Player Matchup

Xing Tian
Xing Tian
By_Dih
Xing Tian
Level 44
God Stats
18W - 23L
1,418 SR
Queue Stats
182W - 296L
1,321 Elo+
Solo
Heimdallr
Heimdallr
Halakanda
Heimdallr
Level 78
God Stats
1W - 1L
1,622 SR
Queue Stats
12W - 17L
1,458 Elo+
Party 1
Zhong Kui
Zhong Kui
Juuniiin
Zhong Kui
Level 39
God Stats
0W - 6L
1,048 SR
Queue Stats
20W - 42L
1,304 Elo+
Solo
Jormungandr
Jormungandr
Majora_Posser
Jormungandr
Level 46
God Stats
11W - 13L
1,737 SR
Queue Stats
73W - 87L
1,414 Elo+
Party 1
Shiva
Shiva
RSPRODAS171
Shiva
Level 64
God Stats
25W - 16L
1,551 SR
Queue Stats
91W - 112L
1,417 Elo+
Party 1
Team Averages
Level 54
1,475 SR
1,383 Elo+

VS

Team Averages
Level 80
1,622 SR
1,470 Elo+
Mercury
Mercury
GuaraCamp
Mercury
Level 145
God Stats
17W - 17L
1,531 SR
Queue Stats
1,014W - 1,047L
1,469 Elo+
Solo
Chronos
Chronos
JukeiraNHAAAAA
Chronos
Level 48
God Stats
5W - 4L
1,582 SR
Queue Stats
38W - 40L
1,510 Elo+
Party 2
Ymir
Ymir
Misled130806690
Ymir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,488 Elo+
Party 2
Shiva
Shiva
MulaDeBone
Shiva
Level 69
God Stats
29W - 16L
1,600 SR
Queue Stats
101W - 104L
1,454 Elo+
Party 2
Hades
Hades
catanx2886
Hades
Level 32
God Stats
12W - 7L
1,896 SR
Queue Stats
47W - 58L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
By_Dih
Xing Tian
16
1 / 7 / 14
11,337
453
7,894
26,685
35,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Halakanda
Heimdallr
18
7 / 7 / 10
12,362
494
30,940
22,481
10,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Juuniiin
Zhong Kui
17
1 / 7 / 5
11,383
455
11,922
18,203
12,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Majora_Posser
Jormungandr
18
3 / 2 / 6
12,071
483
18,311
28,359
32,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
12 / 6 / 7
13,047
522
23,245
27,046
13,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GuaraCamp
Mercury
20
10 / 2 / 9
15,730
629
14,892
18,421
7,382
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 8 / 9
12,185
487
13,077
20,215
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 4 / 15
11,859
474
14,196
22,423
20,629
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shiva
20
4 / 5 / 12
13,565
543
29,527
36,956
39,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
18
8 / 6 / 9
12,611
504
19,910
24,996
12,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
83
24
Kills
29
29
Deaths
25
42
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
By_Dih
Xing Tian
1
7
14
1.14
W
Mercury
GuaraCamp
Mercury
10
2
9
7.25
L
Heimdallr
Halakanda
Heimdallr
7
7
10
1.71
W
5
8
9
1.19
L
Zhong Kui
Juuniiin
Zhong Kui
1
7
5
0.5
L
Jormungandr
Majora_Posser
Jormungandr
3
2
6
3
W
2
4
15
2.38
W
Shiva
4
5
12
2
L
12
6
7
2.58
W
Hades
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,312
Damage
91,602
122,774
Taken
123,011
104,243
Mitigated
84,460
33,655
Healing
39,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
By_Dih
Xing Tian
7,894
480
819
2,988
26,685
35,172
149
13,428
13,257
25,284
0
W
Mercury
GuaraCamp
Mercury
14,892
8,580
0
1,529
18,421
7,382
4,814
4,800
13,621
0
148,536
L
Heimdallr
Halakanda
Heimdallr
30,940
18,420
0
5,223
22,481
10,736
3,158
8,873
13,608
0
100,591
W
13,077
3,770
0
3,750
20,215
4,670
2,016
1,694
18,520
63,909
0
L
Zhong Kui
Juuniiin
Zhong Kui
11,922
830
0
4,145
18,203
12,694
17
8,166
10,037
68,679
0
L
Jormungandr
Majora_Posser
Jormungandr
18,311
6,622
0
5,551
28,359
32,061
344
5,451
22,908
78,480
0
W
14,196
2,604
1,251
3,484
22,423
20,629
311
5,173
17,250
46,016
0
W
Shiva
29,527
4,085
279
17,317
36,956
39,581
1,062
19,549
17,407
0
106,615
L
23,245
4,773
3,575
11,354
27,046
13,580
826
11,265
15,781
0
87,550
W
Hades
19,910
2,028
1,528
10,100
24,996
12,198
2,748
6,911
18,082
56,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,200
Gold Earned
65,950
519
Minions Killed
591
0
Camps Cleared
0
2,265,132
Distance Traveled
2,479,125
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,337
453
26
1
0
468,186
8
W
Mercury
15,730
629
213
9
0
605,605
2
L
Heimdallr
12,362
494
129
5
0
422,824
5
W
Chronos
12,185
487
76
3
0
494,283
5
L
Zhong Kui
11,383
455
129
5
0
377,230
14
L
Jormungandr
12,071
483
126
5
0
496,139
0
W
Ymir
11,859
474
54
2
0
439,630
6
W
Shiva
13,565
543
168
7
0
481,891
3
L
Shiva
13,047
522
109
4
0
500,753
2
W
Hades
12,611
504
80
3
0
457,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role