Player Matchup

Terra
Terra
Helloguy75
Terra
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 99L
1,594 Elo+
Party 2
Vamana
Vamana
PurplePebble
Vamana
Level 118
God Stats
11W - 10L
1,659 SR
Queue Stats
296W - 326L
1,582 Elo+
Party 2
Zeus
Zeus
RAGINDEVILDOG1
Zeus
Level 151
God Stats
19W - 2L
1,700 SR
Queue Stats
383W - 344L
1,541 Elo+
Party 4
Izanami
Izanami
WarlikeCoffee
Izanami
Level 155
God Stats
19W - 9L
1,534 SR
Queue Stats
546W - 498L
1,541 Elo+
Party 4
Mercury
Mercury
Z01DB3RG
Mercury
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 122L
1,536 Elo+
Party 2
Team Averages
Level 138
1,579 SR
1,559 Elo+

VS

Team Averages
Level 145
1,500 SR
1,523 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
BigDaddyQueso
Camazotz
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 84L
1,577 Elo+
Party 1
Ullr
Ullr
Blargknight
Ullr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 71L
1,496 Elo+
Party 3
Guan Yu
Guan Yu
Deathhydrax
Guan Yu
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 42L
1,528 Elo+
Party 1
Ares
Ares
Rhyno_vX
Ares
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
3 / 2 / 14
10,487
749
8,706
17,261
22,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
19
9 / 2 / 15
11,515
823
18,638
13,292
9,282
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 3 / 15
11,295
807
22,248
11,900
4,632
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
19
5 / 6 / 11
11,022
787
10,394
11,285
3,587
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
Z01DB3RG
Mercury
18
5 / 5 / 14
11,243
803
11,464
10,809
3,367
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
5 / 3 / 5
11,003
786
11,082
10,860
6,350
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Camazotz
BigDaddyQueso
Camazotz
16
5 / 7 / 7
10,163
726
11,493
19,406
7,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

16
3 / 7 / 10
10,331
738
10,137
13,978
6,014
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Guan Yu
Deathhydrax
Guan Yu
17
4 / 6 / 8
10,756
768
9,753
19,403
23,600
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
14
0 / 7 / 7
9,143
653
8,383
19,851
26,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
54
30
Kills
17
18
Deaths
30
69
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
3
5
2.5
L
Camazotz
BigDaddyQueso
Camazotz
5
7
7
1.21
L
3
7
10
1.14
L
Guan Yu
Deathhydrax
Guan Yu
4
6
8
1.33
W
Terra
3
2
14
5
W
Vamana
9
2
15
8.25
W
8
3
15
5.17
L
Ares
0
7
7
0.5
W
Izanami
5
6
11
1.75
W
Mercury
Z01DB3RG
Mercury
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,450
Damage
50,848
64,547
Taken
83,498
43,326
Mitigated
70,323
23,320
Healing
26,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,082
238
723
3,630
10,860
6,350
0
4,315
6,545
30,448
0
L
Camazotz
BigDaddyQueso
Camazotz
11,493
2,165
0
6,032
19,406
7,723
0
7,632
11,774
0
25,662
L
10,137
2,496
943
1,727
13,978
6,014
1,179
4,780
9,198
0
22,851
L
Guan Yu
Deathhydrax
Guan Yu
9,753
1,277
5,067
6,838
19,403
23,600
0
6,850
12,553
0
17,946
W
Terra
8,706
1,238
2,911
5,714
17,261
22,458
177
4,270
12,991
13,147
0
W
Vamana
18,638
10,336
1,644
3,089
13,292
9,282
683
3,567
9,725
0
38,770
W
22,248
2,017
2,493
3,562
11,900
4,632
700
4,943
6,957
35,497
0
L
Ares
8,383
456
165
1,283
19,851
26,636
0
7,377
12,474
12,398
0
W
Izanami
10,394
7,130
620
1,042
11,285
3,587
3,149
3,081
8,204
0
34,428
W
Mercury
Z01DB3RG
Mercury
11,464
5,626
638
1,607
10,809
3,367
233
3,604
7,205
0
24,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,562
Gold Earned
51,396
152
Minions Killed
119
0
Camps Cleared
0
1,259,268
Distance Traveled
1,152,598
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,003
786
53
4
0
230,960
0
L
Camazotz
10,163
726
27
2
0
241,557
0
L
Ullr
10,331
738
28
2
0
225,462
1
L
Guan Yu
10,756
768
10
1
0
238,717
0
W
Terra
10,487
749
6
0
0
252,474
5
W
Vamana
11,515
823
32
2
0
268,589
3
W
Zeus
11,295
807
40
3
0
237,561
1
L
Ares
9,143
653
1
0
0
215,902
2
W
Izanami
11,022
787
51
4
0
205,344
1
W
Mercury
11,243
803
23
2
0
295,300
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role