Player Matchup

Cthulhu
Cthulhu
Chronosomes
Cthulhu
Level 29
God Stats
3W - 9L
1,435 SR
Queue Stats
20W - 25L
1,505 Elo+
Party 2
Sol
Sol
Fenrisulfri
Sol
Level 40
God Stats
3W - 5L
1,681 SR
Queue Stats
26W - 37L
1,479 Elo+
Party 2
Jormungandr
Jormungandr
GranGod
Jormungandr
Level 109
God Stats
0W - 2L
1,101 SR
Queue Stats
222W - 242L
1,460 Elo+
Solo
Ravana
Ravana
TacticalKumquat
Ravana
Level 48
God Stats
12W - 19L
1,362 SR
Queue Stats
186W - 165L
1,497 Elo+
Party 1
Ullr
Ullr
cryariver95
Ullr
Level 160
God Stats
6W - 4L
1,545 SR
Queue Stats
416W - 230L
1,578 Elo+
Party 1
Team Averages
Level 77
1,425 SR
1,504 Elo+

VS

Team Averages
Level 64
1,615 SR
1,592 Elo+
Bellona
Bellona
Drakodzila
Bellona
Level 79
God Stats
6W - 8L
1,432 SR
Queue Stats
274W - 309L
1,485 Elo+
Solo
Hel
Hel
KekiSenshi
Hel
Level 112
God Stats
8W - 5L
1,740 SR
Queue Stats
222W - 200L
1,588 Elo+
Party 3
Medusa
Medusa
SexyAlbedo
Medusa
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 42L
1,650 Elo+
Party 3
Nemesis
Nemesis
SxBaBombs
Nemesis
Level 17
God Stats
8W - 0L
1,816 SR
Queue Stats
37W - 9L
1,695 Elo+
Party 3
Bacchus
Bacchus
highwolf001
Bacchus
Level 104
God Stats
11W - 2L
1,585 SR
Queue Stats
252W - 226L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chronosomes
Cthulhu
10
0 / 4 / 2
7,091
394
6,507
13,683
9,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 6 / 2
9,074
504
8,993
12,253
3,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
GranGod
Jormungandr
13
1 / 4 / 2
8,546
475
6,807
15,165
16,326
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
3 / 3 / 0
8,880
493
6,745
9,595
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 4 / 1
10,483
582
5,527
12,870
4,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drakodzila
Bellona
15
1 / 1 / 4
9,036
502
9,418
13,170
12,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
1 / 3 / 6
10,071
560
7,443
9,497
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
SexyAlbedo
Medusa
18
5 / 2 / 1
10,396
578
10,606
12,041
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SxBaBombs
Nemesis
18
7 / 2 / 4
10,759
598
12,311
13,420
6,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
highwolf001
Bacchus
15
7 / 0 / 8
9,755
542
9,579
9,741
11,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
21
21
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chronosomes
Cthulhu
0
4
2
0.25
W
Bellona
Drakodzila
Bellona
1
1
4
3
L
2
6
2
0.5
L
Jormungandr
GranGod
Jormungandr
1
4
2
0.5
W
1
3
6
1.33
W
Medusa
SexyAlbedo
Medusa
5
2
1
2.75
W
Nemesis
SxBaBombs
Nemesis
7
2
4
4.5
L
3
3
0
1
L
2
4
1
0.63
W
Bacchus
highwolf001
Bacchus
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,579
Damage
49,357
63,566
Taken
57,869
37,362
Mitigated
37,644
15,201
Healing
20,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chronosomes
Cthulhu
6,507
652
413
2,316
13,683
9,558
0
4,647
8,973
19,232
0
W
Bellona
Drakodzila
Bellona
9,418
3,899
0
4,397
13,170
12,014
0
5,798
7,372
0
53,295
L
8,993
3,104
0
2,807
12,253
3,433
429
6,892
5,083
57,488
0
L
Jormungandr
GranGod
Jormungandr
6,807
2,379
0
3,655
15,165
16,326
242
2,193
12,932
46,300
0
W
7,443
458
3,155
5,040
9,497
3,929
0
5,250
4,247
76,708
0
W
Medusa
SexyAlbedo
Medusa
10,606
5,468
0
3,391
12,041
4,521
222
1,775
9,780
0
88,439
W
Nemesis
SxBaBombs
Nemesis
12,311
6,566
0
1,267
13,420
6,015
52
5,596
7,824
0
89,874
L
6,745
1,536
0
3,021
9,595
3,704
0
1,680
7,809
0
51,723
L
5,527
2,462
0
2,989
12,870
4,341
1,330
1,253
11,617
0
77,459
W
Bacchus
highwolf001
Bacchus
9,579
1,735
0
3,324
9,741
11,165
40
4,355
5,386
19,801
2,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,074
Gold Earned
50,017
504
Minions Killed
605
0
Camps Cleared
0
1,656,329
Distance Traveled
1,870,801
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,091
394
26
1
0
363,061
5
W
Bellona
9,036
502
116
6
0
346,724
4
L
Sol
9,074
504
113
6
0
296,010
1
L
Jormungandr
8,546
475
104
6
0
319,541
6
W
Hel
10,071
560
167
9
0
358,573
9
W
Medusa
10,396
578
156
9
0
329,782
3
W
Nemesis
10,759
598
143
8
0
445,151
2
L
Ravana
8,880
493
101
6
0
374,724
2
L
Ullr
10,483
582
160
9
0
302,993
6
W
Bacchus
9,755
542
23
1
0
390,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role