Player Matchup

Bacchus
Bacchus
Minibeubz
Bacchus
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 102L
1,128 Elo+
Party 1
Zeus
Zeus
Panz__Ouille
Zeus
Level 28
God Stats
0W - 9L
987 SR
Queue Stats
23W - 95L
1,143 Elo+
Party 1
Nu Wa
Nu Wa
Sosozer51
Nu Wa
Level 18
God Stats
17W - 32L
1,253 SR
Queue Stats
28W - 78L
1,106 Elo+
Party 1
Susano
Susano
SpartanSphere
Susano
Level 64
God Stats
8W - 12L
1,440 SR
Queue Stats
89W - 117L
1,369 Elo+
Solo
Mulan
Mulan
nwarside
Mulan
Level 62
God Stats
5W - 12L
1,265 SR
Queue Stats
219W - 396L
1,189 Elo+
Party 1
Team Averages
Level 40
1,289 SR
1,187 Elo+

VS

Team Averages
Level 70
1,549 SR
1,512 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Mαge
Medusa
Level 23
God Stats
2W - 0L
1,884 SR
Queue Stats
34W - 2L
1,823 Elo+
Party 2
Sol
Sol
Nabuzgi
Sol
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 102L
1,461 Elo+
Solo
Agni
Agni
TWS4169
Agni
Level 66
God Stats
3W - 3L
1,464 SR
Queue Stats
238W - 255L
1,394 Elo+
Solo
Cliodhna
Cliodhna
Yasuke2350
Cliodhna
Level 61
God Stats
16W - 15L
1,397 SR
Queue Stats
530W - 588L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Minibeubz
Bacchus
8
2 / 4 / 0
4,915
492
1,676
7,532
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 6 / 0
4,194
419
1,317
6,575
1,844
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Sosozer51
Nu Wa
4
0 / 11 / 0
3,831
383
1,437
7,667
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 5 / 0
4,161
416
1,429
7,076
1,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mulan
nwarside
Mulan
9
0 / 4 / 0
4,800
480
3,049
7,688
4,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
4 / 0 / 1
6,979
698
4,372
5,757
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Mαge
Medusa
12
18 / 0 / 3
8,160
816
13,353
5,385
1,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
10
3 / 1 / 6
5,945
595
2,389
4,463
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
TWS4169
Agni
10
1 / 0 / 3
5,925
593
3,744
3,749
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Yasuke2350
Cliodhna
11
3 / 1 / 2
6,126
613
2,723
5,433
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
2
Kills
29
30
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
1
4.5
L
Bacchus
Minibeubz
Bacchus
2
4
0
0.5
W
Medusa
Mαge
Medusa
18
0
3
19.5
W
Sol
3
1
6
6
L
0
6
0
0
L
Nu Wa
Sosozer51
Nu Wa
0
11
0
0
L
0
5
0
0
W
Agni
TWS4169
Agni
1
0
3
2.5
W
Cliodhna
Yasuke2350
Cliodhna
3
1
2
4
L
Mulan
nwarside
Mulan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,908
Damage
26,581
36,538
Taken
24,787
13,346
Mitigated
8,194
4,948
Healing
11,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,372
1,890
0
3,527
5,757
2,374
358
0
5,535
0
36,849
L
Bacchus
Minibeubz
Bacchus
1,676
143
0
703
7,532
4,210
0
1,125
6,221
8,994
0
W
Medusa
Mαge
Medusa
13,353
7,517
0
1,546
5,385
1,880
400
1,833
3,552
0
44,610
W
Sol
2,389
157
78
2,134
4,463
1,231
478
1,142
3,321
22,565
0
L
1,317
599
0
921
6,575
1,844
0
2,546
3,989
14,451
0
L
Nu Wa
Sosozer51
Nu Wa
1,437
458
0
264
7,667
1,118
0
694
6,823
9,793
0
L
1,429
385
0
865
7,076
1,991
0
1,392
5,684
0
15,860
W
Agni
TWS4169
Agni
3,744
37
0
1,500
3,749
993
857
801
2,948
32,425
0
W
Cliodhna
Yasuke2350
Cliodhna
2,723
184
219
2,940
5,433
1,716
0
654
4,779
0
31,267
L
Mulan
nwarside
Mulan
3,049
203
0
2,195
7,688
4,183
0
0
7,688
0
22,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,901
Gold Earned
33,135
152
Minions Killed
340
0
Camps Cleared
0
858,461
Distance Traveled
1,012,922
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,979
698
83
8
0
188,923
3
L
Bacchus
4,915
492
24
2
0
202,929
0
W
Medusa
8,160
816
76
8
0
204,889
4
W
Sol
5,945
595
47
5
0
196,909
1
L
Zeus
4,194
419
29
3
0
149,645
2
L
Nu Wa
3,831
383
17
2
0
149,103
0
L
Susano
4,161
416
28
3
0
177,114
3
W
Agni
5,925
593
66
7
0
203,785
2
W
Cliodhna
6,126
613
68
7
0
218,416
1
L
Mulan
4,800
480
54
5
0
179,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role