Player Matchup

Shiva
Shiva
DarkNightray_50c
Shiva
Level 84
God Stats
97W - 83L
1,575 SR
Queue Stats
214W - 226L
1,505 Elo+
Party 1
Thoth
Thoth
El-chapo1955
Thoth
Level 37
God Stats
2W - 3L
1,446 SR
Queue Stats
75W - 94L
1,407 Elo+
Party 1
Nike
Nike
Kanguro-azteca
Nike
Level 81
God Stats
3W - 5L
1,307 SR
Queue Stats
187W - 195L
1,392 Elo+
Party 1
Yemoja
Yemoja
MeskaMooska
Yemoja
Level 73
God Stats
7W - 4L
1,576 SR
Queue Stats
30W - 22L
1,369 Elo+
Party 3
Izanami
Izanami
godlysavageooome
Izanami
Level 28
God Stats
2W - 0L
1,714 SR
Queue Stats
28W - 31L
1,368 Elo+
Party 3
Team Averages
Level 61
1,524 SR
1,408 Elo+

VS

Team Averages
Level 94
1,400 SR
1,361 Elo+
The Morrigan
The Morrigan
OGG Rolling Pin
The Morrigan
Level 122
God Stats
17W - 32L
1,297 SR
Queue Stats
206W - 226L
1,373 Elo+
Party 2
Mercury
Mercury
TheDonutLad
Mercury
Level 108
God Stats
18W - 19L
1,235 SR
Queue Stats
113W - 128L
1,359 Elo+
Party 2
Sylvanus
Sylvanus
TrialToaster565
Sylvanus
Level 88
God Stats
6W - 16L
1,327 SR
Queue Stats
212W - 235L
1,383 Elo+
Party 2
Neith
Neith
bigyidddiegothgf
Neith
Level 83
God Stats
11W - 12L
1,648 SR
Queue Stats
60W - 76L
1,395 Elo+
Party 2
Cerberus
Cerberus
bridgers
Cerberus
Level 69
God Stats
5W - 5L
1,494 SR
Queue Stats
83W - 100L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 4 / 4
11,562
609
19,988
17,188
10,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 4 / 4
8,614
453
7,072
10,492
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 4 / 3
9,967
525
10,419
13,640
9,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
14
2 / 4 / 9
9,264
488
7,919
12,198
11,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 5 / 7
8,553
450
6,809
14,210
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
OGG Rolling Pin
The Morrigan
16
4 / 4 / 6
9,943
523
12,824
9,698
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
TheDonutLad
Mercury
18
4 / 6 / 4
11,271
593
5,963
16,890
5,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
14
0 / 3 / 9
8,749
460
9,189
14,505
13,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
8 / 5 / 4
10,229
538
10,535
15,673
5,045
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
bridgers
Cerberus
17
5 / 6 / 4
10,772
567
11,824
22,299
24,842
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
48
24
Kills
21
21
Deaths
24
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
16
4
4
4.5
W
1
4
4
0.75
W
3
4
3
1.13
W
Yemoja
2
4
9
1.63
L
The Morrigan
OGG Rolling Pin
The Morrigan
4
4
6
1.75
L
Mercury
TheDonutLad
Mercury
4
6
4
1
L
Sylvanus
0
3
9
1.5
L
8
5
4
2
L
Cerberus
bridgers
Cerberus
5
6
4
1.17
W
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,207
Damage
50,335
67,728
Taken
79,065
37,916
Mitigated
53,249
15,903
Healing
26,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,988
6,433
0
1,664
17,188
10,397
0
7,291
9,817
53
69,661
W
7,072
849
0
3,047
10,492
2,858
107
5,454
4,994
53,049
0
W
10,419
1,684
140
3,767
13,640
9,081
92
6,502
7,095
0
56,098
W
Yemoja
7,919
1,039
1,771
1,906
12,198
11,734
142
5,026
7,172
26,829
0
L
The Morrigan
OGG Rolling Pin
The Morrigan
12,824
1,281
0
1,174
9,698
3,809
550
3,187
6,366
65,976
1,854
L
Mercury
TheDonutLad
Mercury
5,963
2,470
0
2,059
16,890
5,675
1,187
2,664
14,103
0
90,716
L
Sylvanus
9,189
1,781
2,496
6,192
14,505
13,878
36
3,785
10,680
36,945
10,015
L
10,535
5,158
60
5,236
15,673
5,045
1,017
3,279
12,354
0
63,066
L
Cerberus
bridgers
Cerberus
11,824
802
221
8,895
22,299
24,842
88
2,076
19,477
68,446
0
W
6,809
3,864
51
3,557
14,210
3,846
1,161
6,742
7,354
0
49,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,960
Gold Earned
50,964
421
Minions Killed
596
0
Camps Cleared
0
1,716,787
Distance Traveled
1,771,883
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,562
609
103
5
0
382,496
1
W
Thoth
8,614
453
91
5
0
325,777
2
W
Nike
9,967
525
106
6
0
332,872
0
W
Yemoja
9,264
488
35
2
0
346,464
3
L
The Morrigan
9,943
523
112
6
0
351,082
3
L
Mercury
11,271
593
146
8
0
384,416
6
L
Sylvanus
8,749
460
65
3
0
339,838
5
L
Neith
10,229
538
91
5
0
359,083
3
L
Cerberus
10,772
567
182
10
0
337,464
4
W
Izanami
8,553
450
86
5
0
329,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role