Player Matchup

Zeus
Zeus
Gold IV
BatsAsteroid77
Zeus
Gold IV
Level 135
God Stats
3W - 2L
1,782 SR
Queue Stats
155W - 151L
1,506 MMR
Solo
Skadi
Skadi
Gold III
HAHAHAAHAAHAA
Skadi
Gold III
Level 140
God Stats
7W - 7L
1,739 SR
Queue Stats
251W - 247L
1,474 MMR
Solo
Ymir
Ymir
Gold III
MrMeisterZero
Ymir
Gold III
Level 160
God Stats
2W - 2L
1,476 SR
Queue Stats
95W - 91L
1,470 MMR
Solo
Amaterasu
Amaterasu
Gold IV
SpreadAxis
Amaterasu
Gold IV
Level 140
God Stats
1W - 1L
1,191 SR
Queue Stats
30W - 31L
1,492 MMR
Solo
Poseidon
Poseidon
Gold IV
Wade2131
Poseidon
Gold IV
Level 109
God Stats
13W - 6L
1,635 SR
Queue Stats
59W - 55L
1,490 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,565 SR
1,486 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,514 SR
1,488 MMR
Ullr
Ullr
Gold I
 
Ullr
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold IV
Nick_1487
Susano
Gold IV
Level 160
God Stats
2W - 5L
1,356 SR
Queue Stats
85W - 76L
1,466 MMR
Solo
Ares
Ares
Gold I
TopC_BlacKouT
Ares
Gold I
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
219W - 217L
1,489 MMR
Party 1
Achilles
Achilles
Gold II
crazykid7391
Achilles
Gold II
Level 148
God Stats
4W - 10L
1,662 SR
Queue Stats
244W - 251L
1,489 MMR
Party 1
Ra
Ra
Gold III
elguajeavuelto
Ra
Gold III
Level 159
God Stats
37W - 36L
1,552 SR
Queue Stats
503W - 500L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 5
11,352
541
11,358
10,580
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 1 / 5
12,848
612
15,945
10,728
4,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 0 / 8
10,264
489
3,944
10,202
11,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
SpreadAxis
Amaterasu
20
4 / 3 / 4
13,441
640
13,105
18,731
19,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Wade2131
Poseidon
19
6 / 0 / 3
12,130
578
5,828
10,255
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ShivaCliodhnaErlang ShenLoki

VS

Bans
AthenaMedusaBastetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
0 / 5 / 1
11,714
558
3,537
12,609
4,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
Nick_1487
Susano
16
2 / 3 / 2
10,398
495
10,682
13,438
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 5 / 1
9,174
437
4,903
17,241
15,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
crazykid7391
Achilles
18
2 / 2 / 0
11,112
529
9,580
15,123
14,743
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 4 / 1
9,556
455
3,104
12,099
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
19
Kills
5
6
Deaths
19
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
5
1
0.1
W
3
2
5
2.75
W
6
1
5
8.5
W
0
0
8
4
L
Susano
Nick_1487
Susano
2
3
2
1
W
Amaterasu
SpreadAxis
Amaterasu
4
3
4
2
L
0
5
1
0.1
W
Poseidon
Wade2131
Poseidon
6
0
3
7.5
L
Achilles
crazykid7391
Achilles
2
2
0
1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,180
Damage
31,806
60,496
Taken
70,510
42,570
Mitigated
44,879
27,079
Healing
13,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,537
1,581
0
967
12,609
4,397
1,852
1,269
11,340
0
102,604
W
11,358
1,735
0
4,084
10,580
3,543
810
2,615
7,965
74,543
246
W
15,945
7,198
0
4,930
10,728
4,069
5,793
1,578
9,150
0
112,492
W
3,944
566
0
2,980
10,202
11,603
0
2,424
7,778
20,354
0
L
Susano
Nick_1487
Susano
10,682
848
0
3,530
13,438
4,747
0
2,769
10,553
0
59,315
W
Amaterasu
SpreadAxis
Amaterasu
13,105
5,420
0
8,761
18,731
19,855
514
2,006
16,725
0
99,488
L
4,903
31
486
2,596
17,241
15,602
0
8,917
8,081
10,964
0
W
Poseidon
Wade2131
Poseidon
5,828
772
0
6,324
10,255
3,500
135
958
9,297
95,067
0
L
Achilles
crazykid7391
Achilles
9,580
2,186
0
3,123
15,123
14,743
0
1,305
13,772
0
84,237
L
3,104
100
447
2,682
12,099
5,390
0
6,042
5,634
89,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,035
Gold Earned
51,954
672
Minions Killed
644
0
Camps Cleared
0
2,250,946
Distance Traveled
2,126,255
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,714
558
200
10
0
394,233
2
W
Zeus
11,352
541
156
7
0
391,174
2
W
Skadi
12,848
612
170
8
0
411,762
6
W
Ymir
10,264
489
27
1
0
455,814
7
L
Susano
10,398
495
92
4
0
441,396
6
W
Amaterasu
13,441
640
181
9
0
477,894
4
L
Ares
9,174
437
11
1
0
410,645
3
W
Poseidon
12,130
578
138
7
0
514,302
8
L
Achilles
11,112
529
169
8
0
459,547
1
L
Ra
9,556
455
172
8
0
420,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role