Player Matchup

Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
RogerWtf
Ravana
Level 137
God Stats
2W - 0L
1,477 SR
Queue Stats
87W - 91L
1,439 Elo+
Party 2
Ares
Ares
dashtrein
Ares
Level 63
God Stats
4W - 3L
1,671 SR
Queue Stats
27W - 32L
1,457 Elo+
Party 2
Eset
Eset
frecherfehu
Eset
Level 88
God Stats
16W - 4L
1,745 SR
Queue Stats
405W - 447L
1,495 Elo+
Solo
Olorun
Olorun
suecowow
Olorun
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 84L
1,498 Elo+
Party 2
Team Averages
Level 114
1,579 SR
1,478 Elo+

VS

Team Averages
Level 75
1,634 SR
1,488 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
BOT0002121
Ymir
Level 9
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
MisisAl
Hachiman
Level 117
God Stats
4W - 5L
1,707 SR
Queue Stats
249W - 246L
1,466 Elo+
Party 3
Thanatos
Thanatos
amd174
Thanatos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 106L
1,473 Elo+
Party 1
Bellona
Bellona
iMiTheBest
Bellona
Level 28
God Stats
0W - 1L
1,779 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 1
6,480
648
5,722
4,133
1,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
RogerWtf
Ravana
11
3 / 2 / 5
6,258
626
4,369
3,795
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
9
3 / 1 / 2
5,915
592
2,422
5,823
3,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 3 / 5
6,438
644
4,972
3,850
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
suecowow
Olorun
9
3 / 2 / 3
5,781
578
5,759
3,937
994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
3 / 3 / 2
5,906
591
1,636
4,543
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 6 / 2
4,393
439
1,065
8,057
2,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
MisisAl
Hachiman
9
0 / 1 / 2
4,977
498
3,087
4,441
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
amd174
Thanatos
9
4 / 4 / 1
5,710
571
2,835
7,719
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
iMiTheBest
Bellona
7
0 / 3 / 0
4,566
457
1,931
7,694
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
17
Kills
7
8
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
1
3.5
L
Yu Huang
 
Yu Huang
3
3
2
1.33
L
0
6
2
0.17
L
Hachiman
MisisAl
Hachiman
0
1
2
1
W
Ravana
RogerWtf
Ravana
3
2
5
2.75
L
Thanatos
amd174
Thanatos
4
4
1
1.13
W
Ares
3
1
2
4
W
5
3
5
2.5
L
Bellona
iMiTheBest
Bellona
0
3
0
0
W
Olorun
suecowow
Olorun
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,244
Damage
10,554
21,538
Taken
32,454
8,588
Mitigated
11,330
6,255
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,722
3,079
0
1,343
4,133
1,380
0
0
4,133
0
34,473
L
Yu Huang
 
Yu Huang
1,636
219
0
626
4,543
1,226
0
2,083
2,460
30,500
0
L
1,065
254
0
1,026
8,057
2,864
0
6,542
1,515
5,078
0
L
Hachiman
MisisAl
Hachiman
3,087
1,491
0
1,843
4,441
1,095
0
2,098
2,343
0
30,415
W
Ravana
RogerWtf
Ravana
4,369
1,152
0
1,415
3,795
1,274
0
969
2,826
0
31,648
L
Thanatos
amd174
Thanatos
2,835
1,282
0
4,947
7,719
1,936
0
2,331
5,388
0
23,063
W
Ares
2,422
72
0
1,267
5,823
3,964
0
822
5,001
10,682
0
W
4,972
195
90
382
3,850
976
218
710
3,140
26,526
0
L
Bellona
iMiTheBest
Bellona
1,931
406
0
1,121
7,694
4,209
0
99
7,595
0
13,832
W
Olorun
suecowow
Olorun
5,759
3,609
304
1,454
3,937
994
23
200
3,737
30,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,872
Gold Earned
25,552
263
Minions Killed
207
0
Camps Cleared
0
960,854
Distance Traveled
962,965
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,480
648
80
8
0
179,296
3
L
Yu Huang
5,906
591
56
6
0
193,066
3
L
Ymir
4,393
439
15
2
0
193,547
0
L
Hachiman
4,977
498
58
6
0
185,351
2
W
Ravana
6,258
626
63
6
0
205,190
1
L
Thanatos
5,710
571
53
5
0
187,923
2
W
Ares
5,915
592
12
1
0
179,483
2
W
Eset
6,438
644
50
5
0
198,117
6
L
Bellona
4,566
457
25
3
0
203,078
0
W
Olorun
5,781
578
58
6
0
198,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role