Player Matchup

Ymir
Ymir
 
Ymir
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
LazyMills24
Anubis
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,850 Elo+
Party 3
Bacchus
Bacchus
SevereMarroww
Bacchus
Level 129
God Stats
0W - 1L
1,704 SR
Queue Stats
49W - 30L
1,583 Elo+
Party 2
Mercury
Mercury
SevereSidious
Mercury
Level 147
God Stats
13W - 11L
1,526 SR
Queue Stats
479W - 438L
1,576 Elo+
Party 2
Cupid
Cupid
TexanTrue
Cupid
Level 124
God Stats
5W - 3L
1,553 SR
Queue Stats
13W - 11L
1,535 Elo+
Party 3
Team Averages
Level 98
1,557 SR
1,609 Elo+

VS

Team Averages
Level 56
1,492 SR
1,440 Elo+
Jormungandr
Jormungandr
BacchusBlast
Jormungandr
Level 24
God Stats
38W - 36L
1,499 SR
Queue Stats
45W - 44L
1,411 Elo+
Party 1
Persephone
Persephone
SavageMyGuy
Persephone
Level 89
God Stats
14W - 17L
1,399 SR
Queue Stats
888W - 910L
1,400 Elo+
Solo
Bacchus
Bacchus
ZaddySpace
Bacchus
Level 68
God Stats
41W - 46L
1,484 SR
Queue Stats
310W - 342L
1,428 Elo+
Party 1
Erlang Shen
Erlang Shen
bruh4372
Erlang Shen
Level 35
God Stats
3W - 5L
1,510 SR
Queue Stats
213W - 166L
1,535 Elo+
Party 1
Neith
Neith
xA Arrow
Neith
Level 64
God Stats
7W - 6L
1,565 SR
Queue Stats
226W - 260L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 3 / 4
6,747
450
5,044
14,938
13,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
12
1 / 4 / 0
6,820
455
2,028
7,469
2,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
10
0 / 7 / 0
6,179
412
4,843
8,939
5,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
15
1 / 0 / 1
8,056
537
2,620
7,636
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
TexanTrue
Cupid
13
5 / 3 / 1
8,178
545
11,583
10,721
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BacchusBlast
Jormungandr
11
0 / 4 / 5
7,651
510
3,582
13,125
7,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
SavageMyGuy
Persephone
15
4 / 1 / 5
9,680
645
9,637
4,651
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
ZaddySpace
Bacchus
15
7 / 0 / 3
9,433
629
5,723
5,025
2,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
bruh4372
Erlang Shen
15
4 / 0 / 2
9,357
624
5,263
9,124
8,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
xA Arrow
Neith
14
2 / 3 / 4
8,483
566
8,729
10,005
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
17
17
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
4
1
W
Jormungandr
BacchusBlast
Jormungandr
0
4
5
0.63
L
Anubis
1
4
0
0.25
W
Persephone
SavageMyGuy
Persephone
4
1
5
6.5
L
Bacchus
0
7
0
0
L
Mercury
1
0
1
1.5
L
Cupid
TexanTrue
Cupid
5
3
1
1.83
W
Bacchus
ZaddySpace
Bacchus
7
0
3
8.5
W
Erlang Shen
bruh4372
Erlang Shen
4
0
2
5
W
Neith
xA Arrow
Neith
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,118
Damage
32,934
49,703
Taken
41,930
27,033
Mitigated
23,358
9,173
Healing
10,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,044
2,269
116
1,588
14,938
13,058
46
5,839
9,099
13,519
0
W
Jormungandr
BacchusBlast
Jormungandr
3,582
622
1,192
1,730
13,125
7,495
400
2,538
10,587
27,019
0
L
Anubis
2,028
131
0
2,119
7,469
2,707
0
4,962
2,507
32,833
0
W
Persephone
SavageMyGuy
Persephone
9,637
715
0
1,553
4,651
1,553
0
1,259
3,391
57,770
0
L
Bacchus
4,843
745
26
1,396
8,939
5,290
0
1,492
7,447
25,263
0
L
Mercury
2,620
1,203
0
400
7,636
2,682
0
2,462
5,174
0
60,530
L
Cupid
TexanTrue
Cupid
11,583
6,688
556
2,972
10,721
3,296
748
4,171
6,550
0
61,655
W
Bacchus
ZaddySpace
Bacchus
5,723
778
0
966
5,025
2,680
0
857
4,139
61,014
1,939
W
Erlang Shen
bruh4372
Erlang Shen
5,263
2,845
0
4,084
9,124
8,420
468
3,877
4,783
0
52,670
W
Neith
xA Arrow
Neith
8,729
4,285
0
1,294
10,005
3,210
0
2,891
7,114
0
52,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,980
Gold Earned
44,604
370
Minions Killed
445
0
Camps Cleared
0
1,464,114
Distance Traveled
1,485,361
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,747
450
13
1
0
308,088
2
W
Jormungandr
7,651
510
37
2
0
271,989
6
L
Anubis
6,820
455
71
5
0
247,317
0
W
Persephone
9,680
645
98
7
0
317,165
2
L
Bacchus
6,179
412
57
4
0
214,230
2
L
Mercury
8,056
537
124
8
0
418,845
1
L
Cupid
8,178
545
105
7
0
275,634
1
W
Bacchus
9,433
629
100
7
0
341,776
0
W
Erlang Shen
9,357
624
111
7
0
293,306
1
W
Neith
8,483
566
99
7
0
261,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role