Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
 
Xing Tian
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
BlazingSkullX
Nox
Level 132
God Stats
2W - 5L
1,184 SR
Queue Stats
291W - 293L
1,563 Elo+
Party 2
Bastet
Bastet
LilMinisigüi
Bastet
Level 142
God Stats
2W - 2L
1,657 SR
Queue Stats
145W - 126L
1,526 Elo+
Party 3
Shiva
Shiva
billsneakems
Shiva
Level 140
God Stats
2W - 1L
1,760 SR
Queue Stats
85W - 88L
1,598 Elo+
Solo
Team Averages
Level 134
1,520 SR
1,537 Elo+

VS

Team Averages
Level 137
1,472 SR
1,537 Elo+
Izanami
Izanami
DBseeinYaL8r
Izanami
Level 146
God Stats
5W - 5L
1,416 SR
Queue Stats
512W - 550L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
DeMoN Streaker
Baron Samedi
Level 154
God Stats
2W - 1L
1,654 SR
Queue Stats
119W - 96L
1,532 Elo+
Party 1
Susano
Susano
Random Allude
Susano
Level 109
God Stats
1W - 2L
1,290 SR
Queue Stats
38W - 32L
1,539 Elo+
Party 1
Chernobog
Chernobog
RedCody
Chernobog
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 96L
1,591 Elo+
Party 1
Amaterasu
Amaterasu
SteadyMurder
Amaterasu
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
170W - 159L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
4 / 5 / 9
12,777
710
23,177
13,480
5,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
 
Xing Tian
18
2 / 3 / 10
11,188
622
8,310
23,973
20,240
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
5 / 2 / 5
12,278
682
8,878
11,718
5,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 5 / 11
11,457
637
21,224
19,455
9,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
1 / 5 / 10
10,829
602
11,935
17,617
24,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DBseeinYaL8r
Izanami
20
4 / 2 / 13
12,614
701
16,566
13,402
5,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
DeMoN Streaker
Baron Samedi
20
7 / 2 / 10
12,925
718
18,758
14,608
7,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 5 / 10
11,775
654
12,733
17,932
8,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chernobog
RedCody
Chernobog
20
5 / 3 / 9
12,205
678
17,944
17,319
9,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
SteadyMurder
Amaterasu
18
0 / 3 / 10
11,220
623
6,087
21,785
31,324
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
72
14
Kills
20
20
Deaths
15
45
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
5
9
1.7
L
Xing Tian
 
Xing Tian
2
3
10
2.33
L
5
2
5
3.75
W
Izanami
DBseeinYaL8r
Izanami
4
2
13
5.25
W
Baron Samedi
DeMoN Streaker
Baron Samedi
7
2
10
6
L
2
5
11
1.5
W
4
5
10
1.8
W
Chernobog
RedCody
Chernobog
5
3
9
3.17
W
Amaterasu
SteadyMurder
Amaterasu
0
3
10
1.67
L
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,524
Damage
72,088
86,243
Taken
85,046
64,548
Mitigated
62,169
32,771
Healing
43,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
23,177
9,409
1,810
2,779
13,480
5,452
2,456
3,170
10,310
0
48,212
L
Xing Tian
 
Xing Tian
8,310
333
664
7,724
23,973
20,240
635
5,497
18,476
18,184
0
L
8,878
617
1,777
2,910
11,718
5,300
893
1,850
9,868
36,183
0
W
Izanami
DBseeinYaL8r
Izanami
16,566
9,313
1,988
5,307
13,402
5,714
1,795
1,631
11,695
0
55,346
W
Baron Samedi
DeMoN Streaker
Baron Samedi
18,758
1,206
6,821
5,829
14,608
7,318
1,005
3,161
11,282
34,408
0
L
21,224
3,163
2,906
6,018
19,455
9,286
617
3,543
15,912
0
30,440
W
12,733
123
2,702
4,899
17,932
8,695
0
3,648
14,176
0
24,420
W
Chernobog
RedCody
Chernobog
17,944
9,370
1,867
6,131
17,319
9,118
2,143
3,331
13,857
0
48,382
W
Amaterasu
SteadyMurder
Amaterasu
6,087
1,320
1,951
6,102
21,785
31,324
324
5,417
16,049
0
10,220
L
11,935
973
2,935
3,248
17,617
24,270
886
4,698
12,919
0
21,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,529
Gold Earned
60,739
169
Minions Killed
224
0
Camps Cleared
0
1,721,760
Distance Traveled
1,601,925
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,777
710
46
3
0
341,265
0
L
Xing Tian
11,188
622
13
1
0
326,094
1
L
Nox
12,278
682
73
4
0
346,639
1
W
Izanami
12,614
701
81
5
0
335,875
2
W
Baron Samedi
12,925
718
29
2
0
324,468
0
L
Bastet
11,457
637
19
1
0
359,267
0
W
Susano
11,775
654
22
1
0
367,480
0
W
Chernobog
12,205
678
76
4
0
275,314
0
W
Amaterasu
11,220
623
16
1
0
298,788
0
L
Shiva
10,829
602
18
1
0
348,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role