Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GluttonousGuPPy
Izanami
Level 69
God Stats
3W - 4L
1,402 SR
Queue Stats
291W - 261L
1,464 Elo+
Party 3
Hera
Hera
Shyguy343
Hera
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 213L
1,502 Elo+
Party 3
Cthulhu
Cthulhu
ThesixthDearman
Cthulhu
Level 105
God Stats
8W - 4L
1,500 SR
Queue Stats
393W - 364L
1,458 Elo+
Party 3
Thoth
Thoth
TiSwagginz
Thoth
Level 61
God Stats
2W - 2L
1,591 SR
Queue Stats
21W - 31L
1,378 Elo+
Party 3
Team Averages
Level 88
1,498 SR
1,460 Elo+

VS

Team Averages
Level 109
1,435 SR
1,361 Elo+
Hun Batz
Hun Batz
BossStallion93
Hun Batz
Level 141
God Stats
8W - 1L
1,269 SR
Queue Stats
321W - 339L
1,441 Elo+
Solo
Eset
Eset
F2CGameWorld
Eset
Level 78
God Stats
4W - 0L
1,735 SR
Queue Stats
262W - 269L
1,486 Elo+
Party 2
Achilles
Achilles
focus451
Achilles
Level 103
God Stats
2W - 2L
1,200 SR
Queue Stats
78W - 84L
1,267 Elo+
Party 1
Loki
Loki
legion_kev585
Loki
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 45L
1,248 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xxblazintreesxx
Ah Muzen Cab
Level 113
God Stats
2W - 2L
1,473 SR
Queue Stats
68W - 76L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 9 / 8
9,522
680
10,548
12,948
3,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 9 / 5
9,864
705
6,636
14,200
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
18
5 / 5 / 7
10,918
780
11,196
14,254
8,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 6 / 8
10,345
739
18,136
19,639
18,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
17
4 / 5 / 6
10,113
722
8,874
9,445
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
6 / 5 / 17
11,374
812
13,511
21,184
13,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 4 / 11
10,139
724
8,808
12,840
5,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
focus451
Achilles
17
8 / 4 / 13
11,158
797
11,775
17,911
19,388
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
14 / 7 / 14
12,610
901
13,677
12,608
9,085
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ah Muzen Cab
xxblazintreesxx
Ah Muzen Cab
20
6 / 0 / 18
12,253
875
14,777
11,311
5,621
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
107
19
Kills
34
34
Deaths
20
34
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
9
8
0.56
W
Hun Batz
6
5
17
2.9
W
0
4
11
1.38
L
4
9
5
0.72
L
Hera
5
5
7
1.7
L
5
6
8
1.5
L
Thoth
4
5
6
1.4
W
Achilles
focus451
Achilles
8
4
13
3.63
W
14
7
14
3
W
Ah Muzen Cab
xxblazintreesxx
Ah Muzen Cab
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,390
Damage
62,548
70,486
Taken
75,854
38,436
Mitigated
52,934
16,316
Healing
29,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,548
1,352
991
1,227
12,948
3,630
170
1,056
11,892
24,872
0
W
Hun Batz
13,511
2,515
1,032
7,120
21,184
13,015
739
14,019
6,676
209
26,590
W
8,808
542
1,507
3,790
12,840
5,825
1,114
8,163
4,257
30,487
0
L
6,636
3,112
785
693
14,200
4,802
884
2,483
11,717
0
11,094
L
Hera
11,196
3,618
1,973
2,511
14,254
8,917
291
1,848
12,406
27,848
0
L
18,136
684
841
3,429
19,639
18,062
0
3,014
16,625
34,690
0
L
Thoth
8,874
348
2,175
1,691
9,445
3,025
408
584
8,861
13,048
0
W
Achilles
focus451
Achilles
11,775
3,231
878
5,076
17,911
19,388
570
9,750
7,382
0
16,591
W
13,677
5,213
1,375
1,024
12,608
9,085
371
5,978
6,241
0
26,241
W
Ah Muzen Cab
xxblazintreesxx
Ah Muzen Cab
14,777
4,301
984
6,423
11,311
5,621
2,439
8,561
2,544
0
41,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,762
Gold Earned
57,534
138
Minions Killed
143
0
Camps Cleared
0
1,186,938
Distance Traveled
1,357,200
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,522
680
34
2
0
236,196
3
W
Hun Batz
11,374
812
21
2
0
230,035
0
W
Eset
10,139
724
44
3
0
268,706
0
L
Izanami
9,864
705
31
2
0
214,800
0
L
Hera
10,918
780
32
2
0
233,416
1
L
Cthulhu
10,345
739
22
2
0
247,700
0
L
Thoth
10,113
722
19
1
0
254,826
0
W
Achilles
11,158
797
5
0
0
265,433
0
W
Loki
12,610
901
17
1
0
264,377
0
W
Ah Muzen Cab
12,253
875
56
4
0
328,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role