Player Matchup

Raijin
Raijin
BrimstoneRubble
Raijin
Level 111
God Stats
0W - 1L
1,708 SR
Queue Stats
53W - 45L
1,572 Elo+
Solo
Bacchus
Bacchus
KiKi-Hampo
Bacchus
Level 64
God Stats
5W - 4L
1,596 SR
Queue Stats
20W - 25L
1,540 Elo+
Party 1
Pele
Pele
Latin Long Pipe
Pele
Level 120
God Stats
6W - 7L
1,305 SR
Queue Stats
421W - 454L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ns Wreks
Baron Samedi
Level 74
God Stats
15W - 22L
1,486 SR
Queue Stats
266W - 315L
1,536 Elo+
Solo
Charybdis
Charybdis
deathnights1996
Charybdis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,599 Elo+
Party 1
Team Averages
Level 95
1,519 SR
1,550 Elo+

VS

Team Averages
Level 122
1,591 SR
1,495 Elo+
Bastet
Bastet
BadgerrrBC
Bastet
Level 149
God Stats
5W - 6L
1,431 SR
Queue Stats
139W - 145L
1,488 Elo+
Party 2
Apollo
Apollo
D-Badger90
Apollo
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 112L
1,537 Elo+
Party 2
Terra
Terra
DudeManDan45
Terra
Level 100
God Stats
18W - 9L
1,581 SR
Queue Stats
107W - 112L
1,479 Elo+
Solo
Ah Puch
Ah Puch
StrawberryBeef
Ah Puch
Level 121
God Stats
10W - 6L
1,601 SR
Queue Stats
60W - 57L
1,475 Elo+
Solo
Shiva
Shiva
theskitzopsycho_
Shiva
Level 91
God Stats
5W - 1L
1,841 SR
Queue Stats
94W - 71L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
5,898
737
5,532
6,463
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
KiKi-Hampo
Bacchus
8
0 / 2 / 0
5,016
627
339
1,816
1,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 4 / 2
5,846
731
2,288
9,843
6,073
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Ns Wreks
Baron Samedi
11
0 / 6 / 1
5,657
707
4,039
8,137
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
deathnights1996
Charybdis
13
1 / 2 / 1
6,503
813
4,850
7,434
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BadgerrrBC
Bastet
13
6 / 1 / 8
7,471
934
6,553
7,182
2,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Apollo
D-Badger90
Apollo
13
1 / 2 / 11
6,678
835
4,315
5,079
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 11
6,581
823
4,802
10,423
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
5 / 1 / 7
7,235
904
6,861
3,968
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 0 / 12
7,738
967
7,021
6,400
5,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
68
3
Kills
19
19
Deaths
5
5
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bastet
BadgerrrBC
Bastet
6
1
8
10
L
1
5
1
0.3
W
Apollo
D-Badger90
Apollo
1
2
11
3.25
W
1
1
11
6.5
L
Bacchus
KiKi-Hampo
Bacchus
0
2
0
0
L
1
4
2
0.5
L
Baron Samedi
Ns Wreks
Baron Samedi
0
6
1
0.08
W
5
1
7
8.5
L
Charybdis
deathnights1996
Charybdis
1
2
1
0.75
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,048
Damage
29,552
33,693
Taken
33,052
15,368
Mitigated
16,948
4,388
Healing
13,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BadgerrrBC
Bastet
6,553
1,608
0
1,803
7,182
2,500
1,583
1,638
5,438
0
18,972
L
5,532
660
0
550
6,463
2,178
0
2,279
4,014
13,933
0
W
Apollo
D-Badger90
Apollo
4,315
1,992
0
852
5,079
2,035
2,309
1,340
3,667
0
15,158
W
4,802
517
2,909
3,565
10,423
5,158
391
2,689
7,589
15,928
0
L
Bacchus
KiKi-Hampo
Bacchus
339
66
0
10
1,816
1,166
0
265
1,509
831
0
L
2,288
47
0
1,379
9,843
6,073
0
2,348
7,355
0
14,208
L
Baron Samedi
Ns Wreks
Baron Samedi
4,039
33
81
1,307
8,137
3,628
0
2,149
5,874
12,518
0
W
6,861
277
0
1,661
3,968
1,635
828
929
3,007
18,921
0
L
Charybdis
deathnights1996
Charybdis
4,850
2,137
0
1,061
7,434
2,323
0
3,984
3,278
0
16,873
W
7,021
2,437
420
2,282
6,400
5,620
389
2,800
3,441
0
18,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,920
Gold Earned
35,703
110
Minions Killed
133
0
Camps Cleared
0
651,078
Distance Traveled
903,649
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,471
934
21
3
0
180,262
1
L
Raijin
5,898
737
20
3
0
129,296
0
W
Apollo
6,678
835
34
4
0
151,376
2
W
Terra
6,581
823
28
4
0
209,641
0
L
Bacchus
5,016
627
0
0
0
49,598
0
L
Pele
5,846
731
17
2
0
177,104
1
L
Baron Samedi
5,657
707
28
4
0
134,784
1
W
Ah Puch
7,235
904
25
3
0
163,148
0
L
Charybdis
6,503
813
45
6
0
160,296
2
W
Shiva
7,738
967
25
3
0
199,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role