Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Celopandagamer
Ah Muzen Cab
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,401 Elo+
Solo
Cliodhna
Cliodhna
Ethan9627
Cliodhna
Level 53
God Stats
10W - 7L
1,607 SR
Queue Stats
97W - 121L
1,440 Elo+
Solo
Merlin
Merlin
LoidHun
Merlin
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 77L
1,522 Elo+
Solo
Team Averages
Level 105
1,536 SR
1,454 Elo+

VS

Team Averages
Level 103
1,482 SR
1,525 Elo+
Ra
Ra
 
Ra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Lakilin
Yu Huang
Level 128
God Stats
14W - 10L
1,465 SR
Queue Stats
103W - 86L
1,674 Elo+
Solo
Neith
Neith
jonasrts
Neith
Level 95
God Stats
2W - 4L
1,483 SR
Queue Stats
30W - 40L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Celopandagamer
Ah Muzen Cab
20
7 / 3 / 5
20,850
695
24,121
25,672
10,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
Ethan9627
Cliodhna
20
7 / 3 / 7
19,965
666
24,671
25,127
14,505
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
LoidHun
Merlin
19
2 / 2 / 5
17,344
578
13,556
15,247
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
1 / 9 / 4
16,987
566
7,197
23,570
20,888
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
Lakilin
Yu Huang
20
6 / 1 / 2
19,127
638
29,090
24,345
15,240
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
jonasrts
Neith
20
1 / 6 / 6
18,156
605
19,233
23,367
9,752
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
16
Kills
8
8
Deaths
16
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
9
4
0.33
W
Ah Muzen Cab
Celopandagamer
Ah Muzen Cab
7
3
5
3.17
W
Cliodhna
Ethan9627
Cliodhna
7
3
7
3.5
L
Yu Huang
Lakilin
Yu Huang
6
1
2
7
W
Merlin
LoidHun
Merlin
2
2
5
2.25
L
Neith
jonasrts
Neith
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,348
Damage
55,520
66,046
Taken
71,282
30,327
Mitigated
45,880
31,846
Healing
21,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,197
776
4,709
4,506
23,570
20,888
629
6,911
16,320
66,582
0
W
Ah Muzen Cab
Celopandagamer
Ah Muzen Cab
24,121
10,648
0
14,774
25,672
10,554
2,350
14,551
11,121
63
152,566
W
Cliodhna
Ethan9627
Cliodhna
24,671
903
0
12,680
25,127
14,505
900
14,255
10,872
0
90,161
L
Yu Huang
Lakilin
Yu Huang
29,090
914
0
6,798
24,345
15,240
1,418
3,873
20,072
94,178
0
W
Merlin
LoidHun
Merlin
13,556
289
44
4,348
15,247
5,268
0
8,572
6,675
56,687
0
L
Neith
jonasrts
Neith
19,233
9,269
676
4,862
23,367
9,752
2,591
3,237
19,868
0
97,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,159
Gold Earned
54,270
364
Minions Killed
414
16
Camps Cleared
11
1,404,520
Distance Traveled
1,564,918
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
16,987
566
101
3
3
496,607
3
W
Ah Muzen Cab
20,850
695
170
6
7
565,676
5
W
Cliodhna
19,965
666
107
4
5
583,591
1
L
Yu Huang
19,127
638
138
5
2
571,107
5
W
Merlin
17,344
578
87
3
4
255,253
3
L
Neith
18,156
605
175
6
6
497,204
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role