Player Matchup

Odin
Odin
 
Odin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Guibão
Medusa
Level 157
God Stats
7W - 2L
1,671 SR
Queue Stats
25W - 23L
1,502 Elo+
Party 2
He Bo
He Bo
HeroLeam
He Bo
Level 160
God Stats
5W - 2L
1,728 SR
Queue Stats
73W - 73L
1,461 Elo+
Party 2
Set
Set
I-Chaos1-l
Set
Level 38
God Stats
2W - 4L
1,077 SR
Queue Stats
193W - 238L
1,142 Elo+
Solo
Chang'e
Chang'e
UNNIVERSE
Chang'e
Level 157
God Stats
7W - 13L
1,493 SR
Queue Stats
507W - 517L
1,459 Elo+
Party 2
Team Averages
Level 118
1,494 SR
1,413 Elo+

VS

Team Averages
Level 103
1,607 SR
1,409 Elo+
Serqet
Serqet
BiTaTesTer
Serqet
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 49L
1,574 Elo+
Solo
Kumbhakarna
Kumbhakarna
Maakako
Kumbhakarna
Level 153
God Stats
40W - 27L
1,806 SR
Queue Stats
237W - 233L
1,577 Elo+
Solo
Aphrodite
Aphrodite
aLeBlanc
Aphrodite
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,177 Elo+
Party 1
Bacchus
Bacchus
scyhoenki
Bacchus
Level 158
God Stats
12W - 19L
1,727 SR
Queue Stats
828W - 899L
1,538 Elo+
Solo
Neith
Neith
zzHope
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
7 / 2 / 15
15,018
1,073
13,065
18,390
17,361
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Guibão
Medusa
20
12 / 7 / 20
16,479
1,177
36,130
18,455
6,407
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
HeroLeam
He Bo
20
14 / 9 / 13
17,125
1,223
31,775
19,731
6,808
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
1 / 8 / 15
13,843
989
7,878
19,244
8,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
UNNIVERSE
Chang'e
20
1 / 2 / 25
14,776
1,055
16,735
13,527
10,013
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

70

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BiTaTesTer
Serqet
20
12 / 4 / 14
16,710
1,194
23,001
17,893
9,374
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Maakako
Kumbhakarna
20
6 / 7 / 18
16,924
1,209
19,343
28,920
16,663
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
aLeBlanc
Aphrodite
20
1 / 9 / 16
13,697
978
7,565
21,500
13,019
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
scyhoenki
Bacchus
20
6 / 6 / 12
14,456
1,033
17,591
21,345
8,821
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Neith
zzHope
Neith
20
3 / 9 / 15
14,426
1,030
17,450
22,764
4,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
103
35
Kills
28
28
Deaths
35
88
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
2
15
7.25
L
Serqet
BiTaTesTer
Serqet
12
4
14
4.75
W
Medusa
Guibão
Medusa
12
7
20
3.14
W
He Bo
HeroLeam
He Bo
14
9
13
2.28
W
1
8
15
1.06
L
Kumbhakarna
Maakako
Kumbhakarna
6
7
18
2.14
W
Chang'e
UNNIVERSE
Chang'e
1
2
25
6.75
L
Aphrodite
aLeBlanc
Aphrodite
1
9
16
1
L
Bacchus
scyhoenki
Bacchus
6
6
12
2
L
Neith
zzHope
Neith
3
9
15
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,583
Damage
84,950
89,347
Taken
112,422
49,518
Mitigated
52,533
13,568
Healing
15,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
13,065
3,467
0
99
18,390
17,361
0
6,633
10,184
0
24,581
L
Serqet
BiTaTesTer
Serqet
23,001
2,111
0
638
17,893
9,374
0
7,794
9,899
123
30,505
W
Medusa
Guibão
Medusa
36,130
16,656
0
356
18,455
6,407
0
9,738
7,656
0
67,678
W
He Bo
HeroLeam
He Bo
31,775
2,633
0
578
19,731
6,808
0
12,044
6,837
45,862
0
W
7,878
3,017
0
1,203
19,244
8,929
0
8,969
9,571
0
29,471
L
Kumbhakarna
Maakako
Kumbhakarna
19,343
3,652
695
1,477
28,920
16,663
0
9,961
18,654
36,442
0
W
Chang'e
UNNIVERSE
Chang'e
16,735
708
5,431
5,901
13,527
10,013
0
7,238
5,787
52,058
0
L
Aphrodite
aLeBlanc
Aphrodite
7,565
463
3,737
5,285
21,500
13,019
0
10,025
11,307
29,102
0
L
Bacchus
scyhoenki
Bacchus
17,591
922
483
1,662
21,345
8,821
0
9,147
12,003
33,825
0
L
Neith
zzHope
Neith
17,450
7,538
0
1,043
22,764
4,656
0
10,653
12,049
0
62,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,241
Gold Earned
76,213
253
Minions Killed
250
12
Camps Cleared
9
1,335,220
Distance Traveled
1,322,652
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,018
1,073
29
2
1
278,800
2
L
Serqet
16,710
1,194
16
1
4
334,473
0
W
Medusa
16,479
1,177
57
4
1
272,260
0
W
He Bo
17,125
1,223
28
2
4
232,842
0
W
Set
13,843
989
51
4
2
274,253
1
L
Kumbhakarna
16,924
1,209
50
4
1
324,021
1
W
Chang'e
14,776
1,055
88
6
4
277,065
1
L
Aphrodite
13,697
978
43
3
2
234,794
0
L
Bacchus
14,456
1,033
24
2
2
204,856
3
L
Neith
14,426
1,030
117
8
0
224,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role