Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Cano1253
Jormungandr
Level 46
God Stats
6W - 4L
1,609 SR
Queue Stats
87W - 95L
1,484 Elo+
Party 4
Sobek
Sobek
Tugotheslasher
Sobek
Level 58
God Stats
7W - 9L
1,580 SR
Queue Stats
241W - 280L
1,463 Elo+
Party 4
Anubis
Anubis
dogeguy17
Anubis
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 43L
1,227 Elo+
Party 3
Skadi
Skadi
nudelkilller666
Skadi
Level 35
God Stats
0W - 9L
1,028 SR
Queue Stats
57W - 67L
1,307 Elo+
Party 3
Team Averages
Level 42
1,444 SR
1,396 Elo+

VS

Team Averages
Level 25
1,569 SR
1,480 Elo+
Merlin
Merlin
GL-yJOAOZINHO
Merlin
Level 40
God Stats
6W - 3L
1,809 SR
Queue Stats
111W - 106L
1,521 Elo+
Party 1
Skadi
Skadi
TarzanTrepador
Skadi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,555 Elo+
Party 1
Cabrakan
Cabrakan
Xulapooo
Cabrakan
Level 43
God Stats
12W - 11L
1,524 SR
Queue Stats
327W - 358L
1,432 Elo+
Party 2
Bacchus
Bacchus
mazmorra-rica6
Bacchus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,447 Elo+
Party 2
King Arthur
King Arthur
xuaaan3
King Arthur
Level 19
God Stats
23W - 33L
1,511 SR
Queue Stats
154W - 199L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 2 / 0
7,342
565
7,247
9,121
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Cano1253
Jormungandr
10
1 / 3 / 1
6,461
497
4,316
10,112
5,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

1
0 / 0 / 0
4,015
309
0
0
0
Anubis
dogeguy17
Anubis
12
0 / 1 / 1
6,946
534
2,041
7,203
2,765
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 2
5,924
456
5,299
7,556
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,464
574
4,740
4,119
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 2 / 0
7,294
561
7,618
7,453
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Xulapooo
Cabrakan
13
2 / 1 / 3
7,520
578
5,340
7,432
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 6
6,478
498
4,031
7,881
6,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
xuaaan3
King Arthur
12
1 / 2 / 1
7,493
576
1,837
10,329
4,124
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
10
10
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
2
0
2
L
Jormungandr
Cano1253
Jormungandr
1
3
1
0.5
W
1
0
1
1.5
W
6
2
0
3
L
0
0
0
0
W
Cabrakan
Xulapooo
Cabrakan
2
1
3
3.5
L
Anubis
dogeguy17
Anubis
0
1
1
0.5
W
0
1
6
3
L
0
4
2
0.25
W
King Arthur
xuaaan3
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,903
Damage
23,566
33,992
Taken
37,214
15,812
Mitigated
17,622
9,653
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,247
2,785
0
3,373
9,121
5,843
0
3,089
6,032
0
46,743
L
Jormungandr
Cano1253
Jormungandr
4,316
1,582
250
1,569
10,112
5,369
0
3,472
6,640
22,358
0
W
4,740
0
0
1,113
4,119
924
495
1,647
2,472
45,322
0
W
7,618
3,302
0
2,487
7,453
2,298
498
1,538
5,915
0
48,705
L
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
Xulapooo
Cabrakan
5,340
1,339
0
3,893
7,432
4,247
0
1,062
6,370
52,922
0
L
Anubis
dogeguy17
Anubis
2,041
163
0
3,091
7,203
2,765
0
4,865
2,338
43,196
0
W
4,031
646
156
2,051
7,881
6,029
78
2,110
5,771
17,260
0
L
5,299
1,643
0
1,370
7,556
1,835
244
2,685
4,871
0
40,914
W
King Arthur
xuaaan3
King Arthur
1,837
237
0
1,307
10,329
4,124
558
0
10,329
0
38,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,688
Gold Earned
36,249
264
Minions Killed
396
0
Camps Cleared
0
1,019,176
Distance Traveled
1,314,568
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,342
565
78
6
0
275,098
3
L
Jormungandr
6,461
497
40
3
0
233,625
1
W
Merlin
7,464
574
99
8
0
247,090
6
W
Skadi
7,294
561
85
7
0
250,166
1
L
Sobek
4,015
309
0
0
0
33,074
0
W
Cabrakan
7,520
578
97
7
0
288,012
0
L
Anubis
6,946
534
88
7
0
217,274
0
W
Bacchus
6,478
498
30
2
0
272,865
0
L
Skadi
5,924
456
58
4
0
260,105
1
W
King Arthur
7,493
576
85
7
0
256,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role