Player Matchup

Shiva
Shiva
Dramiell
Shiva
Level 48
God Stats
0W - 1L
1,663 SR
Queue Stats
5W - 8L
1,145 Elo+
Party 1
Yu Huang
Yu Huang
ReaperCE
Yu Huang
Level 93
God Stats
0W - 1L
1,700 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ringman77
Danzaburou
Level 65
God Stats
3W - 8L
1,486 SR
Queue Stats
51W - 75L
1,391 Elo+
Party 1
Team Averages
Level 69
1,616 SR
1,346 Elo+

VS

Team Averages
Level 76
1,510 SR
1,290 Elo+
Agni
Agni
LegendarySayin2
Agni
Level 57
God Stats
1W - 0L
1,464 SR
Queue Stats
3W - 10L
1,124 Elo+
Solo
Khepri
Khepri
OP Napstablook
Khepri
Level 48
God Stats
8W - 8L
1,557 SR
Queue Stats
15W - 23L
1,324 Elo+
Solo
Zhong Kui
Zhong Kui
Youmaga
Zhong Kui
Level 122
God Stats
44W - 52L
1,509 SR
Queue Stats
194W - 238L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dramiell
Shiva
10
1 / 5 / 5
7,387
616
8,702
12,704
9,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
ReaperCE
Yu Huang
11
2 / 8 / 5
8,020
668
6,125
12,093
4,239
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Ringman77
Danzaburou
12
3 / 5 / 3
8,469
706
5,467
10,593
2,972
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 6
8,914
743
7,315
8,790
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 3 / 12
8,739
728
4,125
10,355
8,415
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
Youmaga
Zhong Kui
16
12 / 0 / 6
10,751
896
19,272
12,790
10,483
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
6
Kills
18
18
Deaths
7
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Shiva
Dramiell
Shiva
1
5
5
0.7
W
4
4
6
1.75
W
2
3
12
2.67
L
Yu Huang
ReaperCE
Yu Huang
2
8
5
0.56
L
Danzaburou
Ringman77
Danzaburou
3
5
3
0.9
W
Zhong Kui
Youmaga
Zhong Kui
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,294
Damage
30,712
35,390
Taken
31,935
17,124
Mitigated
21,975
5,460
Healing
6,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Dramiell
Shiva
8,702
1,308
226
2,642
12,704
9,913
0
10,203
2,232
0
17,129
W
7,315
547
0
242
8,790
3,077
376
2,400
6,118
26,087
0
W
4,125
379
255
132
10,355
8,415
366
2,081
8,088
10,558
0
L
Yu Huang
ReaperCE
Yu Huang
6,125
641
326
957
12,093
4,239
0
10,942
863
24,359
0
L
Danzaburou
Ringman77
Danzaburou
5,467
1,237
0
1,309
10,593
2,972
0
9,226
1,197
0
16,370
W
Zhong Kui
Youmaga
Zhong Kui
19,272
2,427
0
6,046
12,790
10,483
1,162
2,306
10,258
51,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,876
Gold Earned
28,404
91
Minions Killed
147
2
Camps Cleared
7
555,941
Distance Traveled
676,017
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,387
616
19
2
1
199,021
0
W
Agni
8,914
743
59
5
3
211,135
0
W
Khepri
8,739
728
11
1
1
243,797
2
L
Yu Huang
8,020
668
30
3
1
170,589
3
L
Danzaburou
8,469
706
42
4
0
186,331
4
W
Zhong Kui
10,751
896
77
6
3
221,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role