Player Matchup

Achilles
Achilles
 
Achilles
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Darkslayer6921
Fenrir
Level 135
God Stats
2W - 8L
1,446 SR
Queue Stats
649W - 652L
1,490 Elo+
Solo
Mercury
Mercury
HailSal
Mercury
Level 106
God Stats
0W - 3L
1,588 SR
Queue Stats
55W - 61L
1,409 Elo+
Solo
Cerberus
Cerberus
MikeMishima
Cerberus
Level 123
God Stats
5W - 2L
1,750 SR
Queue Stats
721W - 733L
1,515 Elo+
Solo
Pele
Pele
xXBMW24Xx
Pele
Level 153
God Stats
0W - 1L
1,828 SR
Queue Stats
33W - 40L
1,512 Elo+
Solo
Team Averages
Level 116
1,623 SR
1,485 Elo+

VS

Team Averages
Level 108
1,456 SR
1,560 Elo+
Kukulkan
Kukulkan
BidensTouch
Kukulkan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,588 Elo+
Party 1
Apollo
Apollo
DaBandiiit
Apollo
Level 124
God Stats
2W - 0L
1,278 SR
Queue Stats
61W - 64L
1,497 Elo+
Solo
Rama
Rama
KahunaPakalolo
Rama
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,442 Elo+
Solo
Ymir
Ymir
KrustyKangaroo13
Ymir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,606 Elo+
Party 1
Thanatos
Thanatos
nohonor1
Thanatos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
6 / 4 / 3
9,778
815
8,985
14,688
13,897
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 7
8,336
695
7,505
12,360
10,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
HailSal
Mercury
11
0 / 4 / 5
7,516
626
1,821
5,917
2,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MikeMishima
Cerberus
17
2 / 3 / 10
9,820
818
12,012
24,388
24,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pele
17
4 / 4 / 8
9,794
816
10,468
13,042
6,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BidensTouch
Kukulkan
20
3 / 2 / 10
10,826
902
17,555
4,766
1,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
DaBandiiit
Apollo
15
1 / 3 / 13
9,211
768
7,766
9,650
3,769
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

6
0 / 1 / 0
6,860
572
794
1,024
252
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
5 / 2 / 14
10,835
903
16,036
19,607
17,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
nohonor1
Thanatos
19
11 / 5 / 5
11,220
935
14,909
11,964
5,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
62
13
Kills
20
20
Deaths
13
33
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
4
3
1.88
W
Kukulkan
BidensTouch
Kukulkan
3
2
10
4
W
Apollo
DaBandiiit
Apollo
1
3
13
2.5
L
1
5
7
0.9
L
Mercury
HailSal
Mercury
0
4
5
0.63
W
0
1
0
0
W
5
2
14
6
L
Cerberus
MikeMishima
Cerberus
2
3
10
2.33
W
Thanatos
nohonor1
Thanatos
11
5
5
2.7
L
Pele
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,791
Damage
57,060
70,395
Taken
47,011
56,670
Mitigated
28,892
23,052
Healing
23,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,985
1,355
616
1,353
14,688
13,897
438
7,004
7,533
291
21,720
W
Kukulkan
BidensTouch
Kukulkan
17,555
830
490
338
4,766
1,619
768
2,152
2,545
45,607
0
W
Apollo
DaBandiiit
Apollo
7,766
3,316
2,138
3,573
9,650
3,769
490
1,682
7,909
0
14,561
L
7,505
1,612
3,370
3,228
12,360
10,305
101
5,810
6,420
0
9,813
L
Mercury
HailSal
Mercury
1,821
286
0
220
5,917
2,344
0
2,201
3,685
0
7,494
W
794
268
0
35
1,024
252
0
520
504
0
2,262
W
16,036
3,194
667
7,826
19,607
17,892
354
4,477
14,860
24,120
0
L
Cerberus
MikeMishima
Cerberus
12,012
478
758
9,683
24,388
24,105
317
11,387
12,737
23,351
0
W
Thanatos
nohonor1
Thanatos
14,909
3,620
306
8,258
11,964
5,360
1,064
3,314
8,579
0
19,502
L
Pele
10,468
1,639
1,145
2,679
13,042
6,019
296
7,189
5,773
0
26,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,244
Gold Earned
48,952
113
Minions Killed
116
0
Camps Cleared
0
1,029,757
Distance Traveled
943,128
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,778
815
24
2
0
224,383
1
W
Kukulkan
10,826
902
66
6
0
255,122
0
W
Apollo
9,211
768
14
1
0
210,721
2
L
Fenrir
8,336
695
8
1
0
196,776
0
L
Mercury
7,516
626
13
1
0
170,461
0
W
Rama
6,860
572
2
0
0
28,030
0
W
Ymir
10,835
903
17
1
0
207,722
1
L
Cerberus
9,820
818
33
3
0
225,686
0
W
Thanatos
11,220
935
17
1
0
241,533
0
L
Pele
9,794
816
35
3
0
212,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role