Player Matchup

Shiva
Shiva
Diamond II
Dozer_Tombo
Shiva
Diamond II
Level 140
God Stats
6W - 3L
1,864 SR
Queue Stats
52W - 22L
2,361 MMR
Party 1
Artio
Artio
Masters
Xq KRALSTER pX
Artio
Masters
Level 158
God Stats
2W - 2L
1,507 SR
Queue Stats
163W - 114L
2,468 MMR
Party 1
Anubis
Anubis
Masters
XqRUPpX
Anubis
Masters
Level 155
God Stats
14W - 3L
1,893 SR
Queue Stats
157W - 110L
2,419 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,755 SR
2,416 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 122
1,738 SR
2,180 MMR
Erlang Shen
Erlang Shen
Platinum I
GO4Tness
Erlang Shen
Platinum I
Level 160
God Stats
52W - 43L
1,629 SR
Queue Stats
949W - 1,241L
2,052 MMR
Solo
Zeus
Zeus
Diamond I
KY_Cazan
Zeus
Diamond I
Level 64
God Stats
63W - 39L
1,728 SR
Queue Stats
180W - 171L
2,497 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
xTonTon773x
Jormungandr
Diamond IV
Level 141
God Stats
11W - 17L
1,858 SR
Queue Stats
609W - 644L
1,990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 5
11,488
574
16,941
19,018
22,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 4 / 3
13,113
656
8,800
26,295
38,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Anubis
XqRUPpX
Anubis
17
3 / 6 / 2
12,283
614
15,260
20,763
11,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothAtlasBastetHorusAh Muzen Cab

VS

Bans
GebCabrakanScyllaAresNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GO4Tness
Erlang Shen
18
4 / 4 / 7
14,053
703
16,339
22,783
17,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
19
3 / 1 / 6
13,544
677
19,243
9,237
5,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
xTonTon773x
Jormungandr
19
5 / 0 / 6
14,545
727
21,920
23,753
29,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
12
12
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
Erlang Shen
GO4Tness
Erlang Shen
4
4
7
1.88
W
Zeus
3
1
6
6
L
2
4
3
0.88
L
Anubis
XqRUPpX
Anubis
3
6
2
0.67
W
Jormungandr
xTonTon773x
Jormungandr
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,001
Damage
57,502
66,076
Taken
55,773
71,384
Mitigated
52,535
23,677
Healing
17,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,941
3,519
1,782
4,972
19,018
22,298
0
11,566
7,452
0
37,345
W
Erlang Shen
GO4Tness
Erlang Shen
16,339
9,529
309
6,461
22,783
17,367
128
10,405
12,378
0
41,156
W
Zeus
19,243
1,660
0
3,081
9,237
5,358
1,033
4,513
4,724
81,425
0
L
8,800
1,520
2,640
7,322
26,295
38,057
16
16,193
10,102
30,247
0
L
Anubis
XqRUPpX
Anubis
15,260
709
0
6,961
20,763
11,029
0
13,735
7,028
72,006
0
W
Jormungandr
xTonTon773x
Jormungandr
21,920
5,479
0
7,568
23,753
29,810
666
9,884
13,869
65,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,884
Gold Earned
42,142
215
Minions Killed
229
7
Camps Cleared
11
1,102,623
Distance Traveled
1,111,655
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,488
574
54
3
2
406,034
3
W
Erlang Shen
14,053
703
40
2
2
356,458
2
W
Zeus
13,544
677
119
6
7
366,068
3
L
Artio
13,113
656
42
2
1
383,143
3
L
Anubis
12,283
614
119
6
4
313,446
2
W
Jormungandr
14,545
727
70
4
2
389,129
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role