Player Matchup

Ah Puch
Ah Puch
PeakRug91
Ah Puch
Level 87
God Stats
22W - 17L
1,526 SR
Queue Stats
111W - 120L
1,510 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Spartan MarsN
Tsukuyomi
Level 138
God Stats
3W - 0L
1,863 SR
Queue Stats
26W - 24L
1,605 Elo+
Party 1
Chaac
Chaac
Spartan t4c0
Chaac
Level 64
God Stats
2W - 1L
1,516 SR
Queue Stats
6W - 8L
1,509 Elo+
Party 1
Team Averages
Level 96
1,635 SR
1,541 Elo+

VS

Team Averages
Level 86
1,409 SR
1,428 Elo+
Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
StarChild8425
Hel
Level 24
God Stats
1W - 3L
1,542 SR
Queue Stats
60W - 49L
1,556 Elo+
Party 2
Chaac
Chaac
XxXBiGmEnXxX
Chaac
Level 107
God Stats
0W - 1L
1,183 SR
Queue Stats
9W - 24L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
PeakRug91
Ah Puch
15
1 / 1 / 18
10,459
697
13,884
7,629
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Spartan MarsN
Tsukuyomi
17
11 / 4 / 9
12,381
825
17,484
18,768
12,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

16
8 / 2 / 12
11,315
754
12,011
10,956
8,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
2 / 7 / 3
10,257
684
9,091
20,686
7,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 6 / 1
10,987
732
7,122
12,698
4,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 7 / 5
9,321
621
9,017
15,090
12,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
20
Kills
7
7
Deaths
20
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
7
3
0.5
W
Ah Puch
PeakRug91
Ah Puch
1
1
18
10
W
Tsukuyomi
Spartan MarsN
Tsukuyomi
11
4
9
3.88
W
8
2
12
7
L
4
6
1
0.75
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,379
Damage
25,230
37,353
Taken
48,474
23,528
Mitigated
25,171
14,140
Healing
14,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
9,091
4,596
819
4,101
20,686
7,877
1,505
6,912
13,774
28,502
0
W
Ah Puch
PeakRug91
Ah Puch
13,884
317
0
2,271
7,629
2,736
288
1,511
5,990
46,296
0
W
Tsukuyomi
Spartan MarsN
Tsukuyomi
17,484
3,026
499
8,465
18,768
12,735
1,123
8,497
10,029
557
56,687
W
12,011
1,229
177
2,728
10,956
8,057
288
6,158
4,488
521
23,327
L
7,122
122
3,862
3,795
12,698
4,878
105
4,205
8,493
28,177
0
L
9,017
908
0
2,204
15,090
12,416
0
3,867
11,223
236
29,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,155
Gold Earned
30,565
162
Minions Killed
158
6
Camps Cleared
7
871,530
Distance Traveled
705,630
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,257
684
54
4
4
233,527
3
W
Ah Puch
10,459
697
70
5
0
288,313
1
W
Tsukuyomi
12,381
825
66
4
6
285,482
3
W
Chaac
11,315
754
26
2
0
297,735
0
L
Hel
10,987
732
76
5
1
241,803
1
L
Chaac
9,321
621
28
2
2
230,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role