Player Matchup

Agni
Agni
Shigva
Agni
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,749 Elo+
Party 1
Ullr
Ullr
Suzukura
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,749 Elo+
Party 1
Yemoja
Yemoja
Wardthech
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,749 Elo+
Party 1
Nox
Nox
forsenBased
Nox
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 15L
1,673 Elo+
Party 1
Rama
Rama
pinoscontro
Rama
Level 32
God Stats
3W - 1L
1,810 SR
Queue Stats
69W - 69L
1,650 Elo+
Solo
Team Averages
Level 28
1,562 SR
1,714 Elo+

VS

Team Averages
Level 92
1,610 SR
1,584 Elo+
Morgan Le Fay
Morgan Le Fay
Crøƒt
Morgan Le Fay
Level 17
God Stats
1W - 1L
1,801 SR
Queue Stats
3W - 3L
1,647 Elo+
Party 2
Camazotz
Camazotz
Sogyal
Camazotz
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
441W - 324L
1,613 Elo+
Party 2
Cthulhu
Cthulhu
Tirni
Cthulhu
Level 128
God Stats
1W - 1L
1,750 SR
Queue Stats
103W - 92L
1,526 Elo+
Party 3
Cupid
Cupid
kpatrikk99
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 30L
1,600 Elo+
Party 3
Bacchus
Bacchus
sutikee9
Bacchus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 89L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Shigva
Agni
10
0 / 3 / 3
5,736
521
4,336
6,478
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
11
3 / 0 / 4
6,623
602
7,815
6,038
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Wardthech
Yemoja
11
0 / 1 / 10
6,439
585
6,677
7,784
4,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 1 / 1
7,476
680
4,287
4,610
1,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
8 / 1 / 1
7,763
706
5,057
6,543
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crøƒt
Morgan Le Fay
9
3 / 3 / 1
5,990
545
7,240
6,520
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Sogyal
Camazotz
12
2 / 1 / 4
6,756
614
4,480
9,648
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
Tirni
Cthulhu
10
1 / 3 / 0
6,169
561
3,094
7,831
5,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cupid
9
0 / 4 / 0
5,249
477
2,627
5,787
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
sutikee9
Bacchus
8
0 / 3 / 3
5,277
480
4,310
10,045
6,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
14
Kills
6
6
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Crøƒt
Morgan Le Fay
3
3
1
1.17
W
Agni
Shigva
Agni
0
3
3
0.5
L
Camazotz
Sogyal
Camazotz
2
1
4
4
W
Ullr
3
0
4
5
L
Cthulhu
Tirni
Cthulhu
1
3
0
0.33
W
Yemoja
Wardthech
Yemoja
0
1
10
5
W
3
1
1
3.5
L
Cupid
0
4
0
0
W
8
1
1
8.5
L
Bacchus
sutikee9
Bacchus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,172
Damage
21,751
31,453
Taken
39,831
12,060
Mitigated
17,773
13,438
Healing
13,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Crøƒt
Morgan Le Fay
7,240
1,256
0
1,676
6,520
1,971
0
2,182
4,024
32,153
0
W
Agni
Shigva
Agni
4,336
458
0
2,027
6,478
1,919
44
4,070
2,408
33,161
0
L
Camazotz
Sogyal
Camazotz
4,480
931
0
6,518
9,648
2,887
0
2,932
6,604
0
34,918
W
Ullr
7,815
1,863
0
3,049
6,038
1,944
37
2,568
3,435
0
37,306
L
Cthulhu
Tirni
Cthulhu
3,094
247
0
1,674
7,831
5,188
0
2,862
4,931
34,524
0
W
Yemoja
Wardthech
Yemoja
6,677
1,365
2,118
1,466
7,784
4,620
15
3,648
4,104
21,382
2,889
W
4,287
736
0
1,619
4,610
1,424
0
2,340
2,057
49,859
0
L
Cupid
2,627
1,523
72
1,522
5,787
1,308
0
2,049
3,738
0
25,043
W
5,057
3,923
0
3,159
6,543
2,153
176
1,738
4,805
0
52,043
L
Bacchus
sutikee9
Bacchus
4,310
969
0
2,030
10,045
6,419
0
4,172
5,719
17,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,037
Gold Earned
29,441
382
Minions Killed
293
0
Camps Cleared
0
1,142,255
Distance Traveled
1,177,049
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,990
545
55
5
0
255,606
6
W
Agni
5,736
521
69
6
0
224,366
2
L
Camazotz
6,756
614
78
7
0
259,183
3
W
Ullr
6,623
602
67
6
0
264,523
0
L
Cthulhu
6,169
561
84
8
0
210,877
3
W
Yemoja
6,439
585
39
4
0
208,161
2
W
Nox
7,476
680
102
9
0
227,355
3
L
Cupid
5,249
477
58
5
0
216,800
3
W
Rama
7,763
706
105
10
0
217,850
3
L
Bacchus
5,277
480
18
2
0
234,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role