Player Matchup

Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AlbertoAranaP98
Sun Wukong
Level 66
God Stats
0W - 7L
1,107 SR
Queue Stats
192W - 220L
1,401 Elo+
Solo
Merlin
Merlin
BackDoorMan562
Merlin
Level 53
God Stats
4W - 4L
1,498 SR
Queue Stats
106W - 130L
1,427 Elo+
Solo
Sol
Sol
Victor_Two_Eight
Sol
Level 100
God Stats
1W - 3L
1,357 SR
Queue Stats
107W - 98L
1,492 Elo+
Solo
Bastet
Bastet
weirdofox_2468
Bastet
Level 61
God Stats
0W - 1L
1,483 SR
Queue Stats
7W - 16L
1,339 Elo+
Solo
Team Averages
Level 70
1,389 SR
1,432 Elo+

VS

Team Averages
Level 97
1,398 SR
1,440 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Javier_180100
Neith
Level 69
God Stats
3W - 1L
1,260 SR
Queue Stats
42W - 48L
1,335 Elo+
Solo
Gilgamesh
Gilgamesh
bigg_saint5
Gilgamesh
Level 90
God Stats
4W - 2L
1,650 SR
Queue Stats
102W - 101L
1,469 Elo+
Solo
Vulcan
Vulcan
tman47516
Vulcan
Level 55
God Stats
1W - 0L
1,080 SR
Queue Stats
66W - 71L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 3 / 1
5,057
460
2,699
8,906
3,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
AlbertoAranaP98
Sun Wukong
7
0 / 3 / 0
4,412
401
2,985
6,802
4,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 0
6,000
545
4,530
5,790
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 0
4,663
424
3,228
7,153
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 3 / 0
4,259
387
1,668
7,365
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
4 / 0 / 0
7,029
639
6,424
6,897
4,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
 
Ymir
9
4 / 0 / 4
6,272
570
3,409
8,842
5,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 1 / 6
6,303
573
7,238
5,946
1,846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
bigg_saint5
Gilgamesh
11
3 / 0 / 0
6,288
572
1,233
6,001
2,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
tman47516
Vulcan
11
2 / 1 / 3
6,523
593
5,711
4,863
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
15
16
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
1
0.17
W
Zhong Kui
 
Zhong Kui
4
0
0
4
W
Ymir
 
Ymir
4
0
4
6
L
Sun Wukong
AlbertoAranaP98
Sun Wukong
0
3
0
0
L
1
3
0
0.33
W
2
1
6
5
L
0
4
0
0
W
Gilgamesh
bigg_saint5
Gilgamesh
3
0
0
3
W
Vulcan
tman47516
Vulcan
2
1
3
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,110
Damage
24,015
36,016
Taken
32,549
13,330
Mitigated
15,519
11,035
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,699
674
0
1,412
8,906
3,681
0
3,709
5,197
17,167
0
W
Zhong Kui
 
Zhong Kui
6,424
1,417
0
5,144
6,897
4,654
1,084
0
6,897
38,203
6,111
W
Ymir
 
Ymir
3,409
1,109
141
1,329
8,842
5,171
192
3,693
5,061
14,160
0
L
Sun Wukong
AlbertoAranaP98
Sun Wukong
2,985
728
14
2,483
6,802
4,673
0
4,109
2,693
0
14,287
L
4,530
159
0
1,580
5,790
1,586
0
2,965
2,825
34,334
0
W
7,238
2,131
0
1,215
5,946
1,846
430
3,108
2,782
0
35,974
L
3,228
1,332
0
2,640
7,153
1,580
0
1,566
5,587
25,572
0
W
Gilgamesh
bigg_saint5
Gilgamesh
1,233
391
106
1,085
6,001
2,160
0
888
4,989
0
36,023
W
Vulcan
tman47516
Vulcan
5,711
1,481
0
496
4,863
1,688
0
2,366
2,275
38,332
0
L
1,668
341
0
2,906
7,365
1,810
0
2,486
4,879
0
12,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,391
Gold Earned
32,415
185
Minions Killed
347
0
Camps Cleared
0
953,090
Distance Traveled
1,063,417
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,057
460
34
3
0
208,916
0
W
Zhong Kui
7,029
639
101
9
0
174,692
4
W
Ymir
6,272
570
24
2
0
210,397
2
L
Sun Wukong
4,412
401
24
2
0
179,574
5
L
Merlin
6,000
545
67
6
0
191,872
2
W
Neith
6,303
573
68
6
0
214,547
0
L
Sol
4,663
424
41
4
0
192,816
2
W
Gilgamesh
6,288
572
79
7
0
242,249
4
W
Vulcan
6,523
593
75
7
0
221,532
3
L
Bastet
4,259
387
19
2
0
179,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role