Player Matchup

Serqet
Serqet
AllBlackGundam
Serqet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,430 Elo+
Party 3
Chaac
Chaac
Mulkdagoat
Chaac
Level 142
God Stats
2W - 4L
1,648 SR
Queue Stats
150W - 122L
1,529 Elo+
Party 3
Ares
Ares
S5_Louie
Ares
Level 148
God Stats
1W - 3L
1,510 SR
Queue Stats
300W - 249L
1,554 Elo+
Party 3
Arachne
Arachne
kawasaki5743
Arachne
Level 129
God Stats
1W - 3L
1,300 SR
Queue Stats
186W - 162L
1,617 Elo+
Party 1
Erlang Shen
Erlang Shen
quixoticl3gend
Erlang Shen
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 132L
1,601 Elo+
Party 1
Team Averages
Level 130
1,492 SR
1,546 Elo+

VS

Team Averages
Level 126
1,545 SR
1,553 Elo+
Thor
Thor
Jibbi470
Thor
Level 156
God Stats
8W - 7L
1,488 SR
Queue Stats
584W - 627L
1,496 Elo+
Solo
Vamana
Vamana
Wrothy
Vamana
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 97L
1,651 Elo+
Party 2
Tyr
Tyr
joshuaju
Tyr
Level 87
God Stats
1W - 0L
1,188 SR
Queue Stats
26W - 9L
1,618 Elo+
Party 2
Zhong Kui
Zhong Kui
othervoice
Zhong Kui
Level 160
God Stats
7W - 7L
1,864 SR
Queue Stats
435W - 438L
1,506 Elo+
Solo
Freya
Freya
qbothree
Freya
Level 120
God Stats
2W - 3L
1,683 SR
Queue Stats
131W - 125L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 5
7,707
593
5,469
11,764
5,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
17
5 / 4 / 5
9,996
769
14,027
16,779
20,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
16
3 / 7 / 5
9,786
753
9,149
21,452
26,859
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
kawasaki5743
Arachne
17
4 / 4 / 6
9,230
710
9,258
12,673
6,022
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Erlang Shen
quixoticl3gend
Erlang Shen
15
1 / 5 / 7
8,852
681
9,019
17,110
15,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
7 / 3 / 17
11,256
866
12,404
13,766
7,741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Vamana
Wrothy
Vamana
15
1 / 4 / 15
9,292
715
13,236
14,387
21,871
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
5 / 2 / 19
10,672
821
11,516
15,963
22,227
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
othervoice
Zhong Kui
18
12 / 3 / 7
11,688
899
21,247
14,777
11,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Freya
qbothree
Freya
17
3 / 1 / 15
9,773
752
11,390
8,173
3,997
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
101
13
Kills
28
29
Deaths
13
28
Assists
73
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
W
Thor
7
3
17
5.17
L
Chaac
5
4
5
1.88
L
Ares
3
7
5
0.79
W
Vamana
Wrothy
Vamana
1
4
15
2.13
W
5
2
19
7.25
L
Arachne
kawasaki5743
Arachne
4
4
6
1.75
W
Zhong Kui
othervoice
Zhong Kui
12
3
7
5.17
W
Freya
qbothree
Freya
3
1
15
10.5
L
Erlang Shen
quixoticl3gend
Erlang Shen
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,922
Damage
69,793
79,778
Taken
67,066
74,258
Mitigated
67,543
24,306
Healing
22,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,469
1,577
873
812
11,764
5,817
0
5,453
6,311
0
7,958
W
Thor
12,404
2,847
1,062
1,190
13,766
7,741
163
1,915
10,798
0
23,779
L
Chaac
14,027
1,375
1,141
6,317
16,779
20,473
827
7,566
9,213
0
28,111
L
Ares
9,149
305
608
3,822
21,452
26,859
247
7,381
14,071
14,683
0
W
Vamana
Wrothy
Vamana
13,236
6,551
0
2,501
14,387
21,871
1,071
1,779
12,369
0
26,075
W
11,516
2,800
1,602
4,618
15,963
22,227
339
1,843
13,362
0
23,867
L
Arachne
kawasaki5743
Arachne
9,258
6,068
1,177
3,823
12,673
6,022
476
6,565
6,108
0
17,459
W
Zhong Kui
othervoice
Zhong Kui
21,247
1,805
1,054
6,568
14,777
11,707
3,839
2,041
12,157
49,915
0
W
Freya
qbothree
Freya
11,390
3,426
1,593
2,113
8,173
3,997
959
1,571
6,461
23,058
0
L
Erlang Shen
quixoticl3gend
Erlang Shen
9,019
3,544
1,168
4,565
17,110
15,087
239
5,672
11,438
0
21,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,571
Gold Earned
52,681
84
Minions Killed
191
0
Camps Cleared
0
1,089,742
Distance Traveled
1,242,461
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,707
593
9
1
0
165,919
0
W
Thor
11,256
866
22
2
0
253,426
0
L
Chaac
9,996
769
32
2
0
205,483
0
L
Ares
9,786
753
5
0
0
229,993
0
W
Vamana
9,292
715
36
3
0
250,605
0
W
Tyr
10,672
821
28
2
0
272,584
1
L
Arachne
9,230
710
17
1
0
253,845
2
W
Zhong Kui
11,688
899
84
6
0
209,635
1
W
Freya
9,773
752
21
2
0
256,211
4
L
Erlang Shen
8,852
681
21
2
0
234,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role