Player Matchup

Fenrir
Fenrir
ErickRacer
Fenrir
Level 113
God Stats
8W - 6L
1,600 SR
Queue Stats
386W - 417L
1,545 Elo+
Party 1
Neith
Neith
JH0NYY
Neith
Level 105
God Stats
7W - 6L
1,697 SR
Queue Stats
313W - 341L
1,505 Elo+
Party 1
Nox
Nox
JRblacklight
Nox
Level 69
God Stats
36W - 32L
1,540 SR
Queue Stats
262W - 294L
1,515 Elo+
Party 1
Team Averages
Level 96
1,612 SR
1,521 Elo+

VS

Team Averages
Level 60
1,353 SR
1,426 Elo+
Thanatos
Thanatos
Africanyoda420
Thanatos
Level 47
God Stats
4W - 9L
1,500 SR
Queue Stats
68W - 72L
1,512 Elo+
Solo
Hades
Hades
LostCanadian13
Hades
Level 65
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
TheGoldExp
King Arthur
Level 67
God Stats
0W - 3L
1,282 SR
Queue Stats
35W - 54L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ErickRacer
Fenrir
15
3 / 1 / 12
10,097
721
8,862
16,589
15,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
JH0NYY
Neith
16
9 / 5 / 8
11,650
832
17,686
11,894
5,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 2 / 10
10,354
740
7,468
8,267
2,723
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
7 / 5 / 1
10,148
725
10,496
11,060
4,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

10
0 / 5 / 6
8,275
591
8,526
11,309
4,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
TheGoldExp
King Arthur
13
1 / 7 / 3
8,619
616
4,800
17,353
14,792
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
17
Kills
8
8
Deaths
17
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
7
5
1
1.5
W
Fenrir
ErickRacer
Fenrir
3
1
12
9
W
Neith
JH0NYY
Neith
9
5
8
2.6
W
5
2
10
5
L
0
5
6
0.6
L
King Arthur
TheGoldExp
King Arthur
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,016
Damage
23,822
36,750
Taken
39,722
23,216
Mitigated
24,216
13,407
Healing
10,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
10,496
2,248
0
5,966
11,060
4,879
445
1,347
9,568
0
24,598
W
Fenrir
ErickRacer
Fenrir
8,862
1,210
272
5,801
16,589
15,375
260
2,800
13,027
0
22,667
W
Neith
JH0NYY
Neith
17,686
8,541
0
3,338
11,894
5,118
1,928
3,311
8,375
0
49,376
W
7,468
286
465
3,531
8,267
2,723
387
2,871
5,289
32,621
0
L
8,526
864
781
2,154
11,309
4,545
48
3,253
7,826
27,005
0
L
King Arthur
TheGoldExp
King Arthur
4,800
280
195
1,069
17,353
14,792
32
3,170
13,762
206
20,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,101
Gold Earned
27,042
144
Minions Killed
116
7
Camps Cleared
4
739,078
Distance Traveled
603,639
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,148
725
32
2
1
237,770
8
W
Fenrir
10,097
721
30
2
3
280,266
1
W
Neith
11,650
832
56
4
1
224,604
2
W
Nox
10,354
740
58
4
3
234,208
4
L
Hades
8,275
591
51
4
3
136,099
0
L
King Arthur
8,619
616
33
2
0
229,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role