Player Matchup

Artemis
Artemis
HeroVince98
Artemis
Level 145
God Stats
2W - 2L
1,838 SR
Queue Stats
21W - 23L
1,430 Elo+
Party 2
Khepri
Khepri
Renegadion
Khepri
Level 129
God Stats
0W - 2L
1,566 SR
Queue Stats
26W - 25L
1,431 Elo+
Party 2
Mercury
Mercury
TenienteWolf
Mercury
Level 160
God Stats
0W - 1L
1,502 SR
Queue Stats
1W - 3L
1,273 Elo+
Party 1
Hachiman
Hachiman
XzXCHAOSXzX
Hachiman
Level 109
God Stats
0W - 1L
1,324 SR
Queue Stats
1W - 6L
1,230 Elo+
Party 2
Zhong Kui
Zhong Kui
carivelloofi
Zhong Kui
Level 91
God Stats
0W - 1L
1,438 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 1
Team Averages
Level 127
1,534 SR
1,328 Elo+

VS

Team Averages
Level 53
1,445 SR
1,471 Elo+
Cerberus
Cerberus
Coxitra
Cerberus
Level 29
God Stats
1W - 0L
1,798 SR
Queue Stats
11W - 11L
1,501 Elo+
Solo
Skadi
Skadi
FurryVoora
Skadi
Level 125
God Stats
8W - 5L
1,651 SR
Queue Stats
464W - 480L
1,568 Elo+
Solo
King Arthur
King Arthur
Krasznai
King Arthur
Level 54
God Stats
11W - 13L
1,224 SR
Queue Stats
108W - 113L
1,364 Elo+
Solo
Nu Wa
Nu Wa
SemperCunctator
Nu Wa
Level 48
God Stats
3W - 3L
1,233 SR
Queue Stats
73W - 82L
1,486 Elo+
Solo
Awilix
Awilix
syullvin
Awilix
Level 8
God Stats
2W - 4L
1,320 SR
Queue Stats
23W - 32L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HeroVince98
Artemis
16
0 / 3 / 2
9,856
616
8,145
18,104
20,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Renegadion
Khepri
17
0 / 4 / 2
9,929
621
7,754
18,333
8,078
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
TenienteWolf
Mercury
17
2 / 7 / 1
10,087
630
9,881
20,770
6,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
XzXCHAOSXzX
Hachiman
18
1 / 5 / 0
10,355
647
4,680
13,571
4,260
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
carivelloofi
Zhong Kui
16
1 / 7 / 2
9,817
614
13,028
16,838
10,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Coxitra
Cerberus
18
3 / 1 / 17
12,914
807
13,500
22,061
26,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
20
11 / 0 / 11
14,319
895
18,343
12,096
6,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Krasznai
King Arthur
19
3 / 1 / 6
12,237
765
11,723
14,284
11,621
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
1 / 0 / 11
12,025
752
16,315
5,486
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
syullvin
Awilix
19
8 / 2 / 9
12,816
801
13,429
12,570
9,603
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
80
4
Kills
26
26
Deaths
4
7
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Coxitra
Cerberus
3
1
17
11.5
W
Skadi
11
0
11
16.5
L
Artemis
HeroVince98
Artemis
0
3
2
0.33
W
King Arthur
Krasznai
King Arthur
3
1
6
6
L
Khepri
Renegadion
Khepri
0
4
2
0.25
W
1
0
11
6.5
L
Mercury
TenienteWolf
Mercury
2
7
1
0.36
L
Hachiman
XzXCHAOSXzX
Hachiman
1
5
0
0.2
L
Zhong Kui
carivelloofi
Zhong Kui
1
7
2
0.29
W
Awilix
syullvin
Awilix
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,488
Damage
73,310
87,616
Taken
66,497
50,286
Mitigated
56,558
12,685
Healing
17,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Coxitra
Cerberus
13,500
1,079
2,770
7,732
22,061
26,590
837
7,350
14,401
30,337
0
W
Skadi
18,343
7,294
0
2,810
12,096
6,021
9,029
3,172
8,770
0
90,702
L
Artemis
HeroVince98
Artemis
8,145
1,262
0
3,594
18,104
20,518
0
5,731
12,004
588
22,017
W
King Arthur
Krasznai
King Arthur
11,723
1,250
0
963
14,284
11,621
1,163
4,227
9,907
0
42,539
L
Khepri
Renegadion
Khepri
7,754
583
0
1,308
18,333
8,078
0
5,364
12,801
37,703
0
W
16,315
3,562
0
1,360
5,486
2,723
1,165
1,113
4,309
49,124
0
L
Mercury
TenienteWolf
Mercury
9,881
3,894
0
992
20,770
6,833
0
6,431
14,275
0
28,693
L
Hachiman
XzXCHAOSXzX
Hachiman
4,680
2,037
0
3,060
13,571
4,260
0
5,760
7,712
0
52,502
L
Zhong Kui
carivelloofi
Zhong Kui
13,028
327
173
3,558
16,838
10,597
0
6,077
10,651
40,475
0
W
Awilix
syullvin
Awilix
13,429
5,153
0
1,554
12,570
9,603
0
4,286
8,070
0
39,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,044
Gold Earned
64,311
251
Minions Killed
360
0
Camps Cleared
0
1,455,426
Distance Traveled
1,768,243
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,914
807
38
2
0
341,199
2
W
Skadi
14,319
895
130
8
0
337,170
1
L
Artemis
9,856
616
18
1
0
231,181
4
W
King Arthur
12,237
765
59
4
0
349,961
1
L
Khepri
9,929
621
55
3
0
323,475
1
W
Nu Wa
12,025
752
81
5
0
339,479
8
L
Mercury
10,087
630
36
2
0
362,601
1
L
Hachiman
10,355
647
73
5
0
239,467
2
L
Zhong Kui
9,817
614
69
4
0
298,702
1
W
Awilix
12,816
801
52
3
0
400,434
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role