Player Matchup

Sobek
Sobek
FemurMeat
Sobek
Level 47
God Stats
3W - 5L
1,657 SR
Queue Stats
6W - 16L
1,250 Elo+
Solo
Thanatos
Thanatos
Sp4deZ_Necrosis
Thanatos
Level 54
God Stats
44W - 49L
1,462 SR
Queue Stats
67W - 79L
1,344 Elo+
Party 1
Hades
Hades
ThePigsterAteYou
Hades
Level 59
God Stats
6W - 6L
1,258 SR
Queue Stats
46W - 59L
1,357 Elo+
Party 1
Hera
Hera
iExoTiiC_Lemons
Hera
Level 64
God Stats
2W - 1L
1,383 SR
Queue Stats
55W - 57L
1,406 Elo+
Party 1
Freya
Freya
iOBEY_Hope
Freya
Level 72
God Stats
12W - 10L
1,399 SR
Queue Stats
136W - 133L
1,383 Elo+
Party 1
Team Averages
Level 59
1,432 SR
1,348 Elo+

VS

Team Averages
Level 77
1,516 SR
1,354 Elo+
Jing Wei
Jing Wei
BigCake34
Jing Wei
Level 105
God Stats
1W - 1L
1,727 SR
Queue Stats
77W - 86L
1,367 Elo+
Solo
Sobek
Sobek
Hybridtype
Sobek
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 53L
1,288 Elo+
Solo
He Bo
He Bo
Mmdkcowt
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 142L
1,388 Elo+
Solo
Zeus
Zeus
XDonadoX12
Zeus
Level 85
God Stats
0W - 2L
1,275 SR
Queue Stats
56W - 53L
1,363 Elo+
Solo
Cerberus
Cerberus
g-rant-loco
Cerberus
Level 81
God Stats
40W - 36L
1,578 SR
Queue Stats
191W - 202L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FemurMeat
Sobek
7
0 / 0 / 3
4,289
536
1,947
3,780
1,276
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
10
6 / 0 / 1
5,872
734
5,241
5,760
2,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 0 / 1
5,901
738
2,879
4,773
1,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 4 / 0
4,769
596
1,778
4,018
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
10
3 / 0 / 0
5,501
688
2,982
3,047
1,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigCake34
Jing Wei
8
0 / 1 / 0
4,268
534
2,386
4,193
801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
6
0 / 2 / 0
4,109
514
1,147
5,619
2,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Mmdkcowt
He Bo
8
1 / 5 / 0
4,609
576
2,267
6,427
1,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 0
4,270
534
1,422
2,804
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
g-rant-loco
Cerberus
8
2 / 2 / 0
4,685
586
1,693
6,240
2,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
13
Kills
3
4
Deaths
13
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BigCake34
Jing Wei
0
1
0
0
W
Sobek
FemurMeat
Sobek
0
0
3
1.5
L
Sobek
0
2
0
0
L
He Bo
Mmdkcowt
He Bo
1
5
0
0.2
W
Thanatos
6
0
1
6.5
W
4
0
1
4.5
L
0
3
0
0
L
Cerberus
g-rant-loco
Cerberus
2
2
0
1
W
0
4
0
0
W
Freya
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,827
Damage
8,915
21,378
Taken
25,283
7,375
Mitigated
8,338
10,799
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BigCake34
Jing Wei
2,386
1,320
263
2,198
4,193
801
0
1,809
2,384
0
22,308
W
Sobek
FemurMeat
Sobek
1,947
338
141
1,440
3,780
1,276
0
1,004
2,776
4,714
0
L
Sobek
1,147
120
0
1,155
5,619
2,504
0
2,276
3,343
5,707
0
L
He Bo
Mmdkcowt
He Bo
2,267
532
0
422
6,427
1,381
0
1,584
4,843
19,229
0
W
Thanatos
5,241
1,499
58
5,343
5,760
2,100
136
1,897
3,863
0
26,938
W
2,879
116
157
1,833
4,773
1,922
1,171
2,138
2,635
25,596
2,298
L
1,422
530
0
261
2,804
738
0
1,713
1,091
17,230
0
L
Cerberus
g-rant-loco
Cerberus
1,693
220
0
2,864
6,240
2,914
0
1,778
4,462
12,589
0
W
1,778
548
0
269
4,018
966
25
1,200
2,818
22,825
0
W
Freya
2,982
1,139
96
1,462
3,047
1,111
0
290
2,757
28,315
5,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,332
Gold Earned
21,941
220
Minions Killed
171
0
Camps Cleared
0
832,696
Distance Traveled
733,266
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,268
534
47
6
0
181,048
2
W
Sobek
4,289
536
6
1
0
154,836
1
L
Sobek
4,109
514
8
1
0
168,758
0
L
He Bo
4,609
576
43
5
0
144,251
0
W
Thanatos
5,872
734
48
6
0
190,647
0
W
Hades
5,901
738
55
7
0
169,394
0
L
Zeus
4,270
534
40
5
0
107,528
0
L
Cerberus
4,685
586
33
4
0
131,681
1
W
Hera
4,769
596
56
7
0
150,298
2
W
Freya
5,501
688
55
7
0
167,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role