Player Matchup

Olorun
Olorun
A_STONED_PANDA
Olorun
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,320 Elo+
Solo
Kukulkan
Kukulkan
CALLOWMAN74
Kukulkan
Level 124
God Stats
9W - 8L
1,680 SR
Queue Stats
381W - 377L
1,434 Elo+
Solo
King Arthur
King Arthur
DiZzLildeviL
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,109 Elo+
Solo
Kali
Kali
Feasure
Kali
Level 127
God Stats
4W - 3L
1,287 SR
Queue Stats
293W - 297L
1,473 Elo+
Solo
Anubis
Anubis
Wuzzerp
Anubis
Level 83
God Stats
1W - 2L
1,727 SR
Queue Stats
90W - 116L
1,469 Elo+
Solo
Team Averages
Level 103
1,539 SR
1,361 Elo+

VS

Team Averages
Level 130
1,497 SR
1,489 Elo+
Athena
Athena
 
Athena
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Sasori680
Olorun
Level 160
God Stats
9W - 17L
1,464 SR
Queue Stats
1,325W - 1,362L
1,579 Elo+
Party 1
Ne Zha
Ne Zha
SugmaCrit
Ne Zha
Level 120
God Stats
5W - 4L
1,566 SR
Queue Stats
590W - 581L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
Syleria79
Danzaburou
Level 155
God Stats
6W - 5L
1,457 SR
Queue Stats
320W - 350L
1,448 Elo+
Solo
Tiamat
Tiamat
xElxDiablo
Tiamat
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
330W - 343L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
7,101
789
4,113
10,511
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
CALLOWMAN74
Kukulkan
15
1 / 2 / 4
7,272
808
9,922
4,998
1,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
DiZzLildeviL
King Arthur
8
0 / 6 / 1
5,693
633
867
7,698
4,390
Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
Feasure
Kali
16
4 / 3 / 3
8,072
897
6,532
9,542
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Wuzzerp
Anubis
7
0 / 3 / 2
5,719
635
1,358
2,716
981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 2 / 11
7,992
888
2,897
12,066
10,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
Sasori680
Olorun
15
10 / 2 / 6
9,239
1,027
8,098
7,818
4,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
SugmaCrit
Ne Zha
14
4 / 2 / 10
8,426
936
8,086
7,293
3,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Syleria79
Danzaburou
17
5 / 0 / 10
9,589
1,065
7,804
6,483
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
xElxDiablo
Tiamat
14
0 / 1 / 15
7,883
876
5,827
7,155
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
7
Kills
20
20
Deaths
7
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
11
3.25
L
2
6
2
0.5
L
Kukulkan
CALLOWMAN74
Kukulkan
1
2
4
1.5
L
King Arthur
DiZzLildeviL
King Arthur
0
6
1
0.08
L
Kali
Feasure
Kali
4
3
3
1.83
W
Olorun
Sasori680
Olorun
10
2
6
6.5
W
Ne Zha
SugmaCrit
Ne Zha
4
2
10
4.5
W
Danzaburou
Syleria79
Danzaburou
5
0
10
10
L
Anubis
Wuzzerp
Anubis
0
3
2
0.33
W
Tiamat
xElxDiablo
Tiamat
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,792
Damage
32,712
35,465
Taken
40,815
16,043
Mitigated
23,539
7,815
Healing
22,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,897
868
1,174
2,548
12,066
10,384
149
5,002
7,064
6,033
0
L
4,113
2,492
663
2,277
10,511
3,901
0
4,144
6,367
11,199
0
L
Kukulkan
CALLOWMAN74
Kukulkan
9,922
406
268
373
4,998
1,771
0
2,053
2,945
25,785
0
L
King Arthur
DiZzLildeviL
King Arthur
867
224
0
28
7,698
4,390
0
4,226
3,472
0
1,856
L
Kali
Feasure
Kali
6,532
2,160
560
3,646
9,542
5,000
0
4,301
5,241
0
14,920
W
Olorun
Sasori680
Olorun
8,098
3,826
3,562
2,215
7,818
4,155
2,503
2,287
5,503
15,705
1,276
W
Ne Zha
SugmaCrit
Ne Zha
8,086
1,704
1,329
1,763
7,293
3,282
631
2,388
4,905
0
17,408
W
Danzaburou
Syleria79
Danzaburou
7,804
1,547
3,013
4,279
6,483
2,839
746
3,617
2,866
0
27,253
L
Anubis
Wuzzerp
Anubis
1,358
0
0
0
2,716
981
0
1,531
1,185
2,195
0
W
Tiamat
xElxDiablo
Tiamat
5,827
243
752
2,106
7,155
2,879
180
2,099
5,056
16,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,857
Gold Earned
43,129
73
Minions Killed
101
0
Camps Cleared
0
609,192
Distance Traveled
927,807
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,992
888
9
1
0
188,893
1
L
Olorun
7,101
789
9
1
0
134,456
0
L
Kukulkan
7,272
808
40
4
0
157,498
2
L
King Arthur
5,693
633
2
0
0
108,452
0
L
Kali
8,072
897
19
2
0
183,377
0
W
Olorun
9,239
1,027
25
3
0
144,883
0
W
Ne Zha
8,426
936
12
1
0
209,464
0
W
Danzaburou
9,589
1,065
34
4
0
192,341
4
L
Anubis
5,719
635
3
0
0
25,409
0
W
Tiamat
7,883
876
21
2
0
192,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role