Player Matchup

Bellona
Bellona
 
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
TTV_Stevenade
Merlin
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 50L
1,456 Elo+
Solo
Kali
Kali
Victor_Two_Eight
Kali
Level 100
God Stats
2W - 2L
1,356 SR
Queue Stats
107W - 98L
1,482 Elo+
Solo
Team Averages
Level 110
1,471 SR
1,488 Elo+

VS

Team Averages
Level 93
1,377 SR
1,443 Elo+
Horus
Horus
BonnyAppleseed
Horus
Level 89
God Stats
0W - 2L
1,435 SR
Queue Stats
84W - 110L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
G_2_Short
Baron Samedi
Level 136
God Stats
6W - 10L
1,035 SR
Queue Stats
500W - 503L
1,432 Elo+
Solo
Bellona
Bellona
eugene-sexy
Bellona
Level 68
God Stats
46W - 42L
1,523 SR
Queue Stats
660W - 668L
1,480 Elo+
Solo
Loki
Loki
icybrownjay
Loki
Level 68
God Stats
0W - 2L
1,288 SR
Queue Stats
14W - 18L
1,420 Elo+
Solo
Danzaburou
Danzaburou
sleepycosmonaut
Danzaburou
Level 104
God Stats
15W - 12L
1,604 SR
Queue Stats
176W - 173L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 0 / 6
7,009
637
9,082
9,347
9,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
 
Skadi
12
3 / 2 / 7
6,936
631
6,970
6,775
1,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
 
Ymir
10
3 / 0 / 5
6,565
597
3,403
7,497
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 2 / 9
6,955
632
5,919
4,691
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 3 / 3
6,943
631
4,130
9,217
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
5,424
493
2,069
9,046
4,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
G_2_Short
Baron Samedi
9
4 / 6 / 1
5,694
518
7,359
9,588
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
eugene-sexy
Bellona
10
1 / 2 / 0
5,735
521
4,644
10,049
8,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 1
6,051
550
3,434
6,892
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
sleepycosmonaut
Danzaburou
9
1 / 5 / 2
5,473
498
5,216
9,802
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
17
Kills
7
7
Deaths
17
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
6
5
W
Skadi
 
Skadi
3
2
7
3.25
W
Ymir
 
Ymir
3
0
5
5.5
L
0
2
3
0.75
L
Baron Samedi
G_2_Short
Baron Samedi
4
6
1
0.75
W
4
2
9
4.25
W
5
3
3
2.17
L
Bellona
eugene-sexy
Bellona
1
2
0
0.5
L
1
2
1
0.75
L
Danzaburou
sleepycosmonaut
Danzaburou
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,504
Damage
22,722
37,527
Taken
45,377
22,659
Mitigated
21,090
12,488
Healing
15,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,082
3,546
0
3,824
9,347
9,483
641
793
8,554
0
41,292
W
Skadi
 
Skadi
6,970
3,459
0
1,934
6,775
1,958
348
688
6,087
0
44,955
W
Ymir
 
Ymir
3,403
562
604
1,413
7,497
6,269
81
1,345
6,152
14,709
685
L
2,069
994
1,305
2,697
9,046
4,153
0
1,933
7,113
0
14,754
L
Baron Samedi
G_2_Short
Baron Samedi
7,359
638
476
3,319
9,588
3,607
77
2,717
6,871
24,970
0
W
5,919
595
0
590
4,691
1,660
168
2,358
2,333
32,175
0
W
4,130
1,206
0
4,123
9,217
3,289
0
2,175
7,042
0
29,431
L
Bellona
eugene-sexy
Bellona
4,644
1,488
0
2,904
10,049
8,706
465
737
9,312
0
26,960
L
3,434
959
0
1,830
6,892
2,204
0
1,398
5,494
0
32,436
L
Danzaburou
sleepycosmonaut
Danzaburou
5,216
2,023
0
3,305
9,802
2,420
0
2,452
7,350
0
28,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,408
Gold Earned
28,377
327
Minions Killed
252
0
Camps Cleared
0
1,143,729
Distance Traveled
1,069,884
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,009
637
98
9
0
247,613
0
W
Skadi
6,936
631
75
7
0
214,118
1
W
Ymir
6,565
597
30
3
0
224,626
3
L
Horus
5,424
493
23
2
0
222,349
4
L
Baron Samedi
5,694
518
41
4
0
180,593
3
W
Merlin
6,955
632
67
6
0
217,031
1
W
Kali
6,943
631
57
5
0
240,341
2
L
Bellona
5,735
521
57
5
0
229,467
1
L
Loki
6,051
550
78
7
0
249,344
1
L
Danzaburou
5,473
498
53
5
0
188,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role