Player Matchup

Atlas
Atlas
BMW43
Atlas
Level 12
God Stats
1W - 2L
1,537 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
BigHam007
Cernunnos
Level 101
God Stats
0W - 1L
1,389 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Scylla
Scylla
KyIieZenner
Scylla
Level 64
God Stats
25W - 36L
1,376 SR
Queue Stats
408W - 456L
1,367 Elo+
Solo
Mercury
Mercury
ciclope2000
Mercury
Level 90
God Stats
2W - 2L
1,803 SR
Queue Stats
123W - 129L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jxosh555pr
Morgan Le Fay
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 76L
1,233 Elo+
Solo
Team Averages
Level 61
1,521 SR
1,414 Elo+

VS

Team Averages
Level 62
1,435 SR
1,394 Elo+
Ao Kuang
Ao Kuang
Dunkalot
Ao Kuang
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 102L
1,407 Elo+
Party 3
Geb
Geb
Fluffypuff28
Geb
Level 29
God Stats
7W - 10L
1,231 SR
Queue Stats
178W - 209L
1,378 Elo+
Party 1
Fenrir
Fenrir
McCreeKilla
Fenrir
Level 66
God Stats
5W - 1L
1,500 SR
Queue Stats
110W - 104L
1,368 Elo+
Party 3
Chiron
Chiron
lucasezequiel05
Chiron
Level 72
God Stats
10W - 7L
1,445 SR
Queue Stats
192W - 222L
1,388 Elo+
Party 1
Kukulkan
Kukulkan
xXLocknessxX_808
Kukulkan
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
270W - 287L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BMW43
Atlas
10
3 / 4 / 2
6,720
480
7,537
12,260
8,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
BigHam007
Cernunnos
11
1 / 5 / 4
6,766
483
12,136
12,072
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
13
2 / 2 / 1
7,358
526
1,804
8,352
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
ciclope2000
Mercury
11
1 / 7 / 1
6,526
466
3,975
11,131
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
jxosh555pr
Morgan Le Fay
12
1 / 4 / 0
7,259
519
7,905
8,571
3,264
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dunkalot
Ao Kuang
14
2 / 0 / 1
8,024
573
3,450
8,087
3,204
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 9
7,308
522
5,121
13,334
12,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
15
9 / 2 / 8
9,076
648
9,186
10,846
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 3 / 3
7,790
556
10,094
9,908
2,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
6 / 1 / 2
8,679
620
6,732
4,478
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
22
22
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Atlas
BMW43
Atlas
3
4
2
1
L
Cernunnos
BigHam007
Cernunnos
1
5
4
0.6
W
Ao Kuang
Dunkalot
Ao Kuang
2
0
1
2.5
W
1
2
9
2.75
L
Scylla
2
2
1
1.25
W
Fenrir
9
2
8
6.5
L
Mercury
ciclope2000
Mercury
1
7
1
0.21
L
Morgan Le Fay
jxosh555pr
Morgan Le Fay
1
4
0
0.25
W
4
3
3
1.83
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,357
Damage
34,583
52,386
Taken
46,653
20,642
Mitigated
24,648
12,599
Healing
16,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
BMW43
Atlas
7,537
3,391
0
3,760
12,260
8,639
0
2,457
9,763
24,476
0
L
Cernunnos
BigHam007
Cernunnos
12,136
5,623
0
3,566
12,072
3,447
135
2,532
9,540
0
47,329
W
Ao Kuang
Dunkalot
Ao Kuang
3,450
394
0
5,154
8,087
3,204
120
4,672
3,415
39,742
0
W
5,121
590
87
1,990
13,334
12,917
0
3,957
9,377
15,274
2,873
L
Scylla
1,804
249
0
2,979
8,352
2,338
0
2,802
5,268
41,465
0
W
Fenrir
9,186
2,825
0
3,436
10,846
4,067
0
3,383
7,423
0
45,857
L
Mercury
ciclope2000
Mercury
3,975
1,823
0
535
11,131
2,954
0
3,884
7,139
0
41,294
L
Morgan Le Fay
jxosh555pr
Morgan Le Fay
7,905
1,291
0
1,759
8,571
3,264
168
2,228
6,343
44,139
0
W
10,094
3,785
1,060
2,403
9,908
2,816
0
2,844
7,064
0
51,313
W
6,732
362
25
1,869
4,478
1,644
0
2,280
2,128
49,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,629
Gold Earned
40,877
353
Minions Killed
381
0
Camps Cleared
0
1,317,045
Distance Traveled
1,401,165
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,720
480
34
2
0
268,358
2
L
Cernunnos
6,766
483
81
6
0
250,886
0
W
Ao Kuang
8,024
573
74
5
0
283,584
0
W
Geb
7,308
522
30
2
0
269,501
0
L
Scylla
7,358
526
91
7
0
243,093
9
W
Fenrir
9,076
648
81
6
0
320,432
2
L
Mercury
6,526
466
63
5
0
294,913
4
L
Morgan Le Fay
7,259
519
84
6
0
259,795
5
W
Chiron
7,790
556
96
7
0
260,406
1
W
Kukulkan
8,679
620
100
7
0
267,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role