Player Matchup

Hercules
Hercules
TigerSoulzz
Hercules
Level 105
God Stats
17W - 9L
1,719 SR
Queue Stats
339W - 274L
1,523 Elo+
Party 2
Tiamat
Tiamat
xXMootezXx
Tiamat
Level 151
God Stats
2W - 1L
1,392 SR
Queue Stats
562W - 463L
1,518 Elo+
Party 2
Neith
Neith
xXRamiabdesXx
Neith
Level 24
God Stats
65W - 54L
1,532 SR
Queue Stats
126W - 129L
1,473 Elo+
Party 2
Team Averages
Level 93
1,548 SR
1,505 Elo+

VS

Team Averages
Level 67
1,659 SR
1,410 Elo+
Neith
Neith
BiBiBubbles
Neith
Level 5
God Stats
2W - 4L
1,494 SR
Queue Stats
2W - 5L
1,379 Elo+
Party 1
Hercules
Hercules
Joshing
Hercules
Level 47
God Stats
1W - 1L
1,742 SR
Queue Stats
5W - 10L
1,379 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Novrock
Morgan Le Fay
Level 148
God Stats
1W - 1L
1,742 SR
Queue Stats
10W - 9L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
TigerSoulzz
Hercules
15
7 / 1 / 4
9,444
787
6,429
12,554
8,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
xXMootezXx
Tiamat
15
4 / 1 / 5
8,990
749
13,983
7,049
4,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 4
7,557
630
2,793
4,910
1,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
7,011
584
4,906
8,049
2,813
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Joshing
Hercules
11
0 / 5 / 2
7,683
640
4,440
12,405
8,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Novrock
Morgan Le Fay
12
2 / 3 / 0
7,794
650
8,506
7,931
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
2
2
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Hercules
Joshing
Hercules
0
5
2
0.2
L
Morgan Le Fay
Novrock
Morgan Le Fay
2
3
0
0.67
W
Hercules
TigerSoulzz
Hercules
7
1
4
9
W
Tiamat
xXMootezXx
Tiamat
4
1
5
6.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,205
Damage
17,852
24,513
Taken
28,385
15,277
Mitigated
14,189
5,363
Healing
5,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,906
1,441
0
563
8,049
2,813
0
4,100
3,600
0
17,802
L
Hercules
Joshing
Hercules
4,440
787
0
3,842
12,405
8,387
0
5,278
6,460
2,027
14,293
L
Morgan Le Fay
Novrock
Morgan Le Fay
8,506
827
0
938
7,931
2,989
0
3,830
3,693
30,684
0
W
Hercules
TigerSoulzz
Hercules
6,429
823
0
2,680
12,554
8,896
420
4,013
8,111
0
15,596
W
Tiamat
xXMootezXx
Tiamat
13,983
1,386
167
1,613
7,049
4,907
1,013
2,621
4,282
42,005
0
W
2,793
794
0
903
4,910
1,474
1,237
2,462
2,316
0
15,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,991
Gold Earned
22,488
126
Minions Killed
135
9
Camps Cleared
2
675,869
Distance Traveled
629,212
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,011
584
38
3
0
215,025
0
L
Hercules
7,683
640
37
3
1
218,935
1
L
Morgan Le Fay
7,794
650
60
5
1
195,252
3
W
Hercules
9,444
787
24
2
1
230,275
2
W
Tiamat
8,990
749
76
6
8
227,988
0
W
Neith
7,557
630
26
2
0
217,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role