Player Matchup

Discordia
Discordia
AngelicDaemon
Discordia
Level 29
God Stats
2W - 6L
1,359 SR
Queue Stats
70W - 69L
1,535 Elo+
Solo
Bacchus
Bacchus
Chimaloo
Bacchus
Level 27
God Stats
0W - 1L
1,388 SR
Queue Stats
16W - 10L
1,531 Elo+
Party 2
Apollo
Apollo
Jay2999
Apollo
Level 30
God Stats
1W - 1L
1,721 SR
Queue Stats
9W - 6L
1,506 Elo+
Party 2
Mulan
Mulan
PotatoKing999
Mulan
Level 140
God Stats
4W - 1L
1,123 SR
Queue Stats
40W - 20L
1,528 Elo+
Party 2
Neith
Neith
nxrl25
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,329 Elo+
Party 2
Team Averages
Level 46
1,418 SR
1,486 Elo+

VS

Team Averages
Level 36
1,411 SR
1,532 Elo+
Kumbhakarna
Kumbhakarna
Gaymansshirt
Kumbhakarna
Level 6
God Stats
9W - 3L
1,500 SR
Queue Stats
30W - 22L
1,520 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YaBoyRose
Ah Muzen Cab
Level 34
God Stats
5W - 8L
1,448 SR
Queue Stats
56W - 56L
1,522 Elo+
Party 3
Janus
Janus
baseball5516
Janus
Level 127
God Stats
2W - 3L
1,339 SR
Queue Stats
143W - 123L
1,653 Elo+
Party 3
Odin
Odin
betoiscool1234
Odin
Level 5
God Stats
1W - 1L
1,266 SR
Queue Stats
4W - 3L
1,444 Elo+
Solo
Kukulkan
Kukulkan
gaymanspants
Kukulkan
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 28L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AngelicDaemon
Discordia
11
0 / 2 / 0
6,502
591
3,490
3,047
979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Chimaloo
Bacchus
14
1 / 6 / 2
7,961
724
2,932
14,719
13,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
Jay2999
Apollo
13
0 / 9 / 1
6,809
619
3,273
11,799
3,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 9 / 1
7,537
685
9,674
15,466
6,156
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
nxrl25
Neith
11
0 / 9 / 3
6,633
603
4,588
10,341
3,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gaymansshirt
Kumbhakarna
13
2 / 1 / 10
7,995
727
1,539
6,495
6,456
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
YaBoyRose
Ah Muzen Cab
17
6 / 2 / 11
9,667
879
10,687
8,045
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 1 / 13
9,575
870
10,715
6,567
1,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 13
9,019
820
5,281
6,803
6,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
gaymanspants
Kukulkan
19
18 / 1 / 6
11,275
1,025
20,622
8,374
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
87
5
Kills
34
35
Deaths
5
7
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Discordia
AngelicDaemon
Discordia
0
2
0
0
L
Bacchus
Chimaloo
Bacchus
1
6
2
0.33
W
Kumbhakarna
Gaymansshirt
Kumbhakarna
2
1
10
7
L
Apollo
Jay2999
Apollo
0
9
1
0.06
L
4
9
1
0.5
W
Ah Muzen Cab
YaBoyRose
Ah Muzen Cab
6
2
11
5.75
W
5
1
13
11.5
W
3
0
13
9.5
W
Kukulkan
gaymanspants
Kukulkan
18
1
6
21
L
Neith
nxrl25
Neith
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,957
Damage
48,844
55,372
Taken
36,284
27,887
Mitigated
21,329
2,629
Healing
7,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AngelicDaemon
Discordia
3,490
0
0
0
3,047
979
0
1,711
1,336
10,827
0
L
Bacchus
Chimaloo
Bacchus
2,932
204
0
1,164
14,719
13,534
0
9,335
5,384
14,328
0
W
Kumbhakarna
Gaymansshirt
Kumbhakarna
1,539
178
50
334
6,495
6,456
366
979
5,516
3,117
0
L
Apollo
Jay2999
Apollo
3,273
1,775
0
215
11,799
3,841
0
6,485
5,314
0
16,122
L
9,674
2,053
0
954
15,466
6,156
0
8,287
7,179
0
16,859
W
Ah Muzen Cab
YaBoyRose
Ah Muzen Cab
10,687
5,633
0
3,932
8,045
3,082
2,118
1,085
6,960
0
38,014
W
10,715
298
0
898
6,567
1,983
689
1,180
5,387
38,540
0
W
5,281
723
131
494
6,803
6,516
471
1,051
5,752
0
11,432
W
Kukulkan
gaymanspants
Kukulkan
20,622
3,865
0
1,737
8,374
3,292
1,659
2,127
6,247
55,037
0
L
Neith
nxrl25
Neith
4,588
2,512
0
296
10,341
3,377
0
7,058
3,283
0
9,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,442
Gold Earned
47,531
116
Minions Killed
230
0
Camps Cleared
0
844,631
Distance Traveled
1,167,549
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,502
591
20
2
0
68,199
0
L
Bacchus
7,961
724
28
3
0
206,819
0
W
Kumbhakarna
7,995
727
6
1
0
200,171
0
L
Apollo
6,809
619
34
3
0
203,254
1
L
Mulan
7,537
685
25
2
0
187,703
3
W
Ah Muzen Cab
9,667
879
63
6
0
241,597
0
W
Janus
9,575
870
59
5
0
261,214
2
W
Odin
9,019
820
17
2
0
224,529
4
W
Kukulkan
11,275
1,025
85
8
0
240,038
3
L
Neith
6,633
603
9
1
0
178,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role