Player Matchup

Bakasura
Bakasura
JaydoxXloki
Bakasura
Level 128
God Stats
11W - 6L
1,683 SR
Queue Stats
115W - 102L
1,642 Elo+
Party 3
Hachiman
Hachiman
Karatomtak
Hachiman
Level 107
God Stats
12W - 8L
1,652 SR
Queue Stats
51W - 61L
1,581 Elo+
Solo
Chaac
Chaac
Suaveaye
Chaac
Level 79
God Stats
1W - 3L
1,327 SR
Queue Stats
504W - 429L
1,609 Elo+
Party 1
Janus
Janus
WeaponX72
Janus
Level 129
God Stats
5W - 9L
1,431 SR
Queue Stats
110W - 98L
1,645 Elo+
Party 3
Ganesha
Ganesha
oAXLR8
Ganesha
Level 98
God Stats
3W - 3L
1,615 SR
Queue Stats
593W - 525L
1,612 Elo+
Party 1
Team Averages
Level 108
1,541 SR
1,617 Elo+

VS

Team Averages
Level 125
1,484 SR
1,546 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CramerCR
Ne Zha
Level 159
God Stats
1W - 1L
1,420 SR
Queue Stats
227W - 244L
1,601 Elo+
Solo
Sun Wukong
Sun Wukong
qtalex5054
Sun Wukong
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
251W - 226L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JaydoxXloki
Bakasura
11
1 / 4 / 1
6,760
483
5,223
11,197
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
Karatomtak
Hachiman
12
4 / 3 / 0
6,872
491
8,519
8,220
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Suaveaye
Chaac
12
0 / 3 / 1
6,950
496
8,518
14,387
6,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Janus
WeaponX72
Janus
11
1 / 4 / 0
6,934
495
4,887
6,513
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
oAXLR8
Ganesha
10
0 / 6 / 4
6,378
456
3,245
15,988
10,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
8 / 0 / 8
9,362
669
14,612
8,195
4,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
 
Atlas
13
5 / 1 / 9
8,620
616
7,212
9,628
7,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
 
Ullr
13
0 / 3 / 5
7,849
561
6,585
9,373
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
CramerCR
Ne Zha
13
5 / 1 / 7
8,217
587
4,980
7,292
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
qtalex5054
Sun Wukong
15
2 / 1 / 4
8,825
630
9,340
12,637
7,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
20
20
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
8
12
W
Atlas
 
Atlas
5
1
9
9.5
W
Ullr
 
Ullr
0
3
5
0.83
W
Ne Zha
CramerCR
Ne Zha
5
1
7
8.5
L
Bakasura
JaydoxXloki
Bakasura
1
4
1
0.38
L
Hachiman
Karatomtak
Hachiman
4
3
0
1.33
L
Chaac
Suaveaye
Chaac
0
3
1
0.17
L
Janus
WeaponX72
Janus
1
4
0
0.25
L
Ganesha
oAXLR8
Ganesha
0
6
4
0.33
W
Sun Wukong
qtalex5054
Sun Wukong
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,392
Damage
42,729
56,305
Taken
47,125
24,045
Mitigated
24,518
12,641
Healing
19,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,612
270
0
6,901
8,195
4,187
324
2,627
5,313
68,913
0
W
Atlas
 
Atlas
7,212
2,805
0
1,800
9,628
7,766
126
2,071
7,557
26,344
558
W
Ullr
 
Ullr
6,585
3,378
0
3,489
9,373
3,107
238
775
8,570
0
57,903
W
Ne Zha
CramerCR
Ne Zha
4,980
744
0
1,443
7,292
2,097
253
678
6,244
0
54,542
L
Bakasura
JaydoxXloki
Bakasura
5,223
3,159
0
1,893
11,197
3,712
0
3,157
8,040
0
36,608
L
Hachiman
Karatomtak
Hachiman
8,519
4,318
0
2,402
8,220
2,102
0
2,319
5,901
0
41,559
L
Chaac
Suaveaye
Chaac
8,518
2,069
0
5,513
14,387
6,421
0
3,406
10,981
0
46,324
L
Janus
WeaponX72
Janus
4,887
529
0
498
6,513
1,502
0
4,199
2,314
40,304
0
L
Ganesha
oAXLR8
Ganesha
3,245
308
0
2,335
15,988
10,308
0
8,659
7,329
16,772
0
W
Sun Wukong
qtalex5054
Sun Wukong
9,340
3,095
0
5,562
12,637
7,361
189
1,981
10,266
0
57,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,894
Gold Earned
42,873
388
Minions Killed
458
0
Camps Cleared
0
1,350,174
Distance Traveled
1,401,395
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,362
669
120
9
0
279,095
4
W
Atlas
8,620
616
24
2
0
276,779
4
W
Ullr
7,849
561
110
8
0
240,727
4
W
Ne Zha
8,217
587
81
6
0
293,324
8
L
Bakasura
6,760
483
77
6
0
313,325
5
L
Hachiman
6,872
491
86
6
0
256,026
4
L
Chaac
6,950
496
113
8
0
284,405
6
L
Janus
6,934
495
106
8
0
258,025
7
L
Ganesha
6,378
456
6
0
0
238,393
7
W
Sun Wukong
8,825
630
123
9
0
311,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role