Player Matchup

Horus
Horus
BagmanPT
Horus
Level 128
God Stats
4W - 3L
1,633 SR
Queue Stats
150W - 129L
1,543 Elo+
Party 1
Thor
Thor
FabioPaixaoPT
Thor
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 86L
1,588 Elo+
Party 1
Sobek
Sobek
Gouki666
Sobek
Level 154
God Stats
2W - 0L
1,609 SR
Queue Stats
146W - 125L
1,539 Elo+
Party 1
Sol
Sol
LittleDwarf
Sol
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 73L
1,500 Elo+
Party 1
Skadi
Skadi
TKRKinG
Skadi
Level 17
God Stats
3W - 1L
1,824 SR
Queue Stats
25W - 13L
1,618 Elo+
Party 1
Team Averages
Level 93
1,613 SR
1,558 Elo+

VS

Team Averages
Level 59
1,558 SR
1,472 Elo+
Geb
Geb
 
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Come2Dubai
Sol
Level 24
God Stats
7W - 4L
1,788 SR
Queue Stats
528W - 510L
1,623 Elo+
Solo
Sylvanus
Sylvanus
KiritoZT
Sylvanus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,491 Elo+
Party 2
Janus
Janus
LNY-TNZz_
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,400 Elo+
Solo
Bakasura
Bakasura
Ricksie15
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BagmanPT
Horus
16
1 / 3 / 25
9,776
752
6,776
14,745
12,897
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
11 / 4 / 11
11,344
873
19,113
11,567
7,813
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Gouki666
Sobek
16
2 / 3 / 24
9,600
738
10,213
17,978
22,006
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 1 / 22
10,084
776
13,154
11,097
3,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Skadi
TKRKinG
Skadi
19
13 / 3 / 15
11,639
895
30,276
14,037
5,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 7 / 9
8,588
661
10,706
19,832
17,340
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 6 / 5
9,409
724
16,601
16,490
9,339
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
KiritoZT
Sylvanus
16
1 / 5 / 9
9,838
757
7,111
21,315
23,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
LNY-TNZz_
Janus
15
1 / 8 / 6
9,243
711
9,576
12,917
6,420
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Ricksie15
Bakasura
17
6 / 5 / 3
10,569
813
6,357
18,331
10,678
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
45
31
Kills
13
14
Deaths
31
97
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
7
9
0.79
W
Horus
BagmanPT
Horus
1
3
25
4.5
L
4
6
5
1.08
W
11
4
11
4.13
W
Sobek
Gouki666
Sobek
2
3
24
4.67
L
Sylvanus
KiritoZT
Sylvanus
1
5
9
1.1
L
Janus
LNY-TNZz_
Janus
1
8
6
0.5
W
4
1
22
15
L
Bakasura
Ricksie15
Bakasura
6
5
3
1.5
W
Skadi
TKRKinG
Skadi
13
3
15
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,532
Damage
50,351
69,424
Taken
88,885
51,925
Mitigated
67,366
40,295
Healing
25,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
10,706
656
987
1,222
19,832
17,340
224
6,914
12,918
22,481
0
W
Horus
BagmanPT
Horus
6,776
3,463
11,258
6,835
14,745
12,897
494
10,645
3,960
0
11,836
L
16,601
4,248
1,168
4,252
16,490
9,339
590
4,247
12,243
30,003
1,843
W
19,113
4,670
2,172
828
11,567
7,813
1,039
6,073
5,214
0
30,325
W
Sobek
Gouki666
Sobek
10,213
771
2,449
4,685
17,978
22,006
231
8,901
8,757
19,580
0
L
Sylvanus
KiritoZT
Sylvanus
7,111
2,201
7,422
5,977
21,315
23,589
528
4,561
16,754
12,764
0
L
Janus
LNY-TNZz_
Janus
9,576
93
545
408
12,917
6,420
210
2,068
10,849
21,247
0
W
13,154
4,641
2,510
5,130
11,097
3,828
1,144
7,873
3,224
31,299
0
L
Bakasura
Ricksie15
Bakasura
6,357
4,938
750
2,556
18,331
10,678
377
5,577
12,754
0
12,254
W
Skadi
TKRKinG
Skadi
30,276
18,997
694
3,734
14,037
5,381
2,689
9,346
4,621
0
55,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,443
Gold Earned
47,647
143
Minions Killed
119
0
Camps Cleared
0
1,115,989
Distance Traveled
1,063,133
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,588
661
11
1
0
219,689
1
W
Horus
9,776
752
13
1
0
220,534
0
L
Sol
9,409
724
40
3
0
175,918
1
W
Thor
11,344
873
27
2
0
216,555
0
W
Sobek
9,600
738
16
1
0
251,063
0
L
Sylvanus
9,838
757
12
1
0
203,343
0
L
Janus
9,243
711
25
2
0
207,897
1
W
Sol
10,084
776
45
3
0
222,396
0
L
Bakasura
10,569
813
31
2
0
256,286
0
W
Skadi
11,639
895
42
3
0
205,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role