Player Matchup

Chaac
Chaac
Cpt_McNasty_420
Chaac
Level 109
God Stats
1W - 2L
1,173 SR
Queue Stats
96W - 100L
1,439 Elo+
Solo
Xing Tian
Xing Tian
WhisperTundra
Xing Tian
Level 90
God Stats
2W - 1L
1,465 SR
Queue Stats
15W - 14L
1,526 Elo+
Party 3
Awilix
Awilix
brahmin_noodles
Awilix
Level 156
God Stats
1W - 0L
1,648 SR
Queue Stats
21W - 22L
1,526 Elo+
Party 3
Shiva
Shiva
deathNote11
Shiva
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,356 Elo+
Party 2
Atlas
Atlas
evanhend
Atlas
Level 149
God Stats
2W - 0L
1,505 SR
Queue Stats
189W - 172L
1,492 Elo+
Party 2
Team Averages
Level 104
1,458 SR
1,468 Elo+

VS

Team Averages
Level 100
1,423 SR
1,443 Elo+
Mulan
Mulan
ChaosThunder54
Mulan
Level 89
God Stats
1W - 2L
1,271 SR
Queue Stats
387W - 388L
1,498 Elo+
Party 1
Neith
Neith
Chibi Kazuya
Neith
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 77L
1,323 Elo+
Solo
Olorun
Olorun
DaddysDanglers
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
MANchestHAIRR
Yu Huang
Level 66
God Stats
2W - 3L
1,343 SR
Queue Stats
283W - 271L
1,451 Elo+
Solo
Cabrakan
Cabrakan
ThugPudding
Cabrakan
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 17
11,174
860
11,589
15,681
18,614
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
WhisperTundra
Xing Tian
17
4 / 3 / 23
10,951
842
9,723
16,124
21,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 6 / 14
10,837
834
12,649
11,664
7,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 3 / 17
9,517
732
6,944
10,082
11,208
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
evanhend
Atlas
17
5 / 2 / 12
9,949
765
11,000
9,823
10,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 8
8,591
661
7,562
13,183
14,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 5 / 8
9,800
754
10,761
9,727
4,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 8 / 6
9,052
696
7,609
15,905
7,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yu Huang
MANchestHAIRR
Yu Huang
16
1 / 3 / 7
8,858
681
8,039
8,223
3,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
ThugPudding
Cabrakan
14
4 / 8 / 10
9,047
696
13,852
15,604
14,031
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
54
29
Kills
15
15
Deaths
29
83
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
L
4
5
8
1.6
W
8
1
17
16.5
L
4
8
6
0.88
L
Yu Huang
MANchestHAIRR
Yu Huang
1
3
7
1.5
L
Cabrakan
ThugPudding
Cabrakan
4
8
10
1.13
W
Xing Tian
WhisperTundra
Xing Tian
4
3
23
5.17
W
9
6
14
2.67
W
3
3
17
3.83
W
Atlas
evanhend
Atlas
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,905
Damage
47,823
63,374
Taken
62,642
68,911
Mitigated
43,915
26,021
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,562
462
77
2,617
13,183
14,701
0
5,666
7,517
3,406
10,062
L
10,761
4,228
860
1,053
9,727
4,560
234
2,088
7,639
0
27,956
W
11,589
1,209
1,724
8,767
15,681
18,614
1,501
7,323
7,967
0
27,547
L
7,609
3,134
1,394
3,141
15,905
7,077
0
5,113
10,792
23,552
0
L
Yu Huang
MANchestHAIRR
Yu Huang
8,039
584
570
1,697
8,223
3,546
177
2,400
5,823
22,297
0
L
Cabrakan
ThugPudding
Cabrakan
13,852
1,143
1,394
1,633
15,604
14,031
0
6,267
9,337
16,801
0
W
Xing Tian
WhisperTundra
Xing Tian
9,723
1,134
1,873
2,727
16,124
21,037
963
6,989
8,612
16,276
0
W
12,649
4,642
1,229
1,322
11,664
7,675
2,617
6,059
5,305
0
25,148
W
6,944
1,317
825
1,035
10,082
11,208
1,178
4,644
5,155
2,148
11,178
W
Atlas
evanhend
Atlas
11,000
2,830
3,476
3,043
9,823
10,377
728
4,576
5,072
25,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,428
Gold Earned
45,348
106
Minions Killed
121
0
Camps Cleared
0
1,242,161
Distance Traveled
979,873
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,591
661
7
1
0
211,571
0
L
Neith
9,800
754
43
3
0
173,250
0
W
Chaac
11,174
860
29
2
0
298,175
0
L
Olorun
9,052
696
30
2
0
182,504
0
L
Yu Huang
8,858
681
34
3
0
221,996
0
L
Cabrakan
9,047
696
7
1
0
190,552
1
W
Xing Tian
10,951
842
12
1
0
246,459
0
W
Awilix
10,837
834
25
2
0
239,306
1
W
Shiva
9,517
732
12
1
0
217,739
0
W
Atlas
9,949
765
28
2
0
240,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role