
8,132
20,525
1,574
W
Fenrir
kshizlay
Fenrir
5,065
1,546
0
2,661
8,129
2,435
0
1,558
6,571
0
25,579
W
4,694
1,999
0
2,316
5,151
1,070
1,190
480
4,671
37,229
0
L
Danzaburou
v Ferg lz
Danzaburou
3,472
1,174
0
1,406
8,084
2,588
0
5,010
3,074
0
31,622
L
Nu Wa
xBlaatina
Nu Wa
7,097
2,491
0
240
6,408
1,786
0
596
5,812
43,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,685
Gold Earned
31,853
390
Minions Killed
306
0
Camps Cleared
0
1,200,091
Distance Traveled
1,119,192
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,980
582
98
8
0
242,912
2
W
Charybdis
8,019
668
116
10
0
223,600
3
W
Bellona
7,714
643
113
9
0
246,225
4
L
Fenrir
6,347
529
53
4
0
226,211
0
L
Horus
5,448
454
16
1
0
216,304
1
W
Atlas
6,937
578
27
2
0
253,859
6
W
Fenrir
6,832
569
54
5
0
253,613
1
W
Sol
7,183
599
80
7
0
222,794
2
L
Danzaburou
6,649
554
58
5
0
202,983
2
L
Nu Wa
6,429
536
81
7
0
230,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role