Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ZUMYYY
Neith
Level 80
God Stats
5W - 3L
1,630 SR
Queue Stats
296W - 199L
1,630 Elo+
Party 2
Horus
Horus
l_CatS_l
Horus
Level 71
God Stats
52W - 41L
1,564 SR
Queue Stats
327W - 320L
1,416 Elo+
Party 1
Anubis
Anubis
xdprimoxd44
Anubis
Level 39
God Stats
3W - 1L
1,669 SR
Queue Stats
61W - 52L
1,463 Elo+
Party 1
Team Averages
Level 72
1,573 SR
1,502 Elo+

VS

Team Averages
Level 73
1,648 SR
1,596 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
DaddyMurf
Tsukuyomi
Level 48
God Stats
5W - 1L
1,702 SR
Queue Stats
69W - 28L
1,675 Elo+
Party 3
Amaterasu
Amaterasu
HariboTM
Amaterasu
Level 109
God Stats
4W - 1L
1,643 SR
Queue Stats
47W - 15L
1,696 Elo+
Party 3
Zhong Kui
Zhong Kui
Mαge
Zhong Kui
Level 22
God Stats
4W - 0L
1,745 SR
Queue Stats
34W - 2L
1,679 Elo+
Party 4
Neith
Neith
hrabal_001
Neith
Level 58
God Stats
4W - 2L
1,647 SR
Queue Stats
84W - 84L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 0
6,177
618
7,018
2,158
401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
 
Raijin
7
0 / 4 / 1
4,604
460
1,728
6,808
1,909
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ZUMYYY
Neith
11
0 / 2 / 0
5,687
569
2,306
2,979
983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
l_CatS_l
Horus
6
0 / 3 / 0
4,249
425
1,748
6,261
2,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anubis
8
0 / 3 / 1
4,969
497
2,356
5,559
2,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 1 / 8
6,164
616
3,009
7,405
5,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
DaddyMurf
Tsukuyomi
10
2 / 1 / 4
5,830
583
3,592
6,109
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
HariboTM
Amaterasu
11
0 / 0 / 1
6,017
602
1,293
8,425
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Mαge
Zhong Kui
13
6 / 0 / 1
7,143
714
4,858
5,482
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
11
4 / 0 / 2
6,817
682
2,543
4,025
1,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
13
13
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
0
2
L
Raijin
 
Raijin
0
4
1
0.13
W
Ymir
 
Ymir
1
1
8
5
W
Tsukuyomi
DaddyMurf
Tsukuyomi
2
1
4
4
W
Amaterasu
HariboTM
Amaterasu
0
0
1
0.5
W
Zhong Kui
Mαge
Zhong Kui
6
0
1
6.5
L
Neith
ZUMYYY
Neith
0
2
0
0
W
Neith
4
0
2
5
L
Horus
l_CatS_l
Horus
0
3
0
0
L
Anubis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,156
Damage
15,295
23,765
Taken
31,446
8,035
Mitigated
14,403
5,270
Healing
14,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,018
2,980
0
937
2,158
401
129
0
2,158
35,556
0
L
Raijin
 
Raijin
1,728
81
0
672
6,808
1,909
0
2,288
4,520
19,654
0
W
Ymir
 
Ymir
3,009
624
0
1,441
7,405
5,111
0
2,179
5,136
16,730
4,544
W
Tsukuyomi
DaddyMurf
Tsukuyomi
3,592
969
0
3,816
6,109
1,654
441
1,310
4,638
0
27,507
W
Amaterasu
HariboTM
Amaterasu
1,293
783
0
4,913
8,425
2,791
0
4,587
3,582
0
36,394
W
Zhong Kui
Mαge
Zhong Kui
4,858
427
0
2,013
5,482
3,388
0
2,061
3,319
48,575
0
L
Neith
ZUMYYY
Neith
2,306
601
0
810
2,979
983
0
390
2,589
0
37,566
W
Neith
2,543
1,132
0
2,009
4,025
1,459
118
439
3,493
0
39,676
L
Horus
l_CatS_l
Horus
1,748
898
133
1,179
6,261
2,403
0
1,571
4,690
0
10,584
L
Anubis
2,356
0
0
1,539
5,559
2,339
0
3,383
2,176
25,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,686
Gold Earned
31,971
274
Minions Killed
383
0
Camps Cleared
0
903,208
Distance Traveled
1,044,938
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,177
618
77
8
0
192,339
4
L
Raijin
4,604
460
44
4
0
184,959
2
W
Ymir
6,164
616
34
3
0
196,429
2
W
Tsukuyomi
5,830
583
63
6
0
239,614
3
W
Amaterasu
6,017
602
90
9
0
201,521
3
W
Zhong Kui
7,143
714
106
11
0
208,116
3
L
Neith
5,687
569
75
8
0
181,727
3
W
Neith
6,817
682
90
9
0
199,258
5
L
Horus
4,249
425
29
3
0
173,688
2
L
Anubis
4,969
497
49
5
0
170,495
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role