Player Matchup

Ah Puch
Ah Puch
BiggieBawlz1273
Ah Puch
Level 28
God Stats
14W - 7L
1,551 SR
Queue Stats
311W - 314L
1,433 Elo+
Party 2
King Arthur
King Arthur
Bnasty0131
King Arthur
Level 95
God Stats
22W - 37L
1,217 SR
Queue Stats
858W - 933L
1,433 Elo+
Party 2
Zhong Kui
Zhong Kui
Sloth Kayak
Zhong Kui
Level 40
God Stats
1W - 4L
1,307 SR
Queue Stats
84W - 115L
1,253 Elo+
Solo
Tyr
Tyr
TBoyd9918
Tyr
Level 108
God Stats
3W - 10L
1,466 SR
Queue Stats
71W - 59L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
smchiles98
Gilgamesh
Level 67
God Stats
8W - 6L
1,595 SR
Queue Stats
419W - 443L
1,385 Elo+
Party 2
Team Averages
Level 68
1,427 SR
1,395 Elo+

VS

Team Averages
Level 58
1,429 SR
1,265 Elo+
Anubis
Anubis
CreeperMine05
Anubis
Level 81
God Stats
2W - 4L
1,701 SR
Queue Stats
77W - 81L
1,450 Elo+
Party 1
Atlas
Atlas
DampestClown51
Atlas
Level 59
God Stats
0W - 3L
1,246 SR
Queue Stats
0W - 4L
1,144 Elo+
Party 3
Sun Wukong
Sun Wukong
Ext st0rm1541
Sun Wukong
Level 63
God Stats
27W - 25L
1,435 SR
Queue Stats
35W - 38L
1,336 Elo+
Party 1
Heimdallr
Heimdallr
I Mobu I
Heimdallr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,252 Elo+
Party 1
Fenrir
Fenrir
Royal Jester51
Fenrir
Level 26
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 4L
1,144 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 16
15,484
573
34,899
18,981
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Bnasty0131
King Arthur
20
8 / 4 / 15
15,370
569
13,483
24,987
29,857
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Sloth Kayak
Zhong Kui
20
7 / 7 / 10
14,540
539
18,390
23,719
13,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 2 / 14
14,805
548
16,892
27,963
35,001
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
smchiles98
Gilgamesh
20
4 / 6 / 14
13,643
505
11,009
24,621
20,865
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 11 / 5
15,071
558
37,834
35,565
16,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 9 / 6
10,848
402
11,037
26,638
19,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Ext st0rm1541
Sun Wukong
20
6 / 8 / 2
13,369
495
19,459
25,123
23,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
I Mobu I
Heimdallr
2
0 / 1 / 0
6,690
248
0
618
81
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 12 / 2
10,600
393
10,974
28,366
11,808
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
40
41
Kills
25
25
Deaths
41
69
Assists
15
Player
Kills
Deaths
Assists
KDA
W
13
6
16
3.5
W
King Arthur
Bnasty0131
King Arthur
8
4
15
3.88
L
13
11
5
1.41
L
1
9
6
0.44
L
Sun Wukong
Ext st0rm1541
Sun Wukong
6
8
2
0.88
L
Heimdallr
I Mobu I
Heimdallr
0
1
0
0
L
5
12
2
0.5
W
Zhong Kui
Sloth Kayak
Zhong Kui
7
7
10
1.71
W
9
2
14
8
W
Gilgamesh
smchiles98
Gilgamesh
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,673
Damage
79,304
120,271
Taken
116,310
104,666
Mitigated
70,758
22,217
Healing
33,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,899
2,764
0
4,264
18,981
5,862
3,194
9,236
9,449
116,326
0
W
King Arthur
Bnasty0131
King Arthur
13,483
1,413
0
1,598
24,987
29,857
185
9,242
15,210
0
97,535
L
37,834
1,123
0
16,111
35,565
16,395
813
20,564
15,001
97,813
0
L
11,037
3,354
0
2,524
26,638
19,386
267
14,167
12,471
45,431
0
L
Sun Wukong
Ext st0rm1541
Sun Wukong
19,459
3,782
0
6,704
25,123
23,088
340
7,582
17,541
0
76,705
L
Heimdallr
I Mobu I
Heimdallr
0
0
0
0
618
81
0
200
418
0
0
L
10,974
3,595
0
8,498
28,366
11,808
192
12,532
15,834
0
65,127
W
Zhong Kui
Sloth Kayak
Zhong Kui
18,390
4,786
0
7,238
23,719
13,081
3,784
14,113
9,474
77,438
0
W
16,892
1,500
0
5,541
27,963
35,001
1,045
5,701
22,036
4,594
75,417
W
Gilgamesh
smchiles98
Gilgamesh
11,009
3,998
407
3,169
24,621
20,865
1,665
9,356
15,111
0
103,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,842
Gold Earned
56,578
630
Minions Killed
398
0
Camps Cleared
0
2,509,370
Distance Traveled
1,600,575
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,484
573
139
5
0
474,096
4
W
King Arthur
15,370
569
127
5
0
524,649
0
L
Anubis
15,071
558
140
5
0
339,280
4
L
Atlas
10,848
402
60
2
0
443,249
3
L
Sun Wukong
13,369
495
124
5
0
377,113
2
L
Heimdallr
6,690
248
0
0
0
15,046
0
L
Fenrir
10,600
393
74
3
0
425,887
4
W
Zhong Kui
14,540
539
121
4
0
464,880
7
W
Tyr
14,805
548
116
4
0
525,968
3
W
Gilgamesh
13,643
505
127
5
0
519,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role