Player Matchup

Fenrir
Fenrir
WinglessGore
Fenrir
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 27L
1,544 Elo+
Party 1
Ravana
Ravana
jameschivas09
Ravana
Level 25
God Stats
1W - 1L
1,744 SR
Queue Stats
18W - 20L
1,357 Elo+
Party 1
Neith
Neith
l Sioc l
Neith
Level 109
God Stats
0W - 1L
1,566 SR
Queue Stats
31W - 25L
1,499 Elo+
Party 1
Team Averages
Level 86
1,603 SR
1,467 Elo+

VS

Team Averages
Level 76
1,358 SR
1,249 Elo+
Ares
Ares
BigBrethren
Ares
Level 4
God Stats
4W - 10L
1,297 SR
Queue Stats
10W - 18L
1,251 Elo+
Party 2
Chaac
Chaac
NoseyBrethren
Chaac
Level 78
God Stats
2W - 1L
1,277 SR
Queue Stats
11W - 23L
1,046 Elo+
Party 2
Chronos
Chronos
TheAbortiveMayo
Chronos
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
174W - 205L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
4 / 9 / 5
13,220
630
16,804
21,408
22,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 5 / 7
12,804
610
10,499
11,819
4,787
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
l Sioc l
Neith
20
6 / 3 / 6
14,677
699
23,462
14,492
5,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 10
13,643
650
4,795
18,133
23,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 6 / 6
12,954
617
10,626
20,450
14,307
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 1 / 3
16,294
776
24,141
21,342
16,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
12
Kills
17
17
Deaths
12
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
5
10
1.2
W
2
6
6
0.83
W
14
1
3
15.5
L
Fenrir
4
9
5
0.72
L
2
5
7
1.1
L
Neith
l Sioc l
Neith
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,765
Damage
39,562
47,719
Taken
59,925
32,070
Mitigated
54,184
12,631
Healing
12,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,795
396
0
2,167
18,133
23,670
0
0
17,961
17,497
0
W
10,626
2,908
0
3,824
20,450
14,307
949
160
20,011
0
47,441
W
24,141
7,745
0
6,266
21,342
16,207
2,311
202
20,683
92,908
0
L
Fenrir
16,804
3,447
408
3,247
21,408
22,127
0
11,879
9,529
0
37,918
L
10,499
4,403
361
2,229
11,819
4,787
624
8,096
3,723
0
25,809
L
Neith
l Sioc l
Neith
23,462
14,511
0
6,386
14,492
5,156
1,099
9,367
5,125
0
104,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,701
Gold Earned
42,891
241
Minions Killed
231
11
Camps Cleared
6
1,042,133
Distance Traveled
1,000,680
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,643
650
20
1
0
321,335
0
W
Chaac
12,954
617
75
4
0
346,701
3
W
Chronos
16,294
776
136
6
6
332,644
9
L
Fenrir
13,220
630
33
2
4
352,647
4
L
Ravana
12,804
610
21
1
2
362,108
2
L
Neith
14,677
699
187
9
5
327,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role