Player Matchup

Baron Samedi
Baron Samedi
Komo I10I
Baron Samedi
Level 51
God Stats
3W - 3L
1,541 SR
Queue Stats
71W - 84L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
ReactHD9
Gilgamesh
Level 99
God Stats
3W - 5L
1,453 SR
Queue Stats
117W - 127L
1,460 Elo+
Party 1
He Bo
He Bo
Sparky I91I
He Bo
Level 42
God Stats
17W - 21L
1,397 SR
Queue Stats
133W - 140L
1,444 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Thibodeau I96I
Kumbhakarna
Level 89
God Stats
3W - 5L
1,668 SR
Queue Stats
79W - 81L
1,470 Elo+
Party 1
Ullr
Ullr
U Bleeding Out
Ullr
Level 123
God Stats
10W - 13L
1,397 SR
Queue Stats
110W - 127L
1,406 Elo+
Solo
Team Averages
Level 81
1,491 SR
1,447 Elo+

VS

Team Averages
Level 88
1,687 SR
1,631 Elo+
Apollo
Apollo
Abmwalker
Apollo
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 17L
1,895 Elo+
Party 2
Zeus
Zeus
Darkhan__
Zeus
Level 106
God Stats
7W - 3L
1,579 SR
Queue Stats
13W - 8L
1,527 Elo+
Party 3
Hades
Hades
Diabetic127
Hades
Level 153
God Stats
1W - 0L
1,955 SR
Queue Stats
44W - 12L
1,473 Elo+
Party 2
Medusa
Medusa
littlevixen8
Medusa
Level 13
God Stats
9W - 3L
1,666 SR
Queue Stats
9W - 4L
1,573 Elo+
Party 3
Shiva
Shiva
xNotorious_VICx
Shiva
Level 149
God Stats
23W - 2L
1,735 SR
Queue Stats
74W - 23L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Komo I10I
Baron Samedi
18
2 / 10 / 5
11,940
918
14,696
20,136
8,526
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
ReactHD9
Gilgamesh
18
3 / 6 / 4
12,554
966
8,425
19,345
16,177
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
4 / 10 / 4
13,311
1,024
19,446
24,264
8,938
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Thibodeau I96I
Kumbhakarna
18
2 / 4 / 9
13,556
1,043
9,703
30,566
42,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
0 / 10 / 10
12,717
978
10,908
28,555
11,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Abmwalker
Apollo
20
11 / 1 / 18
14,630
1,125
30,062
14,260
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
19
12 / 3 / 9
14,286
1,099
30,184
9,395
4,419
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
11 / 3 / 23
15,051
1,158
27,438
18,384
17,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
19
1 / 3 / 12
12,095
930
9,065
9,959
4,134
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 1 / 26
14,772
1,136
19,417
17,819
29,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
128
11
Kills
40
40
Deaths
11
32
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Apollo
Abmwalker
Apollo
11
1
18
20
W
Zeus
12
3
9
5.5
W
11
3
23
7.5
L
Baron Samedi
Komo I10I
Baron Samedi
2
10
5
0.45
L
Gilgamesh
ReactHD9
Gilgamesh
3
6
4
0.83
L
4
10
4
0.6
L
Kumbhakarna
Thibodeau I96I
Kumbhakarna
2
4
9
1.63
L
0
10
10
0.5
W
Medusa
1
3
12
2.33
W
5
1
26
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,178
Damage
116,166
122,866
Taken
69,817
87,394
Mitigated
60,498
10,735
Healing
24,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Abmwalker
Apollo
30,062
25,440
0
7,658
14,260
5,759
0
9,002
5,258
0
53,704
W
Zeus
30,184
1,942
0
851
9,395
4,419
0
5,388
4,007
64,721
0
W
27,438
2,733
984
6,866
18,384
17,151
0
10,840
7,544
44,365
0
L
Baron Samedi
Komo I10I
Baron Samedi
14,696
2,882
3,085
1,645
20,136
8,526
0
10,303
9,624
29,198
0
L
Gilgamesh
ReactHD9
Gilgamesh
8,425
2,997
0
59
19,345
16,177
0
7,695
11,429
69
29,784
L
19,446
1,243
370
1,576
24,264
8,938
0
11,833
12,217
43,099
0
L
Kumbhakarna
Thibodeau I96I
Kumbhakarna
9,703
2,013
0
2,485
30,566
42,399
0
13,614
16,714
22,901
0
L
10,908
4,731
0
1,515
28,555
11,354
0
13,217
15,018
0
45,462
W
Medusa
9,065
4,203
0
0
9,959
4,134
0
7,183
2,776
0
28,263
W
19,417
3,264
2,378
5,432
17,819
29,035
0
11,501
6,318
1,232
28,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,078
Gold Earned
70,834
217
Minions Killed
257
5
Camps Cleared
10
1,128,808
Distance Traveled
1,098,061
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,630
1,125
57
4
6
196,802
2
W
Zeus
14,286
1,099
80
6
1
208,599
0
W
Hades
15,051
1,158
42
3
2
224,933
0
L
Baron Samedi
11,940
918
22
2
0
199,093
0
L
Gilgamesh
12,554
966
45
3
1
213,613
2
L
He Bo
13,311
1,024
61
5
0
230,926
0
L
Kumbhakarna
13,556
1,043
12
1
0
255,852
0
L
Ullr
12,717
978
77
6
4
229,324
0
W
Medusa
12,095
930
64
5
0
205,703
0
W
Shiva
14,772
1,136
14
1
1
262,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role