Player Matchup

Horus
Horus
Gold I
ENZ0HAZE
Horus
Gold I
Level 149
God Stats
109W - 97L
1,613 SR
Queue Stats
1,077W - 1,165L
1,731 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold I
LuxuriousHippy
Ah Muzen Cab
Gold I
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 35L
1,868 MMR
Party 1
Chang'e
Chang'e
Platinum IV
Sativa Daze
Chang'e
Platinum IV
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 158L
1,655 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,538 SR
1,751 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,541 SR
1,586 MMR
Gilgamesh
Gilgamesh
Platinum I
 
Gilgamesh
Platinum I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Gold IV
ClinicalIllness
Bellona
Gold IV
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 58L
1,547 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum III
Mr Insouciantz
Morgan Le Fay
Platinum III
Level 125
God Stats
85W - 91L
1,624 SR
Queue Stats
862W - 1,098L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ENZ0HAZE
Horus
19
5 / 0 / 12
14,121
743
11,781
27,377
33,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
LuxuriousHippy
Ah Muzen Cab
18
5 / 3 / 9
13,098
689
22,359
24,912
11,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Sativa Daze
Chang'e
18
7 / 4 / 9
13,266
698
16,036
21,388
7,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BastetAresThothPersephoneAchilles

VS

Bans
AtlasArtioGebChaacGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
1 / 6 / 6
11,914
627
22,195
25,551
19,587
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 7 / 3
11,498
605
12,476
22,939
20,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Mr Insouciantz
Morgan Le Fay
18
3 / 4 / 4
11,996
631
27,427
12,388
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
17
Kills
7
7
Deaths
17
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
6
6
0.67
L
3
7
3
0.64
W
Horus
ENZ0HAZE
Horus
5
0
12
11
W
Ah Muzen Cab
LuxuriousHippy
Ah Muzen Cab
5
3
9
3.17
L
Morgan Le Fay
Mr Insouciantz
Morgan Le Fay
3
4
4
1.25
W
Chang'e
Sativa Daze
Chang'e
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,176
Damage
62,098
73,677
Taken
60,878
51,990
Mitigated
44,533
45,907
Healing
7,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
22,195
6,552
0
4,876
25,551
19,587
185
5,818
18,927
0
49,698
L
12,476
2,201
326
1,292
22,939
20,571
0
6,555
15,798
0
38,225
W
Horus
ENZ0HAZE
Horus
11,781
4,185
6,475
15,914
27,377
33,795
531
10,487
16,890
0
26,129
W
Ah Muzen Cab
LuxuriousHippy
Ah Muzen Cab
22,359
11,299
0
5,670
24,912
11,172
1,269
10,073
14,839
0
71,355
L
Morgan Le Fay
Mr Insouciantz
Morgan Le Fay
27,427
1,068
0
1,153
12,388
4,375
245
4,287
7,797
77,316
0
W
Chang'e
Sativa Daze
Chang'e
16,036
1,077
9,926
7,922
21,388
7,023
1,149
7,789
13,599
49,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,485
Gold Earned
35,408
183
Minions Killed
208
6
Camps Cleared
9
1,068,689
Distance Traveled
1,005,275
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,914
627
53
3
3
330,999
1
L
Bellona
11,498
605
53
3
2
342,766
3
W
Horus
14,121
743
32
2
1
401,892
1
W
Ah Muzen Cab
13,098
689
87
5
3
344,875
1
L
Morgan Le Fay
11,996
631
102
5
4
331,510
2
W
Chang'e
13,266
698
64
3
2
321,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role