Player Matchup

Bakasura
Bakasura
CoNfUtioN888
Bakasura
Level 107
God Stats
12W - 11L
1,646 SR
Queue Stats
191W - 182L
1,521 Elo+
Party 1
Chiron
Chiron
JaydoxXloki
Chiron
Level 128
God Stats
4W - 1L
1,672 SR
Queue Stats
115W - 102L
1,632 Elo+
Party 2
Geb
Geb
Pandanatorr
Geb
Level 115
God Stats
7W - 0L
1,796 SR
Queue Stats
157W - 155L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
WeaponX72
Cthulhu
Level 129
God Stats
6W - 1L
1,805 SR
Queue Stats
110W - 98L
1,635 Elo+
Party 2
Kukulkan
Kukulkan
shikibae
Kukulkan
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 140L
1,571 Elo+
Party 1
Team Averages
Level 117
1,684 SR
1,588 Elo+

VS

Team Averages
Level 125
1,527 SR
1,543 Elo+
Khepri
Khepri
 
Khepri
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Dachikuma
Achilles
Level 85
God Stats
30W - 17L
1,579 SR
Queue Stats
461W - 455L
1,579 Elo+
Solo
Yu Huang
Yu Huang
ItsSorv
Yu Huang
Level 149
God Stats
19W - 15L
1,682 SR
Queue Stats
323W - 322L
1,536 Elo+
Solo
Medusa
Medusa
MïndIess
Medusa
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
274W - 233L
1,535 Elo+
Solo
Bakasura
Bakasura
badgerleen
Bakasura
Level 119
God Stats
3W - 5L
1,372 SR
Queue Stats
266W - 262L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CoNfUtioN888
Bakasura
18
7 / 2 / 2
10,710
564
12,940
15,733
7,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
17
2 / 1 / 1
10,396
547
7,273
11,092
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 0 / 9
9,390
494
5,914
12,279
13,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
WeaponX72
Cthulhu
16
2 / 2 / 3
9,908
521
9,792
12,897
13,103
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
shikibae
Kukulkan
17
5 / 2 / 4
10,607
558
15,398
9,508
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 2 / 2
8,613
453
2,751
11,663
10,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Dachikuma
Achilles
15
1 / 2 / 1
9,697
510
9,464
20,184
20,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yu Huang
ItsSorv
Yu Huang
16
2 / 4 / 2
10,488
552
8,980
10,284
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
MïndIess
Medusa
16
0 / 4 / 1
9,667
509
8,835
12,462
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
badgerleen
Bakasura
18
4 / 4 / 1
11,307
595
7,746
15,339
6,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
16
Kills
7
7
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
2
0.5
W
Bakasura
CoNfUtioN888
Bakasura
7
2
2
4
L
Achilles
Dachikuma
Achilles
1
2
1
0.75
L
Yu Huang
ItsSorv
Yu Huang
2
4
2
0.75
W
Chiron
2
1
1
2.5
L
Medusa
MïndIess
Medusa
0
4
1
0.13
W
0
0
9
4.5
W
Cthulhu
WeaponX72
Cthulhu
2
2
3
1.75
L
Bakasura
badgerleen
Bakasura
4
4
1
1.13
W
Kukulkan
shikibae
Kukulkan
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,317
Damage
37,776
61,509
Taken
69,932
40,747
Mitigated
45,676
21,472
Healing
17,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,751
304
1,980
1,884
11,663
10,325
0
5,698
5,818
22,101
805
W
Bakasura
CoNfUtioN888
Bakasura
12,940
10,051
0
9,122
15,733
7,927
1,270
1,448
13,938
0
58,973
L
Achilles
Dachikuma
Achilles
9,464
1,542
0
5,583
20,184
20,253
0
9,794
9,263
0
54,112
L
Yu Huang
ItsSorv
Yu Huang
8,980
1,168
0
1,626
10,284
4,092
0
7,465
2,698
66,595
0
W
Chiron
7,273
3,236
251
5,782
11,092
2,873
758
833
10,149
0
82,184
L
Medusa
MïndIess
Medusa
8,835
3,429
0
3,550
12,462
4,090
0
1,895
10,147
0
79,610
W
5,914
969
206
2,057
12,279
13,192
16
3,130
8,705
30,211
2,031
W
Cthulhu
WeaponX72
Cthulhu
9,792
960
343
2,426
12,897
13,103
37
1,233
10,387
62,369
0
L
Bakasura
badgerleen
Bakasura
7,746
4,621
0
3,123
15,339
6,916
0
5,698
8,806
0
87,109
W
Kukulkan
shikibae
Kukulkan
15,398
1,412
0
1,285
9,508
3,652
0
4,363
4,602
93,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,011
Gold Earned
49,772
613
Minions Killed
625
0
Camps Cleared
0
2,058,885
Distance Traveled
1,914,547
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,613
453
29
2
0
413,034
5
W
Bakasura
10,710
564
135
7
0
497,030
7
L
Achilles
9,697
510
127
7
0
369,158
1
L
Yu Huang
10,488
552
141
7
0
348,976
2
W
Chiron
10,396
547
161
8
0
373,396
5
L
Medusa
9,667
509
156
8
0
361,452
6
W
Geb
9,390
494
34
2
0
418,144
6
W
Cthulhu
9,908
521
119
6
0
367,980
5
L
Bakasura
11,307
595
172
9
0
421,927
4
W
Kukulkan
10,607
558
164
9
0
402,335
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role