Player Matchup

King Arthur
King Arthur
Jax_Money-
King Arthur
Level 49
God Stats
3W - 6L
1,667 SR
Queue Stats
96W - 78L
1,443 Elo+
Party 1
Bakasura
Bakasura
Justicek02nd
Bakasura
Level 17
God Stats
4W - 9L
1,391 SR
Queue Stats
7W - 14L
1,314 Elo+
Party 3
Khepri
Khepri
SavDanteK
Khepri
Level 23
God Stats
12W - 3L
1,657 SR
Queue Stats
43W - 30L
1,428 Elo+
Party 1
Olorun
Olorun
ddragon31
Olorun
Level 147
God Stats
11W - 6L
1,500 SR
Queue Stats
218W - 196L
1,348 Elo+
Party 3
Chernobog
Chernobog
hellbird65
Chernobog
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 50
1,543 SR
1,407 Elo+

VS

Team Averages
Level 71
1,568 SR
1,494 Elo+
Erlang Shen
Erlang Shen
DylanZebo
Erlang Shen
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,549 Elo+
Party 2
Athena
Athena
Jadennnnn
Athena
Level 105
God Stats
4W - 3L
1,580 SR
Queue Stats
51W - 51L
1,492 Elo+
Party 2
Cliodhna
Cliodhna
JulioCardin
Cliodhna
Level 117
God Stats
4W - 1L
1,591 SR
Queue Stats
298W - 293L
1,435 Elo+
Solo
Hades
Hades
VX B1ggDaddy
Hades
Level 63
God Stats
46W - 36L
1,670 SR
Queue Stats
150W - 151L
1,496 Elo+
Party 2
Neith
Neith
antdripp
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jax_Money-
King Arthur
20
6 / 4 / 9
15,410
571
24,104
29,114
39,373
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
Justicek02nd
Bakasura
20
5 / 4 / 8
14,107
522
18,670
20,251
9,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
SavDanteK
Khepri
18
0 / 3 / 10
12,860
476
5,321
19,418
18,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
ddragon31
Olorun
20
10 / 2 / 8
15,487
574
28,065
21,375
10,095
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
hellbird65
Chernobog
20
4 / 7 / 7
13,504
500
15,397
17,065
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DylanZebo
Erlang Shen
19
2 / 5 / 7
11,926
442
12,863
31,055
48,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Jadennnnn
Athena
14
0 / 3 / 4
9,556
354
7,898
23,943
24,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
JulioCardin
Cliodhna
20
10 / 4 / 7
14,314
530
30,635
27,796
13,434
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

20
7 / 4 / 8
12,977
481
20,129
23,723
16,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
antdripp
Neith
16
1 / 9 / 3
10,029
371
4,084
13,508
6,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
49
25
Kills
20
20
Deaths
25
42
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DylanZebo
Erlang Shen
2
5
7
1.1
L
Athena
Jadennnnn
Athena
0
3
4
0.67
W
King Arthur
Jax_Money-
King Arthur
6
4
9
2.63
L
Cliodhna
JulioCardin
Cliodhna
10
4
7
3.38
W
Bakasura
Justicek02nd
Bakasura
5
4
8
2.25
W
Khepri
SavDanteK
Khepri
0
3
10
1.67
L
7
4
8
2.75
L
Neith
antdripp
Neith
1
9
3
0.28
W
Olorun
ddragon31
Olorun
10
2
8
7
W
Chernobog
hellbird65
Chernobog
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,557
Damage
75,609
107,223
Taken
120,025
83,247
Mitigated
108,210
26,727
Healing
39,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DylanZebo
Erlang Shen
12,863
6,452
0
11,192
31,055
48,191
156
5,039
24,792
0
72,729
L
Athena
Jadennnnn
Athena
7,898
1,685
0
4,296
23,943
24,309
0
12,994
10,029
29,320
2,170
W
King Arthur
Jax_Money-
King Arthur
24,104
3,016
0
1,230
29,114
39,373
504
5,814
23,300
0
110,239
L
Cliodhna
JulioCardin
Cliodhna
30,635
5,473
0
11,448
27,796
13,434
1,607
7,408
19,688
0
125,179
W
Bakasura
Justicek02nd
Bakasura
18,670
12,496
0
3,244
20,251
9,349
1,568
4,241
16,010
0
114,123
W
Khepri
SavDanteK
Khepri
5,321
555
35
3,536
19,418
18,320
184
4,178
15,240
26,270
0
L
20,129
2,059
632
11,484
23,723
16,117
149
3,144
20,187
104,275
0
L
Neith
antdripp
Neith
4,084
3,012
0
174
13,508
6,159
380
5,515
7,762
0
42,619
W
Olorun
ddragon31
Olorun
28,065
15,531
2,395
12,793
21,375
10,095
8,789
7,356
14,019
120,788
0
W
Chernobog
hellbird65
Chernobog
15,397
9,394
0
3,494
17,065
6,110
1,558
6,125
10,940
742
77,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,368
Gold Earned
58,802
677
Minions Killed
598
0
Camps Cleared
0
2,665,712
Distance Traveled
2,417,354
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,926
442
140
5
0
479,462
1
L
Athena
9,556
354
41
2
0
474,335
0
W
King Arthur
15,410
571
175
6
0
552,768
1
L
Cliodhna
14,314
530
169
6
0
570,870
0
W
Bakasura
14,107
522
184
7
0
612,963
0
W
Khepri
12,860
476
41
2
0
560,286
0
L
Hades
12,977
481
163
6
0
505,566
12
L
Neith
10,029
371
85
3
0
387,121
2
W
Olorun
15,487
574
167
6
0
458,501
6
W
Chernobog
13,504
500
110
4
0
481,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role