Player Matchup

Sun Wukong
Sun Wukong
AnemicSphinx968
Sun Wukong
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 204L
1,544 Elo+
Solo
Atlas
Atlas
BrandoDaKilla
Atlas
Level 104
God Stats
15W - 16L
1,604 SR
Queue Stats
21W - 25L
1,497 Elo+
Party 1
Ao Kuang
Ao Kuang
ClownGoSoft x
Ao Kuang
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
549W - 538L
1,603 Elo+
Party 1
Chiron
Chiron
Ronalchoman
Chiron
Level 158
God Stats
0W - 4L
1,425 SR
Queue Stats
231W - 232L
1,489 Elo+
Solo
Sol
Sol
Zazaa0
Sol
Level 86
God Stats
237W - 234L
1,559 SR
Queue Stats
274W - 295L
1,544 Elo+
Solo
Team Averages
Level 129
1,518 SR
1,536 Elo+

VS

Team Averages
Level 134
1,537 SR
1,574 Elo+
Set
Set
 
Set
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Chatoullier
Bastet
Level 141
God Stats
3W - 2L
1,477 SR
Queue Stats
151W - 155L
1,615 Elo+
Party 2
Persephone
Persephone
Turbo Pannic
Persephone
Level 126
God Stats
8W - 8L
1,643 SR
Queue Stats
159W - 195L
1,528 Elo+
Party 2
Atlas
Atlas
dar1nchan
Atlas
Level 142
God Stats
3W - 3L
1,482 SR
Queue Stats
81W - 84L
1,547 Elo+
Solo
Cernunnos
Cernunnos
l E l z l1l
Cernunnos
Level 126
God Stats
51W - 23L
1,579 SR
Queue Stats
90W - 60L
1,679 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnemicSphinx968
Sun Wukong
13
4 / 3 / 1
8,136
626
8,304
11,938
5,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 4
5,645
434
2,625
8,205
3,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
ClownGoSoft x
Ao Kuang
11
4 / 5 / 2
6,952
535
9,850
13,523
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
12
0 / 2 / 0
6,436
495
5,437
7,382
1,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
Zazaa0
Sol
13
2 / 3 / 0
7,529
579
6,135
10,544
3,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
6 / 1 / 7
7,682
591
7,359
8,807
3,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
14
5 / 1 / 0
8,110
624
8,191
11,476
3,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Turbo Pannic
Persephone
12
1 / 6 / 5
6,886
530
6,773
7,434
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
dar1nchan
Atlas
12
4 / 2 / 6
7,470
575
6,496
10,317
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
l E l z l1l
Cernunnos
12
1 / 0 / 5
7,058
543
6,648
7,831
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
10
Kills
17
17
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
1
7
9.5
L
Sun Wukong
AnemicSphinx968
Sun Wukong
4
3
1
1.5
L
0
4
4
0.5
W
Bastet
5
1
0
5
L
Ao Kuang
ClownGoSoft x
Ao Kuang
4
5
2
1
L
Chiron
0
2
0
0
W
Persephone
Turbo Pannic
Persephone
1
6
5
0.58
L
Sol
Zazaa0
Sol
2
3
0
0.67
W
Atlas
dar1nchan
Atlas
4
2
6
3.5
W
Cernunnos
l E l z l1l
Cernunnos
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,351
Damage
35,467
51,592
Taken
45,865
18,760
Mitigated
18,597
20,434
Healing
13,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,359
3,419
0
2,504
8,807
3,594
0
4,363
4,444
0
37,071
L
Sun Wukong
AnemicSphinx968
Sun Wukong
8,304
1,763
0
5,022
11,938
5,413
0
2,495
9,443
0
49,595
L
2,625
1,163
0
1,557
8,205
3,822
0
3,358
4,847
8,483
0
W
Bastet
8,191
3,401
0
5,607
11,476
3,731
0
1,536
9,940
0
54,237
L
Ao Kuang
ClownGoSoft x
Ao Kuang
9,850
2,148
0
6,466
13,523
3,969
0
2,151
11,372
36,257
0
L
Chiron
5,437
2,610
110
2,467
7,382
1,716
0
632
6,750
0
44,720
W
Persephone
Turbo Pannic
Persephone
6,773
213
0
739
7,434
2,464
0
4,168
3,260
41,261
0
L
Sol
Zazaa0
Sol
6,135
1,844
0
4,812
10,544
3,840
1,058
3,777
6,767
51,769
5,307
W
Atlas
dar1nchan
Atlas
6,496
2,648
0
2,412
10,317
6,233
0
5,459
4,858
20,430
2,523
W
Cernunnos
l E l z l1l
Cernunnos
6,648
3,137
0
2,076
7,831
2,575
936
2,495
5,336
0
50,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,698
Gold Earned
37,206
394
Minions Killed
371
0
Camps Cleared
0
1,212,490
Distance Traveled
1,316,768
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,682
591
76
6
0
287,441
3
L
Sun Wukong
8,136
626
120
9
0
241,000
6
L
Atlas
5,645
434
9
1
0
236,672
5
W
Bastet
8,110
624
114
9
0
293,046
1
L
Ao Kuang
6,952
535
70
5
0
251,293
1
L
Chiron
6,436
495
82
6
0
240,866
3
W
Persephone
6,886
530
65
5
0
235,349
1
L
Sol
7,529
579
113
9
0
242,659
0
W
Atlas
7,470
575
23
2
0
256,032
6
W
Cernunnos
7,058
543
93
7
0
244,900
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role