Player Matchup

Yemoja
Yemoja
Kj_inlive_
Yemoja
Level 47
God Stats
3W - 2L
1,697 SR
Queue Stats
49W - 36L
1,556 Elo+
Party 1
Janus
Janus
M1see_
Janus
Level 108
God Stats
3W - 3L
1,563 SR
Queue Stats
130W - 132L
1,502 Elo+
Solo
Tyr
Tyr
Mcro-GS
Tyr
Level 102
God Stats
3W - 5L
1,430 SR
Queue Stats
32W - 33L
1,511 Elo+
Party 1
Amaterasu
Amaterasu
NightlinGamer_7
Amaterasu
Level 125
God Stats
2W - 1L
1,567 SR
Queue Stats
81W - 88L
1,527 Elo+
Party 1
Cernunnos
Cernunnos
andrecruz27
Cernunnos
Level 143
God Stats
0W - 3L
1,502 SR
Queue Stats
89W - 102L
1,525 Elo+
Party 1
Team Averages
Level 105
1,552 SR
1,524 Elo+

VS

Team Averages
Level 84
1,441 SR
1,510 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
AtomRageHnter
Ullr
Level 145
God Stats
13W - 11L
1,384 SR
Queue Stats
740W - 739L
1,471 Elo+
Solo
Achilles
Achilles
Danikillpro1957
Achilles
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 144L
1,500 Elo+
Party 3
Izanami
Izanami
MostoX Red
Izanami
Level 157
God Stats
1W - 1L
1,275 SR
Queue Stats
183W - 193L
1,459 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ZUMYYY
Morgan Le Fay
Level 80
God Stats
2W - 0L
1,545 SR
Queue Stats
296W - 199L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kj_inlive_
Yemoja
12
2 / 0 / 5
8,214
513
3,620
8,698
7,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
M1see_
Janus
14
2 / 6 / 2
8,547
534
7,062
10,551
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
12
2 / 5 / 2
7,587
474
5,693
14,506
9,366
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
NightlinGamer_7
Amaterasu
11
2 / 5 / 5
7,310
457
4,028
12,119
5,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
andrecruz27
Cernunnos
13
2 / 3 / 4
7,873
492
7,684
10,679
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
5 / 2 / 2
9,384
587
13,658
6,481
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 1
8,727
545
3,742
9,148
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Achilles
12
3 / 4 / 5
7,030
439
5,032
12,360
9,836
Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
MostoX Red
Izanami
13
5 / 3 / 3
8,467
529
5,953
8,886
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ZUMYYY
Morgan Le Fay
16
3 / 1 / 8
9,704
607
12,000
8,750
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
10
Kills
19
19
Deaths
10
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
2
2
3
W
3
0
1
3.5
W
Achilles
3
4
5
1.38
L
Yemoja
Kj_inlive_
Yemoja
2
0
5
4.5
L
Janus
M1see_
Janus
2
6
2
0.5
L
Tyr
2
5
2
0.6
W
Izanami
MostoX Red
Izanami
5
3
3
2.17
L
Amaterasu
NightlinGamer_7
Amaterasu
2
5
5
0.9
W
Morgan Le Fay
ZUMYYY
Morgan Le Fay
3
1
8
7
L
Cernunnos
andrecruz27
Cernunnos
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,087
Damage
40,385
56,553
Taken
45,625
27,645
Mitigated
21,689
11,283
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,658
3,345
0
2,173
6,481
2,155
1,949
1,258
5,223
70,326
0
W
3,742
1,696
0
3,415
9,148
3,065
622
849
8,299
0
62,945
W
Achilles
5,032
1,258
0
1,261
12,360
9,836
0
4,442
7,918
0
17,590
L
Yemoja
Kj_inlive_
Yemoja
3,620
305
1,420
1,304
8,698
7,325
411
3,623
4,872
20,174
0
L
Janus
M1see_
Janus
7,062
323
0
1,970
10,551
2,565
0
6,426
3,944
57,880
0
L
Tyr
5,693
217
0
1,738
14,506
9,366
48
5,852
8,172
0
42,092
W
Izanami
MostoX Red
Izanami
5,953
3,323
0
1,765
8,886
3,103
396
2,382
6,504
0
48,314
L
Amaterasu
NightlinGamer_7
Amaterasu
4,028
842
0
1,288
12,119
5,683
0
5,067
6,904
0
35,255
W
Morgan Le Fay
ZUMYYY
Morgan Le Fay
12,000
462
0
1,156
8,750
3,530
0
1,751
6,999
72,351
0
L
Cernunnos
andrecruz27
Cernunnos
7,684
3,665
0
3,563
10,679
2,706
683
3,503
7,003
0
60,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,531
Gold Earned
43,312
350
Minions Killed
479
0
Camps Cleared
0
1,585,404
Distance Traveled
1,542,453
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,384
587
103
6
0
300,166
9
W
Ullr
8,727
545
109
7
0
303,615
7
W
Achilles
7,030
439
19
1
0
309,425
4
L
Yemoja
8,214
513
27
2
0
309,568
2
L
Janus
8,547
534
108
7
0
307,432
6
L
Tyr
7,587
474
72
5
0
329,126
2
W
Izanami
8,467
529
109
7
0
315,891
5
L
Amaterasu
7,310
457
52
3
0
354,536
3
W
Morgan Le Fay
9,704
607
139
9
0
313,356
0
L
Cernunnos
7,873
492
91
6
0
284,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role