Player Matchup

Amaterasu
Amaterasu
Eveekat07
Amaterasu
Level 49
God Stats
9W - 8L
1,376 SR
Queue Stats
58W - 77L
1,273 Elo+
Solo
Chang'e
Chang'e
Manzano198
Chang'e
Level 64
God Stats
14W - 6L
1,487 SR
Queue Stats
82W - 67L
1,301 Elo+
Solo
Thanatos
Thanatos
WoollyNebula327
Thanatos
Level 67
God Stats
5W - 6L
1,870 SR
Queue Stats
293W - 371L
1,324 Elo+
Solo
Artemis
Artemis
bow_bert
Artemis
Level 89
God Stats
4W - 2L
1,468 SR
Queue Stats
99W - 109L
1,285 Elo+
Solo
Nu Wa
Nu Wa
jdixon132
Nu Wa
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 33L
1,500 Elo+
Solo
Team Averages
Level 78
1,540 SR
1,337 Elo+

VS

Team Averages
Level 66
1,387 SR
1,284 Elo+
Hachiman
Hachiman
King_OfTheFellas
Hachiman
Level 75
God Stats
0W - 3L
1,165 SR
Queue Stats
245W - 258L
1,311 Elo+
Solo
Hou Yi
Hou Yi
TheMattStark
Hou Yi
Level 67
God Stats
5W - 10L
1,231 SR
Queue Stats
128W - 153L
1,278 Elo+
Party 1
Osiris
Osiris
WonkaDonka7671
Osiris
Level 87
God Stats
3W - 4L
1,395 SR
Queue Stats
72W - 71L
1,348 Elo+
Solo
Arachne
Arachne
XXMizukii
Arachne
Level 65
God Stats
8W - 4L
1,642 SR
Queue Stats
76W - 79L
1,260 Elo+
Party 1
Ra
Ra
pcTANUKIxx
Ra
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Eveekat07
Amaterasu
15
10 / 3 / 9
9,915
551
7,299
16,817
8,928
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Manzano198
Chang'e
17
7 / 1 / 5
10,445
580
12,151
10,028
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
14
3 / 4 / 4
9,299
517
6,487
13,930
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
bow_bert
Artemis
16
10 / 2 / 9
10,431
580
13,207
8,490
2,833
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
jdixon132
Nu Wa
16
3 / 2 / 10
10,071
560
11,677
8,851
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
7,564
420
6,184
13,622
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
13
5 / 8 / 1
8,589
477
9,978
14,595
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 4 / 1
8,423
468
8,042
14,581
11,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
XXMizukii
Arachne
14
3 / 8 / 2
8,808
489
4,410
15,976
4,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 6 / 1
7,838
435
4,309
10,089
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
33
Kills
12
12
Deaths
33
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Eveekat07
Amaterasu
10
3
9
4.83
L
1
7
3
0.36
W
Chang'e
Manzano198
Chang'e
7
1
5
9.5
L
Hou Yi
5
8
1
0.69
L
2
4
1
0.63
W
Thanatos
3
4
4
1.25
L
Arachne
XXMizukii
Arachne
3
8
2
0.5
W
Artemis
bow_bert
Artemis
10
2
9
7.25
W
Nu Wa
jdixon132
Nu Wa
3
2
10
4
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,821
Damage
32,923
58,116
Taken
68,863
24,131
Mitigated
24,497
28,204
Healing
13,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Eveekat07
Amaterasu
7,299
3,572
0
4,046
16,817
8,928
923
513
16,304
0
28,043
L
6,184
4,161
145
1,633
13,622
2,263
1,137
4,625
8,873
0
39,844
W
Chang'e
Manzano198
Chang'e
12,151
758
1,071
6,425
10,028
3,955
1,422
2,062
7,966
58,079
0
L
Hou Yi
9,978
5,217
0
2,516
14,595
2,930
0
578
14,017
0
49,182
L
8,042
3,417
0
3,949
14,581
11,929
984
7,236
7,305
117
51,648
W
Thanatos
6,487
1,778
0
10,712
13,930
4,477
0
1,239
12,691
0
48,834
L
Arachne
XXMizukii
Arachne
4,410
3,042
0
2,871
15,976
4,508
403
6,053
9,559
0
31,364
W
Artemis
bow_bert
Artemis
13,207
4,490
0
2,897
8,490
2,833
1,874
0
8,490
0
61,926
W
Nu Wa
jdixon132
Nu Wa
11,677
5,080
42
3,011
8,851
3,938
2,662
518
8,333
59,086
0
L
4,309
309
360
1,847
10,089
2,867
48
4,632
5,281
49,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,161
Gold Earned
41,222
440
Minions Killed
376
0
Camps Cleared
0
1,651,430
Distance Traveled
1,446,377
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,915
551
43
2
0
356,718
0
L
Hachiman
7,564
420
59
3
0
298,739
1
W
Chang'e
10,445
580
114
6
0
325,053
4
L
Hou Yi
8,589
477
70
4
0
270,998
1
L
Osiris
8,423
468
101
6
0
280,550
0
W
Thanatos
9,299
517
86
5
0
376,105
0
L
Arachne
8,808
489
69
4
0
295,783
5
W
Artemis
10,431
580
97
5
0
331,953
5
W
Nu Wa
10,071
560
100
6
0
261,601
1
L
Ra
7,838
435
77
4
0
300,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role