Player Matchup

Apollo
Apollo
Kwuikoo_JCW
Apollo
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 55L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
Mootamaradona
Gilgamesh
Level 17
God Stats
13W - 19L
1,339 SR
Queue Stats
46W - 48L
1,282 Elo+
Party 2
Sun Wukong
Sun Wukong
XX_Qusa1_DA
Sun Wukong
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 208L
1,357 Elo+
Party 2
Hades
Hades
i_xX-ibrahem-Xx
Hades
Level 19
God Stats
23W - 17L
1,500 SR
Queue Stats
81W - 87L
1,270 Elo+
Party 2
Cerberus
Cerberus
jalal945
Cerberus
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 75L
1,269 Elo+
Party 2
Team Averages
Level 35
1,468 SR
1,327 Elo+

VS

Team Averages
Level 79
1,513 SR
1,392 Elo+
Arachne
Arachne
Christianell1927
Arachne
Level 87
God Stats
1W - 3L
1,661 SR
Queue Stats
107W - 115L
1,405 Elo+
Party 1
Jormungandr
Jormungandr
FattoreSambuca2
Jormungandr
Level 26
God Stats
1W - 2L
1,441 SR
Queue Stats
10W - 17L
1,294 Elo+
Party 1
Zeus
Zeus
LegendBlaze1
Zeus
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 82L
1,410 Elo+
Party 1
Gilgamesh
Gilgamesh
posto_ambiguo162
Gilgamesh
Level 105
God Stats
6W - 3L
1,614 SR
Queue Stats
494W - 516L
1,468 Elo+
Solo
Danzaburou
Danzaburou
vChorizo
Danzaburou
Level 87
God Stats
4W - 5L
1,350 SR
Queue Stats
191W - 189L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
0 / 1 / 0
4,376
547
3,260
4,403
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Mootamaradona
Gilgamesh
7
1 / 2 / 1
4,686
586
2,209
4,744
2,881
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
XX_Qusa1_DA
Sun Wukong
8
3 / 0 / 0
5,178
647
1,911
5,213
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 3 / 1
4,978
622
2,536
4,548
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
jalal945
Cerberus
7
0 / 0 / 0
4,369
546
948
5,423
3,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,994
374
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
FattoreSambuca2
Jormungandr
1
0 / 0 / 0
2,994
374
0
0
0
8
4 / 3 / 0
4,917
615
3,279
4,440
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
7
0 / 2 / 1
4,282
535
2,761
5,424
3,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
vChorizo
Danzaburou
7
0 / 0 / 1
4,246
531
5,146
5,284
929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
5
Kills
4
6
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Jormungandr
FattoreSambuca2
Jormungandr
0
0
0
0
W
Apollo
0
1
0
0
L
4
3
0
1.33
W
Gilgamesh
Mootamaradona
Gilgamesh
1
2
1
0.75
W
Sun Wukong
XX_Qusa1_DA
Sun Wukong
3
0
0
3
W
1
3
1
0.5
W
Cerberus
jalal945
Cerberus
0
0
0
0
L
Gilgamesh
0
2
1
0.25
L
Danzaburou
vChorizo
Danzaburou
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,864
Damage
11,186
24,331
Taken
15,148
10,398
Mitigated
5,802
8,049
Healing
3,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
FattoreSambuca2
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
3,260
1,855
0
1,751
4,403
1,097
722
0
4,403
0
22,691
L
3,279
497
0
938
4,440
1,280
0
2,536
1,904
18,393
0
W
Gilgamesh
Mootamaradona
Gilgamesh
2,209
860
0
453
4,744
2,881
0
206
4,316
0
13,594
W
Sun Wukong
XX_Qusa1_DA
Sun Wukong
1,911
643
0
2,631
5,213
1,991
372
133
4,979
0
19,571
W
2,536
87
0
930
4,548
1,366
566
2,588
1,694
18,990
0
W
Cerberus
jalal945
Cerberus
948
192
0
2,284
5,423
3,063
85
0
5,423
7,541
0
L
Gilgamesh
2,761
847
0
1,273
5,424
3,593
140
0
5,424
0
14,810
L
Danzaburou
vChorizo
Danzaburou
5,146
1,512
0
1,690
5,284
929
0
948
4,336
0
19,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,587
Gold Earned
19,433
170
Minions Killed
105
0
Camps Cleared
0
762,240
Distance Traveled
435,049
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,994
374
0
0
0
0
0
L
Jormungandr
2,994
374
0
0
0
0
0
W
Apollo
4,376
547
51
6
0
149,188
3
L
Zeus
4,917
615
41
5
0
132,229
0
W
Gilgamesh
4,686
586
25
3
0
169,575
2
W
Sun Wukong
5,178
647
41
5
0
159,937
0
W
Hades
4,978
622
44
6
0
131,848
0
W
Cerberus
4,369
546
9
1
0
151,692
1
L
Gilgamesh
4,282
535
35
4
0
145,606
0
L
Danzaburou
4,246
531
29
4
0
157,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role