Player Matchup

Charybdis
Charybdis
KlxnMan 6668198
Charybdis
Level 86
God Stats
4W - 7L
1,293 SR
Queue Stats
39W - 49L
1,342 Elo+
Party 2
Tyr
Tyr
Simply Bum
Tyr
Level 69
God Stats
1W - 2L
1,278 SR
Queue Stats
78W - 78L
1,471 Elo+
Party 2
Yu Huang
Yu Huang
tobi 478
Yu Huang
Level 119
God Stats
3W - 2L
1,503 SR
Queue Stats
97W - 84L
1,524 Elo+
Party 2
Team Averages
Level 91
1,358 SR
1,446 Elo+

VS

Team Averages
Level 34
1,500 SR
1,367 Elo+
Ganesha
Ganesha
AddictedToGore
Ganesha
Level 59
God Stats
3W - 5L
1,500 SR
Queue Stats
16W - 20L
1,367 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KaitoKyu
Morgan Le Fay
Level 16
God Stats
0W - 6L
1,500 SR
Queue Stats
20W - 25L
1,367 Elo+
Party 1
Hun Batz
Hun Batz
monkeymmn
Hun Batz
Level 27
God Stats
3W - 7L
1,500 SR
Queue Stats
191W - 218L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KlxnMan 6668198
Charybdis
17
4 / 8 / 10
13,077
727
10,477
15,300
3,361
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 6 / 15
15,118
840
14,176
20,194
18,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yu Huang
tobi 478
Yu Huang
20
12 / 4 / 7
15,204
845
23,013
11,760
3,987
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 13
13,007
723
9,200
21,337
22,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
KaitoKyu
Morgan Le Fay
17
9 / 8 / 8
13,469
748
20,928
19,897
8,277
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
monkeymmn
Hun Batz
17
6 / 11 / 8
12,618
701
9,496
17,898
6,223
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
47
23
Kills
18
18
Deaths
23
32
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
4
13
2.38
L
Morgan Le Fay
KaitoKyu
Morgan Le Fay
9
8
8
1.63
W
Charybdis
KlxnMan 6668198
Charybdis
4
8
10
1.13
W
7
6
15
2.42
L
Hun Batz
monkeymmn
Hun Batz
6
11
8
0.91
W
Yu Huang
tobi 478
Yu Huang
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,666
Damage
39,624
47,254
Taken
59,132
25,927
Mitigated
36,838
8,589
Healing
9,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,200
958
0
4,831
21,337
22,338
255
7,761
13,311
28,150
0
L
Morgan Le Fay
KaitoKyu
Morgan Le Fay
20,928
4,494
604
3,176
19,897
8,277
944
7,950
11,596
55,856
0
W
Charybdis
KlxnMan 6668198
Charybdis
10,477
3,579
764
1,865
15,300
3,361
1,403
8,173
7,127
0
47,281
W
14,176
3,689
960
4,633
20,194
18,579
378
15,110
5,084
0
42,510
L
Hun Batz
monkeymmn
Hun Batz
9,496
2,858
311
1,034
17,898
6,223
792
8,030
9,670
0
35,331
W
Yu Huang
tobi 478
Yu Huang
23,013
2,100
0
367
11,760
3,987
523
7,353
4,407
73,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,399
Gold Earned
39,094
226
Minions Killed
165
10
Camps Cleared
5
933,449
Distance Traveled
890,464
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
13,007
723
9
1
0
318,552
3
L
Morgan Le Fay
13,469
748
97
5
3
274,152
0
W
Charybdis
13,077
727
55
3
6
283,432
2
W
Tyr
15,118
840
47
3
2
321,218
0
L
Hun Batz
12,618
701
59
3
2
297,760
0
W
Yu Huang
15,204
845
124
7
2
328,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role