Player Matchup

Mercury
Mercury
 
Mercury
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
JustEkro
Zeus
Level 87
God Stats
1W - 4L
1,412 SR
Queue Stats
217W - 264L
1,467 Elo+
Solo
Olorun
Olorun
Polandinho22
Olorun
Level 127
God Stats
2W - 3L
1,256 SR
Queue Stats
197W - 284L
1,347 Elo+
Party 2
Cerberus
Cerberus
cuernos07
Cerberus
Level 57
God Stats
4W - 2L
1,698 SR
Queue Stats
269W - 306L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
papiflow007
Gilgamesh
Level 121
God Stats
3W - 7L
1,515 SR
Queue Stats
157W - 223L
1,390 Elo+
Party 2
Team Averages
Level 98
1,476 SR
1,432 Elo+

VS

Team Averages
Level 89
1,447 SR
1,391 Elo+
Medusa
Medusa
BEARit59
Medusa
Level 58
God Stats
5W - 4L
1,515 SR
Queue Stats
54W - 67L
1,363 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MISTERFOX111
Morgan Le Fay
Level 155
God Stats
26W - 21L
1,695 SR
Queue Stats
1,412W - 1,461L
1,478 Elo+
Solo
Bacchus
Bacchus
Mr_Candy_616
Bacchus
Level 86
God Stats
1W - 1L
1,299 SR
Queue Stats
95W - 103L
1,411 Elo+
Party 1
Jormungandr
Jormungandr
omisws
Jormungandr
Level 89
God Stats
10W - 13L
1,343 SR
Queue Stats
459W - 511L
1,349 Elo+
Solo
Da Ji
Da Ji
robman1206
Da Ji
Level 59
God Stats
6W - 10L
1,385 SR
Queue Stats
262W - 313L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 3 / 2
6,634
510
3,234
8,810
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
12
1 / 4 / 0
7,002
539
3,655
6,375
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
10
1 / 4 / 0
6,011
462
2,023
7,513
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
cuernos07
Cerberus
9
0 / 4 / 1
5,429
418
3,415
12,396
6,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
papiflow007
Gilgamesh
12
0 / 3 / 0
6,060
466
2,077
9,765
4,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BEARit59
Medusa
12
5 / 2 / 3
7,491
576
7,604
6,977
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
MISTERFOX111
Morgan Le Fay
14
5 / 1 / 3
7,977
614
4,036
4,621
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Mr_Candy_616
Bacchus
12
3 / 0 / 9
7,478
575
8,128
6,914
5,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
omisws
Jormungandr
12
1 / 0 / 5
7,852
604
5,938
4,372
3,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
12
4 / 3 / 3
7,289
561
5,607
8,084
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
5
Kills
18
18
Deaths
6
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
3
2
1.33
W
Medusa
BEARit59
Medusa
5
2
3
3.25
L
Zeus
1
4
0
0.25
W
Morgan Le Fay
MISTERFOX111
Morgan Le Fay
5
1
3
6.5
W
Bacchus
Mr_Candy_616
Bacchus
3
0
9
7.5
L
Olorun
1
4
0
0.25
L
Cerberus
cuernos07
Cerberus
0
4
1
0.13
W
Jormungandr
omisws
Jormungandr
1
0
5
3.5
L
Gilgamesh
papiflow007
Gilgamesh
0
3
0
0
W
Da Ji
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,404
Damage
31,313
44,859
Taken
30,968
17,023
Mitigated
15,642
8,016
Healing
10,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,234
1,529
0
850
8,810
2,472
0
2,715
6,095
0
32,831
W
Medusa
BEARit59
Medusa
7,604
2,856
0
2,556
6,977
2,195
814
2,397
4,580
0
52,147
L
Zeus
3,655
347
0
500
6,375
1,504
0
3,848
2,527
43,508
0
W
Morgan Le Fay
MISTERFOX111
Morgan Le Fay
4,036
436
0
1,938
4,621
1,618
0
1,709
2,772
46,625
0
W
Bacchus
Mr_Candy_616
Bacchus
8,128
1,272
167
1,729
6,914
5,439
476
2,882
3,950
19,427
0
L
Olorun
2,023
1,021
45
1,651
7,513
1,797
0
1,992
5,521
25,826
0
L
Cerberus
cuernos07
Cerberus
3,415
355
232
2,179
12,396
6,757
0
4,717
7,679
15,672
0
W
Jormungandr
omisws
Jormungandr
5,938
1,912
0
1,238
4,372
3,592
85
365
3,681
42,477
0
L
Gilgamesh
papiflow007
Gilgamesh
2,077
217
0
2,559
9,765
4,493
0
4,830
4,935
0
29,360
W
Da Ji
5,607
1,304
0
3,359
8,084
2,798
0
1,499
6,481
0
37,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,136
Gold Earned
38,087
326
Minions Killed
367
0
Camps Cleared
0
1,181,912
Distance Traveled
1,250,665
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,634
510
60
5
0
312,515
6
W
Medusa
7,491
576
83
6
0
246,862
1
L
Zeus
7,002
539
101
8
0
227,648
4
W
Morgan Le Fay
7,977
614
94
7
0
252,634
2
W
Bacchus
7,478
575
30
2
0
261,304
2
L
Olorun
6,011
462
53
4
0
184,788
2
L
Cerberus
5,429
418
39
3
0
241,517
3
W
Jormungandr
7,852
604
91
7
0
223,062
5
L
Gilgamesh
6,060
466
73
6
0
215,444
1
W
Da Ji
7,289
561
69
5
0
266,803
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role