Player Matchup

Bastet
Bastet
Dolche77
Bastet
Level 53
God Stats
23W - 27L
1,476 SR
Queue Stats
120W - 152L
1,296 Elo+
Party 1
Izanami
Izanami
IBlackH0le
Izanami
Level 72
God Stats
2W - 4L
1,705 SR
Queue Stats
357W - 360L
1,363 Elo+
Solo
Bacchus
Bacchus
JuvE_mOrNing
Bacchus
Level 25
God Stats
19W - 13L
1,575 SR
Queue Stats
151W - 184L
1,338 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MuerteSombria
Morgan Le Fay
Level 107
God Stats
4W - 9L
1,409 SR
Queue Stats
87W - 101L
1,349 Elo+
Solo
Guan Yu
Guan Yu
arnomtl
Guan Yu
Level 28
God Stats
2W - 4L
1,446 SR
Queue Stats
124W - 162L
1,299 Elo+
Party 1
Team Averages
Level 57
1,522 SR
1,329 Elo+

VS

Team Averages
Level 77
1,513 SR
1,365 Elo+
Scylla
Scylla
 
Scylla
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Forged Medic
Terra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,305 Elo+
Party 2
Pele
Pele
Mitzzbburn
Pele
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 131L
1,437 Elo+
Solo
Bellona
Bellona
TipTopTap21
Bellona
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,223 Elo+
Party 2
Artemis
Artemis
WonkaDonka7671
Artemis
Level 87
God Stats
2W - 3L
1,565 SR
Queue Stats
72W - 71L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dolche77
Bastet
13
5 / 1 / 5
8,011
572
5,315
10,904
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
IBlackH0le
Izanami
14
6 / 1 / 8
8,809
629
8,450
5,610
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
JuvE_mOrNing
Bacchus
12
4 / 0 / 9
8,349
596
3,899
8,510
7,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
MuerteSombria
Morgan Le Fay
15
5 / 0 / 2
8,652
618
7,767
4,449
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
arnomtl
Guan Yu
13
4 / 3 / 1
7,815
558
5,350
9,513
9,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 4 / 1
7,542
539
3,974
8,930
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 5 / 0
5,685
406
2,044
13,047
6,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 5 / 2
6,950
496
4,203
10,932
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
TipTopTap21
Bellona
9
0 / 5 / 0
5,971
427
4,088
9,595
5,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 6 / 0
6,457
461
5,296
8,477
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
24
Kills
5
5
Deaths
25
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
1
0.63
W
Bastet
Dolche77
Bastet
5
1
5
7.5
L
0
5
0
0
W
Izanami
IBlackH0le
Izanami
6
1
8
10
W
Bacchus
JuvE_mOrNing
Bacchus
4
0
9
8.5
L
2
5
2
0.6
W
Morgan Le Fay
MuerteSombria
Morgan Le Fay
5
0
2
6
L
Bellona
TipTopTap21
Bellona
0
5
0
0
L
1
6
0
0.17
W
Guan Yu
arnomtl
Guan Yu
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,781
Damage
19,605
38,986
Taken
50,981
24,954
Mitigated
19,517
12,520
Healing
13,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,974
921
0
1,190
8,930
2,744
0
3,118
5,812
40,649
0
W
Bastet
Dolche77
Bastet
5,315
1,689
0
2,102
10,904
3,439
162
2,028
8,876
0
45,461
L
2,044
329
852
3,727
13,047
6,549
0
2,848
10,199
13,701
0
W
Izanami
IBlackH0le
Izanami
8,450
6,103
0
2,447
5,610
1,736
2,400
912
4,698
0
59,710
W
Bacchus
JuvE_mOrNing
Bacchus
3,899
640
0
2,958
8,510
7,941
472
1,840
6,670
10,925
0
L
4,203
906
0
4,086
10,932
3,051
22
3,028
7,776
0
28,214
W
Morgan Le Fay
MuerteSombria
Morgan Le Fay
7,767
748
0
1,760
4,449
1,844
1,867
219
4,230
58,999
0
L
Bellona
TipTopTap21
Bellona
4,088
1,627
0
1,642
9,595
5,124
0
280
8,885
0
22,135
L
5,296
2,070
0
1,903
8,477
2,049
1,663
2,392
6,085
0
27,486
W
Guan Yu
arnomtl
Guan Yu
5,350
1,191
0
3,253
9,513
9,994
895
1,019
8,494
0
32,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,636
Gold Earned
32,605
382
Minions Killed
246
0
Camps Cleared
0
1,336,321
Distance Traveled
1,191,355
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,542
539
84
6
0
257,712
10
W
Bastet
8,011
572
77
6
0
290,066
2
L
Terra
5,685
406
21
2
0
250,476
3
W
Izanami
8,809
629
112
8
0
243,811
3
W
Bacchus
8,349
596
24
2
0
296,789
6
L
Pele
6,950
496
54
4
0
266,927
0
W
Morgan Le Fay
8,652
618
107
8
0
272,158
4
L
Bellona
5,971
427
37
3
0
198,295
0
L
Artemis
6,457
461
50
4
0
217,945
1
W
Guan Yu
7,815
558
62
4
0
233,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role