Player Matchup

Shiva
Shiva
 
Shiva
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Derm666
Tiamat
Level 17
God Stats
1W - 3L
1,225 SR
Queue Stats
5W - 25L
1,156 Elo+
Party 2
Ganesha
Ganesha
RPGNorman
Ganesha
Level 17
God Stats
0W - 2L
1,290 SR
Queue Stats
6W - 34L
1,113 Elo+
Party 2
Team Averages
Level 32
1,338 SR
1,256 Elo+

VS

Team Averages
Level 103
1,449 SR
1,636 Elo+
Anhur
Anhur
 
Anhur
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Gonoramü
Yu Huang
Level 157
God Stats
3W - 7L
1,472 SR
Queue Stats
25W - 16L
1,667 Elo+
Solo
Bacchus
Bacchus
thebusinesses
Bacchus
Level 129
God Stats
5W - 3L
1,374 SR
Queue Stats
394W - 198L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
0 / 7 / 1
4,783
683
1,359
8,235
3,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Derm666
Tiamat
8
0 / 6 / 1
4,986
712
2,351
6,630
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
RPGNorman
Ganesha
8
0 / 5 / 2
5,252
750
2,241
8,909
3,553
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
7 / 1 / 10
7,286
1,041
7,284
4,849
1,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
Gonoramü
Yu Huang
11
6 / 1 / 10
7,050
1,007
6,312
3,391
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
11
5 / 1 / 13
7,549
1,078
4,580
8,105
8,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
0
Kills
18
18
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
7
1
0.07
W
Anhur
 
Anhur
7
1
10
12
L
Tiamat
Derm666
Tiamat
0
6
1
0.08
W
Yu Huang
Gonoramü
Yu Huang
6
1
10
11
L
Ganesha
RPGNorman
Ganesha
0
5
2
0.2
W
Bacchus
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,951
Damage
18,176
23,774
Taken
16,345
9,343
Mitigated
11,502
905
Healing
4,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
1,359
394
0
113
8,235
3,745
0
4,320
3,915
0
7,298
W
Anhur
 
Anhur
7,284
4,699
0
1,338
4,849
1,929
1,287
1,597
3,221
0
19,585
L
Tiamat
Derm666
Tiamat
2,351
433
0
579
6,630
2,045
0
3,492
3,138
11,235
0
W
Yu Huang
Gonoramü
Yu Huang
6,312
247
0
415
3,391
1,138
364
785
2,556
22,176
0
L
Ganesha
RPGNorman
Ganesha
2,241
574
2
211
8,909
3,553
0
3,304
5,605
6,718
0
W
Bacchus
4,580
667
0
2,693
8,105
8,435
379
2,522
5,457
12,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,021
Gold Earned
21,885
34
Minions Killed
76
0
Camps Cleared
7
333,069
Distance Traveled
439,708
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,783
683
11
2
0
102,116
0
W
Anhur
7,286
1,041
24
3
4
133,889
3
L
Tiamat
4,986
712
21
3
0
115,867
1
W
Yu Huang
7,050
1,007
37
5
2
141,552
2
L
Ganesha
5,252
750
2
0
0
115,086
1
W
Bacchus
7,549
1,078
15
2
1
164,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role