Player Matchup

Discordia
Discordia
DLNalu
Discordia
Level 106
God Stats
11W - 16L
1,393 SR
Queue Stats
142W - 117L
1,598 Elo+
Party 2
Yemoja
Yemoja
Jomagema
Yemoja
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 117L
1,582 Elo+
Party 2
Cliodhna
Cliodhna
OrchïdMantïs
Cliodhna
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,422 Elo+
Party 4
Loki
Loki
RidinwithBiden
Loki
Level 33
God Stats
7W - 10L
1,338 SR
Queue Stats
9W - 16L
1,438 Elo+
Party 4
Hou Yi
Hou Yi
dadkink
Hou Yi
Level 29
God Stats
2W - 5L
1,274 SR
Queue Stats
2W - 6L
1,418 Elo+
Party 4
Team Averages
Level 72
1,401 SR
1,492 Elo+

VS

Team Averages
Level 124
1,446 SR
1,439 Elo+
Vamana
Vamana
 
Vamana
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Sancianie
Freya
Level 28
God Stats
18W - 28L
1,323 SR
Queue Stats
27W - 47L
1,365 Elo+
Party 1
Apollo
Apollo
occidere
Apollo
Level 127
God Stats
5W - 4L
1,405 SR
Queue Stats
130W - 172L
1,325 Elo+
Party 1
Xing Tian
Xing Tian
senpai_exe_sama
Xing Tian
Level 155
God Stats
8W - 4L
1,500 SR
Queue Stats
42W - 28L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DLNalu
Discordia
16
1 / 6 / 4
9,025
645
8,731
14,696
5,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Jomagema
Yemoja
16
2 / 3 / 4
10,132
724
7,479
13,607
16,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
15
0 / 6 / 4
8,962
640
8,572
12,833
5,215
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
5 / 6 / 0
10,436
745
12,468
14,438
5,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
dadkink
Hou Yi
15
0 / 7 / 5
8,504
607
12,331
16,583
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
13 / 2 / 10
12,204
872
21,968
21,206
23,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
 
Nemesis
19
11 / 3 / 9
11,331
809
16,197
14,785
5,304
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Sancianie
Freya
16
2 / 2 / 13
9,750
696
7,664
9,224
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
occidere
Apollo
16
0 / 1 / 6
9,491
678
4,754
10,703
3,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
senpai_exe_sama
Xing Tian
17
2 / 1 / 16
10,681
763
10,957
14,084
17,107
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
8
Kills
28
28
Deaths
9
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
13
2
10
9
W
Nemesis
 
Nemesis
11
3
9
5.17
L
Discordia
DLNalu
Discordia
1
6
4
0.5
L
Yemoja
Jomagema
Yemoja
2
3
4
1.33
L
Cliodhna
0
6
4
0.33
L
5
6
0
0.83
W
Freya
Sancianie
Freya
2
2
13
4.25
L
Hou Yi
dadkink
Hou Yi
0
7
5
0.36
W
Apollo
occidere
Apollo
0
1
6
3
W
Xing Tian
senpai_exe_sama
Xing Tian
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,581
Damage
61,540
72,157
Taken
70,002
38,559
Mitigated
52,357
15,112
Healing
15,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
21,968
13,024
0
6,552
21,206
23,759
0
6,661
14,222
122
67,454
W
Nemesis
 
Nemesis
16,197
6,302
0
2,794
14,785
5,304
1,590
2,149
12,312
0
40,336
L
Discordia
DLNalu
Discordia
8,731
463
0
448
14,696
5,826
697
2,671
12,025
29,265
0
L
Yemoja
Jomagema
Yemoja
7,479
1,842
7,145
3,036
13,607
16,533
528
4,022
9,585
22,185
0
L
Cliodhna
8,572
1,813
0
1,348
12,833
5,215
0
4,313
8,520
0
28,866
L
12,468
2,530
0
1,472
14,438
5,128
219
2,841
11,597
0
30,881
W
Freya
Sancianie
Freya
7,664
2,192
0
2,296
9,224
2,744
642
1,015
8,115
12,991
0
L
Hou Yi
dadkink
Hou Yi
12,331
5,749
0
1,663
16,583
5,857
48
4,896
11,687
211
22,409
W
Apollo
occidere
Apollo
4,754
2,215
0
2,223
10,703
3,443
510
2,262
8,333
0
31,831
W
Xing Tian
senpai_exe_sama
Xing Tian
10,957
774
921
830
14,084
17,107
476
3,558
10,341
32,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,059
Gold Earned
53,457
197
Minions Killed
245
0
Camps Cleared
0
1,201,154
Distance Traveled
1,490,542
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,204
872
104
7
0
301,459
1
W
Nemesis
11,331
809
51
4
0
310,085
0
L
Discordia
9,025
645
52
4
0
259,984
1
L
Yemoja
10,132
724
33
2
0
224,853
0
L
Cliodhna
8,962
640
48
3
0
236,407
1
L
Loki
10,436
745
44
3
0
248,813
1
W
Freya
9,750
696
20
1
0
279,079
1
L
Hou Yi
8,504
607
20
1
0
231,097
0
W
Apollo
9,491
678
45
3
0
274,368
0
W
Xing Tian
10,681
763
25
2
0
325,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role