Player Matchup

Janus
Janus
CrushingDay
Janus
Level 160
God Stats
45W - 47L
1,569 SR
Queue Stats
113W - 126L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DatDragoonite
Danzaburou
Level 28
God Stats
32W - 25L
1,570 SR
Queue Stats
32W - 25L
1,574 Elo+
Party 2
Gilgamesh
Gilgamesh
LLG JuGgErNaUt
Gilgamesh
Level 156
God Stats
3W - 4L
1,540 SR
Queue Stats
59W - 61L
1,428 Elo+
Solo
Loki
Loki
MC132
Loki
Level 29
God Stats
0W - 1L
1,225 SR
Queue Stats
48W - 67L
1,253 Elo+
Solo
Athena
Athena
SiraTheDragon
Athena
Level 24
God Stats
8W - 5L
1,559 SR
Queue Stats
11W - 10L
1,523 Elo+
Party 2
Team Averages
Level 79
1,493 SR
1,456 Elo+

VS

Team Averages
Level 99
1,526 SR
1,673 Elo+
Erlang Shen
Erlang Shen
BlastmyA--open
Erlang Shen
Level 28
God Stats
1W - 0L
1,546 SR
Queue Stats
11W - 3L
1,851 Elo+
Party 1
Ymir
Ymir
ProgramerPark
Ymir
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 139L
1,437 Elo+
Party 3
Yu Huang
Yu Huang
SmallKayak
Yu Huang
Level 160
God Stats
3W - 0L
1,489 SR
Queue Stats
18W - 10L
1,642 Elo+
Party 1
Khepri
Khepri
VIOLAXBURROS
Khepri
Level 138
God Stats
37W - 33L
1,595 SR
Queue Stats
243W - 277L
1,433 Elo+
Party 3
Bastet
Bastet
Wronngyu
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
2,003 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
8,894
741
11,693
9,839
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DatDragoonite
Danzaburou
15
1 / 8 / 3
8,764
730
8,959
17,186
6,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
LLG JuGgErNaUt
Gilgamesh
14
2 / 4 / 2
8,374
698
3,472
13,586
13,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
MC132
Loki
13
0 / 9 / 0
7,558
630
1,642
10,447
3,616
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 8 / 2
7,704
642
4,415
20,284
17,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlastmyA--open
Erlang Shen
17
7 / 0 / 18
10,364
864
15,363
15,519
20,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 2 / 15
10,280
857
11,209
9,743
9,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
SmallKayak
Yu Huang
18
4 / 0 / 13
10,946
912
13,663
7,580
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
15
4 / 0 / 16
9,910
826
3,881
6,588
9,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Wronngyu
Bastet
18
12 / 3 / 14
10,878
907
20,067
14,358
6,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
109
4
Kills
33
33
Deaths
5
8
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BlastmyA--open
Erlang Shen
7
0
18
16
L
1
4
1
0.38
L
Danzaburou
DatDragoonite
Danzaburou
1
8
3
0.31
L
Gilgamesh
LLG JuGgErNaUt
Gilgamesh
2
4
2
0.75
L
Loki
MC132
Loki
0
9
0
0
W
6
2
15
6.75
L
0
8
2
0.13
W
Yu Huang
SmallKayak
Yu Huang
4
0
13
10.5
W
Khepri
4
0
16
12
W
Bastet
Wronngyu
Bastet
12
3
14
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,181
Damage
64,183
71,342
Taken
53,788
43,936
Mitigated
51,210
3,443
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BlastmyA--open
Erlang Shen
15,363
8,849
0
4,145
15,519
20,973
2,378
4,648
10,871
0
35,794
L
11,693
269
0
390
9,839
3,121
942
4,766
5,073
34,878
0
L
Danzaburou
DatDragoonite
Danzaburou
8,959
2,439
0
1,829
17,186
6,742
0
6,232
10,954
1,045
27,001
L
Gilgamesh
LLG JuGgErNaUt
Gilgamesh
3,472
920
0
831
13,586
13,091
0
5,781
7,805
0
15,940
L
Loki
MC132
Loki
1,642
363
0
0
10,447
3,616
0
4,142
6,305
0
11,693
W
11,209
2,078
0
530
9,743
9,864
0
3,746
5,997
29,495
0
L
4,415
876
0
393
20,284
17,366
0
7,832
12,452
10,250
0
W
Yu Huang
SmallKayak
Yu Huang
13,663
2,252
0
532
7,580
4,082
2,173
1,242
6,338
62,871
0
W
Khepri
3,881
95
0
768
6,588
9,615
1,122
2,407
4,181
9,267
0
W
Bastet
Wronngyu
Bastet
20,067
5,800
0
2,444
14,358
6,676
970
5,000
9,228
0
38,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,294
Gold Earned
52,378
185
Minions Killed
250
0
Camps Cleared
0
1,039,985
Distance Traveled
1,321,602
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,364
864
46
4
0
304,249
0
L
Janus
8,894
741
58
5
0
227,788
0
L
Danzaburou
8,764
730
60
5
0
233,327
1
L
Gilgamesh
8,374
698
30
3
0
219,337
1
L
Loki
7,558
630
23
2
0
148,514
0
W
Ymir
10,280
857
49
4
0
247,362
1
L
Athena
7,704
642
14
1
0
211,019
3
W
Yu Huang
10,946
912
103
9
0
241,901
4
W
Khepri
9,910
826
12
1
0
254,582
0
W
Bastet
10,878
907
40
3
0
273,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role